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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from RurouniTim

    Waiting to start a new modded map until 1.2 comes out. I can't wait to be able to use Ars Magica 2 without the hecate bug.
    i always thought it was hectate... Hold on
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Mithion

    I've just finished adding the Capes and Auras rewards into 1.2 for Patreon supporters - those of you who do can show off with style!




    There's now seven things left on my update checklist (not including testing). They are:

    -Armor XP Infusion Tier GUI
    -Armor XP Infusion Mechanics
    -Lightning Guardian
    -Finish Affinity Changes
    -Finalize Compendium entries
    -Squash as many bugs from GitHub as I can
    -Add Thaumcraft Aspects to all Items/Blocks/Mobs

    While these aren't exactly small additions, the list is shrinking!
    what do you mean by thaumcraft aspects?
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Aleksimizaro


    Lol you're killing me >_<
    same here bro :/
    Posted in: Minecraft Mods
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    posted a message on My modpack idea, The Armies Might!
    Posted in: Mods Discussion
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from shnellehope

    I am in the latest version of Ars Magica 2. I am using the FTB Magic World pack. I also added Morph and Optifine in there. I had to add Open Blocks as well to disable the Hecate's because of the spawning bug.

    I just started trying to make gateways however I have run into a problem with Keystones. I made my first keystone and tried to open its UI and nothing. I shift + right click and nothing happens. I downloaded the API and threw it into the mod folder and that didn't work. I read the patch notes and it said that this was fixed. I completely deleted Ars Magica 2 from FTB and manually installed it back myself from this websites download. Still didn't fix it. Any suggestions would be greatly appreciated. At this moment I can only have very limited use of Gateways without the keystone UI working.

    Thank you for any suggestions.
    for some reason for me it only works if you shift click on a block
    Posted in: Minecraft Mods
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    posted a message on My modpack idea, The Armies Might!
    Posted in: Mods Discussion
  • 0

    posted a message on My modpack idea, The Armies Might!
    Posted in: Mods Discussion
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from chocolote25

    You have to wait for a whole 'nother update before he gets to putting it into 1.7.2. And 1.2 will be fun. Ender boots fun.

    Mwuahahaha. Mwuahahahahahaha! MWUAHAHAHA!
    ya I think the boots will be fun to your freinds on the ground in multiplayer and you walk in on the ceiling I can't guess how you would obtain them though maybe an ender guardian?
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Benshermen

    so i was watching one of tofskis videos on arsmagica 2 and you were saying how someone used computercraft to make a light nexus to be both night and da so i was thinking how could i make something like that with redstone in survival and i did and it works a all day everyday light nexus with redstone( if you are wondering what those red bricks are i am playing with magical crops ad thats something it adds in) so here it is i dont know how many other people have done this thouh so ya images hopfully in the next post as a spoiler if i can get it to work
    can some one explain to me how to post an image?
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    so i was watching one of tofskis videos on arsmagica 2 and you were saying how someone used computercraft to make a light nexus to be both night and da so i was thinking how could i make something like that with redstone in survival and i did and it works a all day everyday light nexus with redstone( if you are wondering what those red bricks are i am playing with magical crops ad thats something it adds in) so here it is i dont know how many other people have done this thouh so ya images hopfully in the next post as a spoiler if i can get it to work
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Ideas
    Hey mithion could you also make it so that mana batteries activate compariters at different amounts of essence stored so at 100% it would give off a 16 block signal by compariters it could make quite a nice automated system that is if batteries could be moved with pistons but they probably cant
    Posted in: Requests / Ideas For Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from neomulemi6

    The crafting altar is asking me for this ingredient, and I can't figure out what it is. I've tried every type of rune that even vaguely resembles it. It accepts none of them. Can somebody help me?


    it could be needing essence from an altar try it without the resource pack and if it's this squiggly thing it needs essence
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Ideas
    Hey how about adding potions to counteract the affinities negative affects since water can use fire resistance potion to counteract the mass fire damage(i don't know if the water affinity ignores the potion affect haven't tried it yet :P)
    Posted in: Requests / Ideas For Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Hey mithion could you add brewable potions to counteract the negative effect of affinities because water has fire resistance (unless it
    doesent take affect with the affinity which I haven't tested yet).thanks!
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Mithion

    HAHA! Mithion thanks for that you have made my day! :)
    Posted in: Minecraft Mods
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