I have REI's minimap and Damage Indicators mod installed, and there are no textures, all added blocks are just Pink and Black squares...
The colors that the block is supposed to be show up on the Minimap, and I was able to find a Double Volcano as well as 3 other Nearby Volcanos on a randomly generated world.
It happened to me on my first world, since I have tested it on 3 out of 20 times I have created a new world the portal generates underground, the final time it was in a dungeon, so I could not break or teleport myself out while I was stuck suffocating in a wall..
-Endless Keys on the main boss. Everytime you use a key it resets for me, I spend 3 keys, it says I require 4 more again. Haven't tried it while having 4 keys at once.
-Aether has a day/night cycle o.O
Suggestions:
-Skyroot + Holy Stone Pressure Plates
-Able to see if the Aether servers are connectable or not
-Optifine already built in, if possible. I know its compatible as I am using it right now.
-Skyroot Doors, Trap Doors, Fence Gates, ect.
Compatible with:
-Optifine
-REI's Minimap
-Damage Indicators
-NEI and her sister mods. (I wanted to test TMI but I believe NEI is superior)
Forge is not auto-compatible with Modloader mods. This doesn't work on Forge.
Why did you make your mod with Modloader though? I can find very few large mods that use it, Forge is just more convenient.
That's not on the Facebook page, and I am assuming its not coming out tomorrow. Sometime soon (Within the next 1-3 months) I expect the Beta to be released to the public.
Also, more options (Not that there aren't plenty, I am quite satisfied) like adding mobs that spawn in the Nether? Super Charged Creepers, automatically hostile wolves? (That last one might not be possible?)
Y u no add the ability to disable Ocean Biomes? Please do
Whenever I try to use my own biome it always is only ocean, in at least 50,000 blocks in any direction (Thats from TPing, after that I stopped trying)
Please add the ability to disable Ocean Biomes or change how rare/what frequency your biome will spawn
Edit:
Once I added in another biome (in my case Jungle) it worked fine. idk, maybe it was just spawning underwater.
java.lang.ExceptionInInitializerError
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:527)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:29)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:379)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:868)
at net.minecraft.client.Minecraft.run(Minecraft.java:755)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at twilightforest.block.BlockTFTrophy.func_71902_a(BlockTFTrophy.java:87)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:139)
... 12 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:527)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:29)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:140)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Baconator119'/215, l='MpServer', x=-232.50, y=72.62, z=238.50]]
Chunk stats: MultiplayerChunkCache: 9
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-240,64,232), Chunk: (at 0,4,8 in -15,14; contains blocks -240,0,224 to -225,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1 game time, 1 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['Baconator119'/215, l='MpServer', x=-232.50, y=72.62, z=238.50]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2404)
at net.minecraft.client.Minecraft.run(Minecraft.java:778)
at java.lang.Thread.run(Unknown Source)
0
The colors that the block is supposed to be show up on the Minimap, and I was able to find a Double Volcano as well as 3 other Nearby Volcanos on a randomly generated world.
0
This... this mod deserves a stack of Diamond Blocks.
0
0
It happened to me on my first world, since I have tested it on 3 out of 20 times I have created a new world the portal generates underground, the final time it was in a dungeon, so I could not break or teleport myself out while I was stuck suffocating in a wall..
1
-Endless Keys on the main boss. Everytime you use a key it resets for me, I spend 3 keys, it says I require 4 more again. Haven't tried it while having 4 keys at once.
-Aether has a day/night cycle o.O
Suggestions:
-Skyroot + Holy Stone Pressure Plates
-Able to see if the Aether servers are connectable or not
-Optifine already built in, if possible. I know its compatible as I am using it right now.
-Skyroot Doors, Trap Doors, Fence Gates, ect.
Compatible with:
-Optifine
-REI's Minimap
-Damage Indicators
-NEI and her sister mods. (I wanted to test TMI but I believe NEI is superior)
0
-Nvm, Copy+Paste seems to work.
2
Why did you make your mod with Modloader though? I can find very few large mods that use it, Forge is just more convenient.
0
That's not on the Facebook page, and I am assuming its not coming out tomorrow. Sometime soon (Within the next 1-3 months) I expect the Beta to be released to the public.
0
http://www.planetminecraft.com/blog/aether-pre-release-made-by-aether-team-their-official-link-im-not-in-team/
0
0
Whenever I try to use my own biome it always is only ocean, in at least 50,000 blocks in any direction (Thats from TPing, after that I stopped trying)
Please add the ability to disable Ocean Biomes or change how rare/what frequency your biome will spawn
Edit:
Once I added in another biome (in my case Jungle) it worked fine. idk, maybe it was just spawning underwater.
0
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 3/26/13 2:55 PM
Description: Unexpected error
java.lang.ExceptionInInitializerError
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:527)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:29)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:379)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:868)
at net.minecraft.client.Minecraft.run(Minecraft.java:755)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at twilightforest.block.BlockTFTrophy.func_71902_a(BlockTFTrophy.java:87)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:139)
... 12 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:527)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:29)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:140)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Baconator119'/215, l='MpServer', x=-232.50, y=72.62, z=238.50]]
Chunk stats: MultiplayerChunkCache: 9
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-240,64,232), Chunk: (at 0,4,8 in -15,14; contains blocks -240,0,224 to -225,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1 game time, 1 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['Baconator119'/215, l='MpServer', x=-232.50, y=72.62, z=238.50]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2404)
at net.minecraft.client.Minecraft.run(Minecraft.java:778)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 290213072 bytes (276 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 4 (224 bytes; 0 MB) allocated, 4 (224 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.42 FML v5.0.31.595 Minecraft Forge 7.7.0.595 Optifine OptiFine_1.5.0_HD_U_A5 9 mods loaded, 9 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod [Damage Indicators] ([1.5.0]DamageIndicators v2.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.5]ReiMinimap_v3.3_03.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack [Backpack] (backpack-1.7.8-1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers [Battle Towers] (BattleTowers_1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.16.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2 GL version 2.1.2
0
The latest version of forge 1.5, This mod is not for 1.5 Yet
0
0
Guess I'll try re-installing for the third time >.<