• 1

    posted a message on [Textures Wanted!][Forge][SMP] The Cross Over ~ 2 new dimensions between life and death
    A Dream/Nightmare World?

    This has been thought plenty of times before but I don't think anyone has done it so far!(feel free anyone to correct me If I'm wrong)

    Good luck with that!
    Posted in: WIP Mods
  • 1

    posted a message on Xgio's Mods [1.4.5] [Wip]
    From what I know, steel is a man-made alloy!
    Posted in: WIP Mods
  • 2

    posted a message on Ore Dictionary Converter
    Not a bad idea, although I expect many people to not use it since some ores are rarer than others and they have different uses some times!

    It's a matter of balance!
    Posted in: Minecraft Mods
  • 3

    posted a message on [1.6.4] The Necromancy Mod 1.5 - Necro API 1.2
    Quote from sirolf2009

    SCREENSHOTS






    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!

    KILL IT!!!!

    KILL IT WITH FIRE!!!!!
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.4/1.4.5] Stevebirds v2.0: Now with Creeperbirds, Zombiebirds, Enderbirds, and more! Check it out!
    "A DUCKLESS ALLIGATOR CLOWN TRYING TO JUMP FROM A STEPPED ON TELEPHONE-DYED FRYING PAN SO THAT HE CAN PULL AN AIRPLANE OUT OF AN APPLE'S PENCIL!1!"

    Because this makes as much sense as what I just read!

    Most freaking random mod I have ever seen!
    Posted in: Minecraft Mods
  • 4

    posted a message on Minecraft 1.5 Update
    Don't get me wrong!

    Wolves, witches, bats, red dragons, pink elephants, new sounds and all that stuff are fine and all, but after Minecraft 1.4.1million+ is out and all major bugs have been fixed, I would like Mojang to take a very loooooooooooooooooong break from all that stuff and focus on something really epic like f.e.

    1. The unfinished story of Minecraft (f.e. What happened to the Pigmen?)
    2. A better terrain generator because the current one sucks @@
    3. Mod api
    4. New mechanics (The Anvil is nice but it's still kinda buggy and unfinished)
    5. Fixing unfinished features like f.e. the enchantments and minecarts
    etc.
    Posted in: Future Updates
  • 1

    posted a message on Whenever I see a Creeper.. I feel so sad for them..
    Quote from drednaught608

    There is something called, imagination.
    I use it all the time.


    I was about to post my opinion on the subject and on the subject of this topic until I realized how freakishly old the topic is!

    I was then about to leave and let the topic die in peace, but you know what?

    For once, I won't!

    With that being said, you guys leave me with no choice!

    I will have to use two of the oldest memes in the book!

    First of all...



    Secondly,

    Quote from Strottinglemon

    Let me explain something, OP. Creepers are 1/3 animal, 1/3 plant, and 1/3 fungus. They reproduce by roaming around and searching for humans. Something about human pheromones causes a creeper's reproductive organ-the splodey sac- to activate. When it gets close enough it will explode, scattering spores far and wide that will eventually grow into new creepers. It is an odd symbiosis. However, you, the player, are the last human alive. Without you the creeper wouldn't be able to repopulate. It is a good relationship.


    This!
    Posted in: Discussion
  • 1

    posted a message on [1.4.7] Minefactory RL, Nether Ores, Power Converters
    Yayyyy, thank you for updating this!
    Posted in: Minecraft Mods
  • 1

    posted a message on [SMP/SSP] Mystic Mods (Stones, Ruins, Ores) v0.1 - COMPLETELY REWRITTEN!
    DAMN!!!!!!!!!


    How long has it been since I last saw this mod?

    I think it was something more than over a year!

    Congratulations!

    You have achieved necromancy!

    At last, I can try this mod now that it's forge compatible!
    Posted in: Minecraft Mods
  • 1

    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from bubbakev118

    can you make it for 1.3 so tekkit can use it


    Quote from Golrith

    Tekkit might not get updated at all from 1.2.5. Who knows? To my mind, the recent updates (or read, deluge of constantly updated snapshots) from 1.2.5 don't actually add anything to the minecraft game in terms of industry.

    1.2.5 with the cobbled together Tekkit mod pack works fairly well.


    This is pointless!

    Mod pack updates(not just Tekkit) take too long!

    The real purpose of a mod pack is for people to be able to keep their worlds easier!


    Nowadays, compatibility has progressed far!

    With Forge and ID Resolver you can have a world far better than what Tekkit can provide!

    The downsides is that it obviously takes more time, compatibility becomes a bit harder, and keeping your world becomes extremely hard when newer versions of Minecraft come out!


    I have 90+ mods in my 1.3.2 world!(and I might have even more when Minecraft has stabilized its 1.4.* updates until Minecraft 1.5, and mods have updated too)

    That includes multiple industrial mods, plants and food, many new ores, weapons and armors, dimensions, dungeons, etc.

    And there is still room for way more than that!



    If I got this right, Equivalent Exchange and Thaumacraft are going for huge changes!

    Users might have to say goodbye at their blocks and items from these two mods at the very least!


    Wanna know what's the best mod pack anyone can make without having to worry about permissions and all that stuff?

    Make it yourself and test it enough until you are sure it's bug free!

    Create a thread where you will provide links to the mod creators' threads, step by step installation instructions including what versions of the mods they need, and a link to your configuration files!(you might even be able to have adf.ly links for your config files but I'm not sure about this)

    There, mod pack created successfully!


    P.S. And yes, as everyone said, Feed the Beast will probably make Tekkit obsolete!
    Posted in: Minecraft Mods
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