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    posted a message on I wonder and ghast's sound haunt me
    There were no other humans.

    Zombies and Skeletons are magic, not the remains of past human life.

    Ghasts like to turn everything you own into Swiss cheese. You need to be a man and punch their fireballs back at them, otherwise they will reign their reign of terror over your life. Revolt against the ghostly oppressors! PUNCH THEIR SPIT BALLS!
    Posted in: Survival Mode
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    posted a message on Bug in 1.7.3
    Double doors = monsters
    Posted in: Survival Mode
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    posted a message on Ideas for 1.8 Update
    Something for 1.8:
    Right-clicking on Redstone and Rails cycles through static states, allowing you to place redstone lines next to each other without combining and making diodes possible without needing delayers and allowing you to make intricate, compact rail systems without the rails connecting incorrectly.

    Something for 2.0:
    Increase block resolution: 1/2 x 1/2 blocks.
    Posted in: Suggestions
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    posted a message on herobrin
    Herobrine was very prominent at one point, now he lurks in random game files. Speaking about Herobrine is taboo; not socially acceptable. In the same way that you dare not speak the name of Lord Voldemort, the community has come to realize that no good can come from discussion of Herobrine. Notch has made many attempts to remove Herobrine in the past but, I believe in the 1.7 update, he finally succeeded. Herobrine has been sealed away. However, should Herobrine escape from his programming prison, you should know the signs:

    • Massive, perfectly circular caves with torches already placed.
    • Blank signs in places you haven't explored yet.
    • An NPC that looks just like Steve, the original player skin.

    If you see the 3rd sign, do not approach him. He will kill you if you try to fight him. Your only hope is to stop moving and wait until he leaves. If you don't move, he won't attack you; he reacts to movement.

    But don't worry. Notch and co. are wonderful programmers. It's not like Herobrine was sealed by a bunch of programmers who would let right-clicking on a sheep crash the game or anything.
    Posted in: Survival Mode
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    posted a message on Bed Issues
    Quote from Holosoth

    It's your set of double doors (a glitch that has been around for a while). I've read somewhere that opening the right door (directionally right) before sleeping will solve the issue. As to which right? I have absolutely no idea.


    In other words, this should work?
    Posted in: Survival Mode
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    posted a message on Bed Issues
    I took a bunch of screenshots of my home from every angle that seemed important... could anyone tell me why monsters are still waking me up?

    Screenshots

    Note: Photobucket freaks out when bandwidth is exceeded, please view it there.
    Posted in: Survival Mode
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    posted a message on Imma get a ban to reset my warnings
    I posted about a dream I had where a creeper exploded next to my bed, killing me and a pig that was standing on my bed. Got a warning for it, when someone in that same topic posted something far more raunchy and got away without even a single bat of the eye from a mod.

    A few months later, beds come out and my dream was an actual feature. I didn't earn my warning.

    You, someone who has earned their warning, is going to be given a clean slate by committing more, intentional infractions?

    I'mma buy a pack of Triple As and I'm gonna assault you with a battery.
    Posted in: Survival Mode
  • 0

    posted a message on This keeps happening.... So sick of it.
    You're using a mod and the mod doesn't work.
    Posted in: Survival Mode
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    posted a message on I just realized this game is scarier than I thought!
    Quote from lotlat »
    I'm pretty sure there's a phobia about fear of caves instead of just tight spaces. I think it was called speluncaphobia or something.


    Note, I didn't call them phobias because, in this game, they're perfectly rational fears.
    Posted in: Survival Mode
  • 0

    posted a message on I just realized this game is scarier than I thought!
    You are the only human being living in the world - Fear of being alone.
    The game spawns you on a beach near a body of water - Fear of water.
    The game is based around caves - Fear of tight spaces.
    There are various pitfalls within the caves - Fear of heights.
    When it's dark in the game, it's REALLY dark - Fear of the dark.
    When it's dark, things spawn - Fear of monsters.
    Monsters include spiders - Fear of spiders.
    These things have no definite source - Fear of spontaneous occurrences.
    These things never stop coming - Sense of hopelessness.
    These things never stop making noise - Sense of impending doom.
    These things will kill you - Fear of death.
    You have so many questions about how you got there and no way to get any answers - Fear of the unknown.

    All of those are common phobias and many of those fears come into play when survival is involved.
    Posted in: Survival Mode
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    posted a message on How do you get water to push loot thru narrowing passages?
    Quote from Madman340 »
    It shouldn't be getting stuck. It just goes slower when it's in the corners.


    If by slower, you mean unmoving, then yes.

    Also, I found a way to fix half of my problem, if I place the source block farther back, loot will be carried towards the opening, but things are still getting stuck on the corners.
    Posted in: Survival Mode
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    posted a message on Microsoft Word 2012, Minecraft, Spelled correctly
    Minecraft Word 2012, Microsoft, Spelled correctly.
    Posted in: Survival Mode
  • 0

    posted a message on How do you get water to push loot thru narrowing passages?
    There wasn't enough room to spell "through" properly and have it end with a '?', I apologize.

    :Water: :Water: :Water: ||
    :Water: :Water: :Water: ||
    [] :Water: [] \ /

    The heat map of loot would be as follows:

    :Red: :Red: :Red:
    :Orange: :Yellow: :Orange:
    [] :Yellow: []

    Essentially, a significant portion get's stuck in those corners and even more gets stuck at the beginning of the flow; how do I fix this?
    Posted in: Survival Mode
  • 0

    posted a message on iFail
    I'd throw a pokeball at you, but I've already caught Slowpoke.

    It was an April Fool's Joke.
    Posted in: Survival Mode
  • 0

    posted a message on Your first spawn point
    Quote from johnthefisherman »
    Quote from Axoren »
    My first spawn was before seeds existed, so don't even ask.


    Seeds have always existed.


    It was obvious that I meant the seeding function :SSSS: .

    Regardless, I no longer have the level.dat to extract the seed.
    Posted in: Survival Mode
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