---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 3/14/15 2:23 AM
Description: Ticking memory connection
java.lang.IllegalArgumentException: Duplicate id value for 27!
at net.minecraft.entity.DataWatcher.func_75682_a(SourceFile:64)
at ckathode.weaponmod.PlayerWeaponData.initPlayerWeaponData(PlayerWeaponData.java:33)
at ckathode.weaponmod.WMCommonEventHandler.onEntityConstructed(WMCommonEventHandler.java:14)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_162_WMCommonEventHandler_onEntityConstructed_EntityConstructing.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.Entity.<init>(Entity.java:179)
at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.DataWatcher.func_75682_a(SourceFile:64)
at ckathode.weaponmod.PlayerWeaponData.initPlayerWeaponData(PlayerWeaponData.java:33)
at ckathode.weaponmod.WMCommonEventHandler.onEntityConstructed(WMCommonEventHandler.java:14)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_162_WMCommonEventHandler_onEntityConstructed_EntityConstructing.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.Entity.<init>(Entity.java:179)
at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@2909423b
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 188591248 bytes (179 MB) / 585949184 bytes (558 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_A4 16 mods loaded, 16 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.6.3} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
farlanders{1.2b} [The Farlanders] (farlanders-1.7.10-v1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.5.9} [Infernal Mobs] (InfernalMobs-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mowziesmobs{Alpha v0.1} [Mowzie's Mobs] (Mowzie’s Mobs-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MutantCreatures{1.4.8} [Mutant Creatures] (MutantCreatures-1.7.10-1.4.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nevermine{1.1.1} [Nevermine] (nevermine-1.1.6H.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.4} [The Twilight Forest] (twilightforest-1.7.10-2.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
With some mods the player seems weird like with witchery mod when i wear the witch hat or something 3D armor it bugs out and the player looks creepy even with hats mod it looks like i got a flying hat and RPG Inventory mod like the gloves they go weird so yeah i hope its fixed
EDIT: I found that in Battlegear 2 mine and blade when blocking using shield it dont give animation. do f5 and see
INFO: It don't give animation because of the mod u made i think its a bug :/
theres a strange bug when i go to other world and place my cloned npcs it just gives them random stuff like i have a knight holding a saber when i go to another world and place him he hold another weapon... please fix this bug
I really love this mod but theres a problem about it, when i put a hostile npc and a friendly npc then i make them attack others, they hit others then they stop attacking...can you please fix it i really hate this thing happening
0
Yes i do, it was a bugged world which had alot of unperfectly loaded chunks which means more chances to find diamonds
i lost my world when i updated to beta.
0
Don't forget these unoriginal dinosaur uniform inside it the unoriginal emo kid or the 2x2 eyes girl
0
for some reason when i put claws on the npcs the claws don't show up always? i am using custom npc 1.8 and optifine ultra
0
Hey Noppes! When i create npcs and give them some of your custom npcs weapons or misc / any of your custom npc items or items from mods
it seems when i change to another world and spawn the npc i cloned his items changed, I think its because of the item id? or something else.
Please fix the bug its so annoying and its been annoying me since your custom npcs 1.5.2
P.S im using your 1.7.10c version
0
// I bet Cylons wouldn't have this problem.
Time: 3/14/15 2:23 AM
Description: Ticking memory connection
java.lang.IllegalArgumentException: Duplicate id value for 27!
at net.minecraft.entity.DataWatcher.func_75682_a(SourceFile:64)
at ckathode.weaponmod.PlayerWeaponData.initPlayerWeaponData(PlayerWeaponData.java:33)
at ckathode.weaponmod.WMCommonEventHandler.onEntityConstructed(WMCommonEventHandler.java:14)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_162_WMCommonEventHandler_onEntityConstructed_EntityConstructing.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.Entity.<init>(Entity.java:179)
at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.DataWatcher.func_75682_a(SourceFile:64)
at ckathode.weaponmod.PlayerWeaponData.initPlayerWeaponData(PlayerWeaponData.java:33)
at ckathode.weaponmod.WMCommonEventHandler.onEntityConstructed(WMCommonEventHandler.java:14)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_162_WMCommonEventHandler_onEntityConstructed_EntityConstructing.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraft.entity.Entity.<init>(Entity.java:179)
at net.minecraft.entity.EntityLivingBase.<init>(EntityLivingBase.java:119)
at net.minecraft.entity.player.EntityPlayer.<init>(EntityPlayer.java:141)
at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:138)
at net.minecraft.server.management.ServerConfigurationManager.func_148545_a(ServerConfigurationManager.java:397)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:101)
at net.minecraft.server.network.NetHandlerLoginServer.func_147233_a(NetHandlerLoginServer.java:60)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:215)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@2909423b
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 188591248 bytes (179 MB) / 585949184 bytes (558 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_U_A4 16 mods loaded, 16 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.6.3} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
farlanders{1.2b} [The Farlanders] (farlanders-1.7.10-v1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.5.9} [Infernal Mobs] (InfernalMobs-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mowziesmobs{Alpha v0.1} [Mowzie's Mobs] (Mowzie’s Mobs-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MutantCreatures{1.4.8} [Mutant Creatures] (MutantCreatures-1.7.10-1.4.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nevermine{1.1.1} [Nevermine] (nevermine-1.1.6H.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.4} [The Twilight Forest] (twilightforest-1.7.10-2.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{v1.14.3} [Balkon's WeaponMod] (weaponmod-1.14.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
???
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0
EDIT: I found that in Battlegear 2 mine and blade when blocking using shield it dont give animation. do f5 and see
INFO: It don't give animation because of the mod u made i think its a bug :/
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