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    posted a message on Negative Beacon Effects
    Use sethBling's MCEdid filter you can give beacons any potion affect you want with that
    Posted in: Suggestions
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    posted a message on recolors for all
    can mojang allow us to dye all weapons armor and maybe even tools? I really could go for a silver diamond sword, or maybe some green iron armor.
    Posted in: Suggestions
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    posted a message on NBTExplorer - NBT Editor for Windows and Mac
    Quote from jaquadro

    I did some testing, I think the missing piece is you must set the "damage" value of the object to "3", which indicates it's a human head. Minecraft preserved the owner tag when I did that, but my player is the default skin so I don't actually know if it was honored.


    Ok great I had to use the level.dat file and I was using the player file
    Posted in: Minecraft Tools
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    posted a message on NBTExplorer - NBT Editor for Windows and Mac
    Quote from jaquadro

    "tag" is a compound, "SkullOwner" is a string.

    If you hover your cursor over the node icons in the wiki, the tooltip will tell you what kind of tag to use (if it was not clear from the icon itself).


    look I put in the head item I have in my inventory and add compound ,name, tag with a string saying SkullOwner:SethBling and nothing happens when I log in to the game! and when I re open NBTexplorer the compound and the string in it are gone. and I know that this specifically is the problem as I have edited some other stuff while I am at it and it all transfers in game!
    Posted in: Minecraft Tools
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    posted a message on NBTExplorer - NBT Editor for Windows and Mac
    Quote from jaquadro

    It's important that the tag is placed in the correct location. It should be a child of the item's "tag" node. If there is no "tag" node, then you need to create that first as a new compound node. Look at the wiki links I provided. They show the relationship of all data that you can put on an item, formatted similar to what it would look like in NBTExplorer. Also capitalization matters.


    I think I under stand but what kind of tag, compound, list, string, long, ect?
    Posted in: Minecraft Tools
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    posted a message on easier servers
    Could mojang please add a GUI inclusive easter file for mac like the one PC's have? It is a pain for mac users like me to set up a server at the time.
    Posted in: Suggestions
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    posted a message on NBTExplorer - NBT Editor for Windows and Mac
    Quote from jaquadro

    Are you referring to skull items?

    Look at the NBT Schema for items (http://www.minecraft...ayer.dat_format), and you'll see that there's a "SkullOwner" tag you can put on the skull item, within its "Tag" node, and it should be a player's name. Since I don't know what the NBTedit instructions are that you're referring to, I can't offer any guidance as to why they are or aren't working. Reopen the file in NBTExplorer and confirm that the changes you made actually saved.


    the way you are supposed to do it is get the head item in inventory and then in NBTedit add a tag saying SkullOwner: (player name) and then ingame it will look like that players head. I dont know what I am doing wrong.
    Posted in: Minecraft Tools
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    posted a message on Lets count to 2012 #2!
    1520
    Posted in: Forum Games
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    posted a message on NBTExplorer - NBT Editor for Windows and Mac
    Quote from jaquadro

    Can you explain what you mean?


    I mean how can I use this to create custom head items in minecraft. I tried to mirror the NBTedit steps in this but it does not work. I know that the world updated because I changed some other stuff.
    Posted in: Minecraft Tools
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    posted a message on NBTExplorer - NBT Editor for Windows and Mac
    How can I use this for custom player heads?
    Posted in: Minecraft Tools
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    posted a message on Lets count to 2012 #2!
    1515
    Posted in: Forum Games
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    posted a message on [V1.2.5] Nature Overhaul [r18.DAF]
    Before I get this mod I want to know if this could destroy all my wooden structures/ruin dense forests by thinning them out and if so can you work on that?
    Posted in: Minecraft Mods
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    posted a message on Railcraft 9.2.2.0
    Hey dude! how much of your mod do you think we will see in 1.5, and do you think that after 1.5 this mod will for the most part become redundant?
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    hey dude you should see the guy who made the better world generation 3 mod and make an super awesome world generator!
    Posted in: Minecraft Mods
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    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    awesome mod you should join forces with Exalm! also for feedback the jungle biomes should be greener and not have murky brown water
    Posted in: Minecraft Mods
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