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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    So is it looking like this is the end of ars magica 2 or no?
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Are you still going to be hosting arcana craf? Sorry if I have missed something I am no where near a computer and I am using my phone to type this
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][1.7.10] [V1.0.2] Myths and Monsters Mod (Check my last comment on the thread for status update)
    You know you can't have new mobs without polishing the old
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Mithionยป
    So I've been doing some thinking lately.



    This community is amazing to work with, and I've come to feel like I have created something pretty cool here with AM2. I like logging on to see what people have to say about the mod (good or bad, because that is how we improve - as long as bad is still constructive), and offering my help with the various things that come up.



    I was looking at the logs for the web server that handles the update checks, and I noticed something pretty amazing.

    Background: AM2 does an update check when it is launched, and only then. A single update ping. Once running, it does not ping again.

    That server is being queried fourteen times per second. That's incredible. That's 50,400 launches of the game every hour around the world. Honestly, I had no idea the mod was so widely used.



    I still don't intend to come back to modding this game after the final update, but I've realized I don't want to see this mod die if possible. Not with how many people are getting enjoyment (or frustration...darn hecates!) out of what I have created.



    So, I've decided, that if and only if I can find the right license, I will open-source the mod. If I can't, then the plan will revert back to what I have been doing so far.



    Here are the conditions that it needs to meet:



    • The license is a limited license, and does not release the code into public domain as GPL and other like licenses do.
    • The code itself, and the mod, is still my intellectual property, meaning you cannot release it on your own, nor take the code verbatim into another mod, program, or project of that nature.
    • I retain the rights to the code and the mod, and can use them to my discretion.


    Additional conditions are:



      • Atlas Games will continue to be credited for their allowing the use of the name. At no point will said credit be removed.
      • I will handle all releases of the mod, and keep this forum post up to date, and will continue to be involved in the community. I enjoy it too much :)
      • I will manage pull requests and the code repo. I'm new at it, but I need to learn to manage these kinds of things better for future plans. I'm open to suggestions and the like, but I will retain the final say.
        • This includes new content additions - if I don't feel it fits with the mod, I reserve the right to deny it, or say that it should be an addon rather than a core addition. I'm pretty open about it, though, so this likely won't come up too often.

        • Same goes for code formatting - try to mimic my code style so that it is consistent.

    • I would like to keep a focus on the API for content additions. This allows the mod to become more modular, and allows users to pick and choose the content they want to have, so API development would be a key concept.


    If anyone knows a license that meets these conditions, please let me know and I will read it over and decide.



    I do still plan to make a full game about magic, and I have some really neat ideas!



    I hope most you will support me and give it a try, and be involved in it's creation by giving feedback, and following the development blog. The site is almost done, and I will be announcing the address very shortly.

    So can I undedicate my series on my channel if this is continued? NEED ANSWER! Link to the video is two pages back.
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Mithion!



    Posted in: Minecraft Mods
  • 1

    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Mithionยป

    They will affect the mana cost even if they don't do anything in the scheme of the spell - you're better off to put them in a shape group so they only affect mana cost when in the active group.


    Yup, everyone pretty much said it: I have quit, but then I took a good look at the state of the mod's latest release, and I couldn't leave you all with a mod in that state - I take too much pride in my work. So I decided to do this one last update (which became a two part because I can't estimate time) to leave you all with something much more playable in the end.

    And we all thank you for that mithion because no one else could have made this mod other than you! ๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘
    Posted in: Minecraft Mods
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    posted a message on Minecraft forge not running! Help please!
    Quote from zohar101ยป
    Update your forge. v1230 is the recommended version.



    ok if it works or doesn't thanks for the suggestion!
    Posted in: Java Edition Support
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    posted a message on Minecraft forge not running! Help please!
    .
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft forge not running! Help please!
    I run minecraft on my laptop and recently updated to windows 8.1 and ever since i cant run mods through the minecraft launcher and I get this log

