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    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from pokemon4868

    i wish i know how to port mods


    first, learn java.. once you're proficient, then you learn how to mod
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from fatcat00

    to clear things up, i have modloader version 1.4.2, BTW version 1.4.2, and minecraft version 1.4.2, ill double check all my downloads, to be 100% sure


    The last version of BTW that supported Minecraft 1.4.2 was 4.34
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from luckymou

    FlowerChield, Better than wolves are compatible with recipebook (by risugami)? If no, can U pass a url of a BTW wiki?

    Edit: I know, this mod is incompatible with EVERYTHING but recipebook don't use any file (.class) similar to your mod.


    use CraftGuide, it has built in BTW support
    Posted in: Minecraft Mods
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from Ricowan

    Dinnerbone tweeted today that 1.5 would include support for HD textures and animated textures, but not the mod API. Also, 1.5 is targeted for a January release, so it's a ways away still.


    I don't expect them to include all the features that MCPatcher or even Optifine include for HD Texture immediately and I honestly think they'll patch it a few times before they get it correct.

    Been surprised at the errors they've been making recently with fixes.
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from Samuil19

    Kahr, the next version 1.5 will probably be official support for HD texture pack. And your patcher is no longer required. What do you do?


    Where did you get that information? I don't remember anything from Minecon this weekend that mentioned HD texture support.
    Posted in: Resource Packs
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    posted a message on Redpower 1.4.2?
    Quote from Explosionguy

    It's been nearly a month, and nothing has been released...


    it will be released when Eloraam is happy to release it, no sooner.
    Posted in: Mods Discussion
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    posted a message on Better Than Wolves Total Conversion!
    Quote from PFC_Calico

    ok here is the installation method (mcpatcher)


    here is how i managed to get dynamiclight and btw to work i also have too many items and treecapitator but they are installed the standard mcpatcher method and need no special order.

    1. clean MC install
    2. download latest mcpatcher
    3. download mcpatcher version of dynamiclight from atomicstryker (last mcpatcher version was 1.3 as he is now supporting the FML)
    4. download latest modlaoder, btw and any other mods you want
    5. open dynamiclight with any compression tool (winzip/7zip/winrar)
    6.copy the two items from dynamiclight (a folder named mcpatcher-mods and a settings file) to your .minecraft folder
    7. close the zip folder and open mcpatcher; there should be all the usual mcpatcher stuff for a clean MC with the addition of at the bottom dynamic lights and dynamic lights (optifine version), deselect the optifine version and ensure the normal one is selected along with any other options.
    8. patch MC and test, you should notice that when holding anything that normally glows when placed i.e. torches, glowstone, redstone torches they too glow whilst in the hand.
    9. close MC and open mcpatcher if closed. add modloader and btw
    10. ensure btw is directly below modloader in the list to ensure the correct .class files are used.
    11. patch MC and test if MC runs with no problems and you're at the title screen then start a world and you should get in the bottom left corner of your screen the version number of the btw mod appear.
    12. enjoy and delve the deeps of BTW with mobile lighting.

    here is a link to a couple of screen shots of me with a torch in my hand



    The only problem with AtomicStryker's Dynamic lights is he's stopped supporting MCPatcher, he's now using FML/Forge.

    We have no idea how long the MCPatcher file will keep working for, next version of Minecraft could completely break it.

    Quote from AtomicStryker »

    rewritten from scratch to be a FML Coremod for Minecraft 1.4.2, requires Forge
    Posted in: Minecraft Mods
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    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    Quote from Too-DAMN-Much

    then it's wrong, no mod works without either forge or modloader.


    there are several that work without those, but they all edit the class files directly. Single Player Commands, Optifine, The Mods installed by MCPatcher for example.
    Posted in: Minecraft Mods
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    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Pahimar

    I'll be posting a 1.4.5 version by the end of this weekend


    Thank you, looking forward to it.
    Posted in: Minecraft Mods
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    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Benets7

    EE3 1.4.5 pre2 for all of you lazy guys ;d


    sorry but I don't trust releases from anyone other than Pahimar
    Posted in: Minecraft Mods
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    posted a message on Risugami's Mods - Updated.
    Quote from GekkieMan

    Risugami, is it possible for you to get them to work with forge???


    They're compatible with his Modloader, that is enough.
    Posted in: Minecraft Mods
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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Quote from nebetsu

    How do I get it to finish?


    Play the game, it will download the files while you do that. I have a very slow connection and it takes something like 5 minutes to get to sounds like walking on grass. I notice sounds sneaking in. For me it's usually the animals noises i notice first.

    Of if you have an instance of the same version that has all the sounds, manually copy over the resource folder
    Posted in: Minecraft Tools
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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Quote from nebetsu

    Whenever I make a new instance, all the sounds that got updated recently (like running over grass) don't work. Halp?


    That sounds like your instance hasn't finished downloading all the sounds (resource folder)
    Posted in: Minecraft Tools
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    posted a message on Better Than Wolves Total Conversion!
    Quote from ColdCrawdad7

    Is MCPatcher fully compatible ? We can't use texture packs with BTW using Optifine anymore.


    It is compatible. The HD Textures and Font are the recommended options to use, but the others do work too, but I heard random mobs can cause problems.
    Posted in: Minecraft Mods
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    posted a message on Cave-Gen mod 2.27_5 - New World type [New ruins roleplay system,LAN support]
    Quote from -Reaper-

    What you think about fortified villages (similar to regular MC villages) with villagers. For protection, trade and some company. I worked on them today and yesterday and here is teaser shot. The full version would contain more types of houses. What do you think? :)




    Personally if I found one of those village i'd move in and if i felt kind keep the villagers.. then light it up and fortify it more (iron doors since I always play on hard)
    Posted in: Minecraft Mods
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