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    posted a message on Presence Footsteps - An overly complicated sound enhancement mod
    What about sounds when you are wading through water/lava? Also, really getting nit-picky, there is no sound for walking through netherwarts.
    Posted in: Minecraft Mods
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    posted a message on Presence Footsteps - An overly complicated sound enhancement mod
    Quote from Hurricaaane

    1 is super easy, you can even do it yourself (although I thought the iron doors sounded nice with the metallic plate sound)
    - Open mods/presencefootsteps/packs/pf_presence/blockmap.cfg
    - Find the line that says
    71=hardmetal

    - Replace it with either:
    To play like iron bars:
    71=metalbar
    To play both metallic sounds at once
    71=hardmetal,metalbar


    2 and 3 are much harder, I'm not convinced it is possible, here's the full problem:

    - The footsteps sounds are sent by the server, because it's the server that calculates when the footstep sounds are about to be played.

    - The sounds sent from the server are just "sound commands" (i'm simplifying) that tell "play this sound at this location"; the information that says it is a footstep is missing (block breaking sounds use the same sounds as vanilla footsteps), and the information that says which player (or mob) has triggered the footsteps is also missing (in some cases it may not even be deduced).

    - It would be possible to capture all footstep "sound commands" sent by the server (because for some reason the vanilla footstep sounds are always played with a specific volume), and then compute which block would play at the location.

    - A non-problem: All sounds for footsteps in the default pack are stereo so that the sounds play equally between both speakers in-game, so I would have to make mono versions of the sounds to play them at certain locations

    So at the end, a footstep replacement for "other players" is not as easy as it sounds, and will be really dumbed down to the very basics of footsteps. It's worth the try, but it could also create incompatibilities with others mods as "capturing commands" is likely to create conflicts.


    I understand, and just for the record, I like the iron door too, but I saw someone on a different page that suggested it and I was trying to make the to-do list in the interest of everyone in this thread. However, it is helpful incase anyone else would like to change the sound, now they have a tutorial on how to, so thank you for that!

    As for 2 and 3, it would be cool to have them, but if they are hard to do and create incompatibilities, it wouldn't be worth the effort. Thanks for replying anyways!
    Posted in: Minecraft Mods
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    posted a message on Presence Footsteps - An overly complicated sound enhancement mod
    Hurricaaane, here is my suggested To-do list (remember, it's just suggestions):
    1. Fix iron door sound. (make it more like iron bars)
    2. Hear other players walk. (never checked if this was in the mod already, but if it isn't, it should be)
    3. Hear mobs walk. (if this is not possible, maybe just horses and pigs when being ridden?)
    Are these easy to do Hurricaaane? I'm not anywhere near a mod creator, so I wouldn't know, but I think these things would make the mod pretty close to complete, unless you had something else planned.
    Posted in: Minecraft Mods
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