    [19:19:57] [main/INFO] [FML/]: Forge Mod Loader version 7.10.18.1180 for Minecraft 1.7.10 loading
    [19:19:57] [main/INFO] [FML/]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre1.8.0_25
    [19:19:57] [main/DEBUG] [FML/]: Java classpath at launch is C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.7.10-10.13.0.1180\forge-1.7.10-10.13.0.1180.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.9\launchwrapper-1.9.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\4.1\asm-all-4.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\typesafe\akka\akka-actor_2.11\2.3.3\akka-actor_2.11-2.3.3.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\typesafe\config\1.2.1\config-1.2.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-actors-migration_2.11\1.1.0\scala-actors-migration_2.11-1.1.0.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-compiler\2.11.1\scala-compiler-2.11.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-library_2.11\1.0.2\scala-continuations-library_2.11-1.0.2.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-plugin_2.11.1\1.0.2\scala-continuations-plugin_2.11.1-1.0.2.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-library\2.11.1\scala-library-2.11.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-parser-combinators_2.11\1.0.1\scala-parser-combinators_2.11-1.0.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-reflect\2.11.1\scala-reflect-2.11.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-swing_2.11\1.0.1\scala-swing_2.11-1.0.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-xml_2.11\1.0.2\scala-xml_2.11-1.0.2.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\mojang\realms\1.3.1\realms-1.3.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-compress\1.8.1\commons-compress-1.8.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpclient\4.3.3\httpclient-4.3.3.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\commons-logging\commons-logging\1.1.3\commons-logging-1.1.3.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpcore\4.3.2\httpcore-4.3.2.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\java3d\vecmath\1.3.1\vecmath-1.3.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\net\sf\trove4j\trove4j\3.0.3\trove4j-3.0.3.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\paulscode\codecjorbis\20101023\codecjorbis-20101023.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\paulscode\codecwav\20101023\codecwav-20101023.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\paulscode\libraryjavasound\20101123\libraryjavasound-20101123.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\paulscode\librarylwjglopenal\20100824\librarylwjglopenal-20100824.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\paulscode\soundsystem\20120107\soundsystem-20120107.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\io\netty\netty-all\4.0.10.Final\netty-all-4.0.10.Final.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\google\guava\guava\16.0\guava-16.0.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-lang3\3.2.1\commons-lang3-3.2.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\commons-io\commons-io\2.4\commons-io-2.4.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\commons-codec\commons-codec\1.9\commons-codec-1.9.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\google\code\gson\gson\2.2.4\gson-2.2.4.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\com\mojang\authlib\1.5.16\authlib-1.5.16.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-api\2.0-beta9\log4j-api-2.0-beta9.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-core\2.0-beta9\log4j-core-2.0-beta9.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl\2.9.1\lwjgl-2.9.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl_util\2.9.1\lwjgl_util-2.9.1.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch\5.16\twitch-5.16.jar;C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1180\1.7.10-Forge10.13.0.1180.jar
    [19:19:57] [main/DEBUG] [FML/]: Java library path at launch is C:\Users\Rockford Poklacki\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1180\1.7.10-Forge10.13.0.1180-natives-37043011991168
    [19:19:57] [main/DEBUG] [FML/]: Enabling runtime deobfuscation
    [19:19:57] [main/DEBUG] [FML/]: Instantiating coremod class FMLCorePlugin
    [19:19:57] [main/DEBUG] [FML/]: Added access transformer class cpw.mods.fml.common.asm.transformers.AccessTransformer to enqueued access transformers
    [19:19:57] [main/DEBUG] [FML/]: Enqueued coremod FMLCorePlugin
    [19:19:57] [main/DEBUG] [FML/]: Instantiating coremod class FMLForgePlugin
    [19:19:57] [main/DEBUG] [FML/]: Added access transformer class net.minecraftforge.transformers.ForgeAccessTransformer to enqueued access transformers
    [19:19:57] [main/DEBUG] [FML/]: Enqueued coremod FMLForgePlugin
    [19:19:57] [main/DEBUG] [FML/]: All fundamental core mods are successfully located
    [19:19:57] [main/DEBUG] [FML/]: Discovering coremods
    [19:19:57] [main/INFO] [LaunchWrapper/]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:19:57] [main/INFO] [LaunchWrapper/]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [19:19:57] [main/INFO] [LaunchWrapper/]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:19:57] [main/ERROR] [LaunchWrapper/]: Unable to launch
    java.util.ConcurrentModificationException
    at java.util.ArrayList$Itr.checkForComodification(Unknown Source) ~[?:1.8.0_25]
    at java.util.ArrayList$Itr.remove(Unknown Source) ~[?:1.8.0_25]
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:117) [launchwrapper-1.9.jar:?]
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]


    I cant read this but if someone who can tell me why its doing this and how it can be resolved please comment and give an educated guess\

    If you help me and it works I will give you a shout out on my youtube channel for helping me thank you

    Channel: https://www.youtube.com/channel/UCKJ1lTAvO5A57XRB0ygq0XQ
    Posted in: Java Edition Support
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    HE IS MAKING A GAME!?
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from Bradipo322ยป
    I'm wondering how can be called am Ars magica mage, if someone who uses Thaumcraft is a thaumaturgist, someone who uses Blood magic in an alchemist, someone who uses Botania in a botanist and someone who uses Witchery is a witch/warlock. Does anybody know?

    Well we could be called magicians ^_^
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Thank you for bringing this mod to the community I am just a little sad it has to end though but still thank you :Diamond:

    I will be sure to do a mod spotlight on the stable version as soon as I figure out why windows 8.1 hates minecraft forge D: :eatenalive: by Cynips
    (It could just be my drivers)
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    For some reason the color pallet in this mod makes it feel unofficial(or maybe it's the sounds but anyway) can anybody tell me why?
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Not to complain or anything but what is you reasoning behind texture complaints the response in the FAQ has intruged me ever since I read and I understand the reasoning for not answer this question
    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Will the next update be for 1.7.2 or .10?
    Posted in: Minecraft Mods
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