To everyone posting that the mod crashes in 1.11.2, there is a simple fix if you are brave enough to open the mod file and edit a JSON file inside it.
Open the litemod file with WinRAR or 7-zipOpen the file mixins.oldnorth.refmap.json with a text editorOn line 25, add a single comma after the closing braceSave the json file, WinRAR should ask if you want to update the changed file in the archive, choose yesClose WinRARRun the game and the mod should now load as normal
Edit: The mod download is now fixed, if you are experiencing this problem then re-download the file from a trusted source (curseforge).
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FFS, I just got into Forge related stuff, and I have to say I find it extremely frustrating seeing legitimate questions everywhere with no real answers. It makes my life much harder trying to learn this crap.
For anyone else that comes across this thread the answer is:
WorldServer worldServer = FMLCommonHandler.instance().getMinecraftServerInstance().getWorld(entityPlayerMP.dimension);
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Spigot 1.8 is releasing 2 hours from the time of this post. The spigot team has also updated WE (and other popular plugins) to 1.8 and have issued PRs to the projects.Spigot has released 1.8 versions (of Bukkit, CraftBukkit and Spigot) a few days ago now. The existing WorldEdit plugin works on them. Now all we need is the CUI.
Hope to see a 1.8.1 (since 1.8.0 is so old now) WECUI very soon now
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