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    posted a message on (Need Players) A Hermitcraft like server

    Username: AwesomeSmilee

    Age: 17

    Skype: I will PM if needed to, no freebies >:c

    Reason: I'm bored

    Fun fact: I...make command block stuff. I made a base module for my commands, a jetpack & hang glider command module and WIP grenades (they use creepers, not TNT which means you can disable the land blowing up by /gamerule mobGriefing false)

    Posted in: PC Servers
  • 0

    posted a message on One Command Creation - Craftable Jetpacks (survival-friendly jetpacks)

    Hello, I've created a one command creation that adds CRAFTABLE jetpacks into your game! Along with its fuel and the parts to make it, of course.


    summon falling_block ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:falling_block,Block:redstone_block,Time:1,Passengers:[{id:falling_block,Block:activator_rail,Time:1,Passengers:[{id:commandblock_minecart,Command:gamerule commandBlockOutput false},{id:commandblock_minecart,Command:fill ~2 ~-3 ~-1 ~11 ~3 ~1 stained_hardened_clay 15 hollow},{id:commandblock_minecart,Command:fill ~2 ~-2 ~-1 ~11 ~2 ~1 stained_glass 0 0 stained_hardened_clay},{id:commandblock_minecart,Command:gamerule commandBlockOutput false},{id:commandblock_minecart,Command:gamerule logAdminCommands false},{id:commandblock_minecart,Command:"tellraw @a [{\"text\":\"Jetpacks\",\"color\":\"gold\",\"bold\":\"true\"},{\"text\":\" by \",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"AwesomeSmilee\",\"color\":\"dark_green\",\"bold\":\"true\"},{\"text\":\" has been installed in your world!\",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"\\n\\n\\nJetpacks is a command block module created by AwesomeSmilee that adds jetpacks to your game. You can craft them in survival, too.\",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"\\n\\n\\n\\n\\n\\nThanks to \",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"MrGarretto\",\"color\":\"dark_green\",\"bold\":\"true\"},{\"text\":\" for creating the Command Combiner (https://mrgarretto.com/cmdcombiner).\",\"color\":\"blue\",\"bold\":\"false\"}]"},{id:commandblock_minecart,Command:execute @a ~ ~ ~ playsound entity.arrow.hit_player block @p},{id:commandblock_minecart,Command:scoreboard objectives add JP_Sneak stat.sneakTime},{id:commandblock_minecart,Command:scoreboard objectives add JP_Fuel dummy},{id:commandblock_minecart,Command:setblock ~1 ~-2 ~ wall_sign 4 0 {Text1:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"tellraw @a [{\\\\\\\"text\\\\\\\":\\\\\\\"Jetpacks\\\\\\\",\\\\\\\"color\\\\\\\":\\\\\\\"gold\\\\\\\",\\\\\\\"bold\\\\\\\":\\\\\\\"true\\\\\\\"},{\\\\\\\"text\\\\\\\":\\\\\\\" by \\\\\\\",\\\\\\\"color\\\\\\\":\\\\\\\"blue\\\\\\\",\\\\\\\"bold\\\\\\\":\\\\\\\"false\\\\\\\"},{\\\\\\\"text\\\\\\\":\\\\\\\"AwesomeSmilee\\\\\\\",\\\\\\\"color\\\\\\\":\\\\\\\"dark_green\\\\\\\",\\\\\\\"bold\\\\\\\":\\\\\\\"true\\\\\\\"},{\\\\\\\"text\\\\\\\":\\\\\\\" has been uninstalled.\\\\\\\",\\\\\\\"color\\\\\\\":\\\\\\\"blue\\\\\\\",\\\\\\\"bold\\\\\\\":\\\\\\\"false\\\\\\\"}]\\\"}}",Text2:"{\\\"text\\\":\\\"Remove Machine\\\",\\\"color\\\":\\\"dark_red\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"execute @a ~ ~ ~ playsound entity.arrow.hit_player block @p ~ ~ ~ 2 0.5\\\"},\\\"bold\\\":true}",Text3:"{\\\"text\\\":\\\"\\\"}",Text4:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"fill ~ ~-1 ~-1 ~10 ~5 ~1 air\\\"}}"}},{id:commandblock_minecart,Command:setblock ~1 ~-1 ~ wall_sign 4 0 {Text1:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"scoreboard players add @e[type=armor_stand,name=TogAct,c=1] JP_A 1\\\"}}",Text2:"{\\\"text\\\":\\\"Toggle Status\\\",\\\"color\\\":\\\"blue\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"execute @e[score_JP_A_min=1,score_JP_A=1] ~ ~ ~ blockdata ~ ~ ~ {auto:0}\\\"},\\\"bold\\\":true}",Text3:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"execute @e[score_JP_A_min=2] ~ ~ ~ blockdata ~ ~ ~ {auto:1}\\\"}}",Text4:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"scoreboard players reset @e[score_JP_A_min=2] JP_A\\\"}}"}},{id:commandblock_minecart,Command:setblock ~1 ~ ~ wall_sign 4 0 {Text1:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"tellraw @p [{\\\\\\\"text\\\\\\\":\\\\\\\"Recipes:\\\\\\\\n\\\\\\\\n\\\\\\\\nWiring\\\\\\\\n 3x String\\\\\\\\n 2x Redstone\\\\\\\\n\\\\\\\\nThruster\\\\\\\\n 8x Wiring\\\\\\\\n 1x Thruster\\\\\\\\n 2x Furnace\\\\\\\\n 8x Iron Bars\\\\\\\\n Drop on crafting table\\\\\\\\nJetpack\\\\\\\\n 1x Iron Chestplate\\\\\\\\n 16x Iron Ingot\\\\\\\\n 2x Thruster\\\\\\\\n 8x Wiring\\\\\\\\n Drop on crafting table\\\\\\\\nJetpack Fuel\\\\\\\\n 4x Coal\\\\\\\\n 1x Gunpowder\\\\\\\",\\\\\\\"color\\\\\\\":\\\\\\\"blue\\\\\\\"}]\\\"}}",Text2:"{\\\"text\\\":\\\"Get Recipes\\\",\\\"color\\\":\\\"dark_green\\\",\\\"bold\\\":true}",Text3:"{\\\"text\\\":\\\"\\\"}",Text4:"{\\\"text\\\":\\\"\\\"}"}},{id:commandblock_minecart,Command:setblock ~1 ~1 ~ wall_sign 4 0 {Text1:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"give @p iron_chestplate 1 0 {display:{Name:\\\\\\\"Jetpack\\\\\\\",Lore:[\\\\\\\"Sneak to go up.\\\\\\\",\\\\\\\"Requires fuel to fly.\\\\\\\"]}}\\\"}}",Text2:"{\\\"text\\\":\\\"Get Items\\\",\\\"color\\\":\\\"dark_green\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"give @p coal 64 1 {display:{Name:\\\\\\\"Jetpack Coal\\\\\\\",Lore:[\\\\\\\"Special coal used to power jetpacks.\\\\\\\",\\\\\\\"Drop to fuel.\\\\\\\"]}}\\\"},\\\"bold\\\":true}",Text3:"{\\\"text\\\":\\\"\\\"}",Text4:"{\\\"text\\\":\\\"\\\"}"}},{id:commandblock_minecart,Command:setblock ~1 ~2 ~ wall_sign 4 0 {Text1:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"tellraw @p [{\\\\\\\"text\\\\\\\":\\\\\\\"noot noot\\\\\\\",\\\\\\\"color\\\\\\\":\\\\\\\"blue\\\\\\\"}]\\\"}}",Text2:"{\\\"text\\\":\\\"Jetpacks\\\",\\\"bold\\\":true}",Text3:"{\\\"text\\\":\\\"by AwesomeSmilee\\\",\\\"bold\\\":true}",Text4:"{\\\"text\\\":\\\"\\\"}"}},{id:commandblock_minecart,Command:summon armor_stand ~3 ~-2 ~ {CustomName:TogAct,Marker:1,NoGravity:1,Invisible:1}},{id:commandblock_minecart,Command:scoreboard objectives add JP_A dummy},{id:commandblock_minecart,Command:fill ~3 ~-2 ~ ~10 ~2 ~ chain_command_block 5},{id:commandblock_minecart,Command:setblock ~3 ~1 ~ chain_command_block 1},{id:commandblock_minecart,Command:fill ~10 ~1 ~ ~4 ~1 ~ chain_command_block 4},{id:commandblock_minecart,Command:setblock ~10 ~ ~ chain_command_block 1},{id:commandblock_minecart,Command:setblock ~3 ~-1 ~ chain_command_block 1},{id:commandblock_minecart,Command:fill ~10 ~-1 ~ ~4 ~-1 ~ chain_command_block 4},{id:commandblock_minecart,Command:setblock ~10 ~-2 ~ chain_command_block 1},{id:commandblock_minecart,Command:setblock ~3 ~-2 ~ repeating_command_block 5},{id:commandblock_minecart,Command:blockdata ~7 ~2 ~ {auto:1,Command:scoreboard players set @a JP_Sneak 0}},{id:commandblock_minecart,Command:blockdata ~6 ~2 ~ {auto:1,Command:execute @e[type=item,tag=JP_ItCoal_] ~ ~ ~ execute @e[type=item,tag=JP_ItGunpowder,r=1] ~ ~ ~ kill @e[type=item,r=1]}},{id:commandblock_minecart,Command:blockdata ~5 ~2 ~ {auto:1,Command:"execute @e[type=item,tag=JP_ItCoal_] ~ ~ ~ execute @e[type=item,tag=JP_ItGunpowder,r=1] ~ ~ ~ give @p coal 3 1 {display:{Name:\\\"Jetpack Coal\\\",Lore:[\\\"Special coal used to power jetpacks.\\\",\\\"Drop to fuel.\\\"]}}"}},{id:commandblock_minecart,Command:blockdata ~4 ~2 ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItGunpowder {Item:{id:\\\"minecraft:gunpowder\\\",Count:1b}}"}},{id:commandblock_minecart,Command:blockdata ~3 ~2 ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItCoal_ {Item:{id:\\\"minecraft:coal\\\",Count:4b}}"}},{id:commandblock_minecart,Command:blockdata ~3 ~1 ~ {auto:1,Command:execute @e[type=item,tag=JP_ItThruster] ~ ~ ~ execute @e[type=item,tag=JP_ItWiring,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItIron,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItChestplate,r=1] ~ ~ ~ detect ~ ~-1 ~ crafting_table -1 kill @e[type=item,r=1]}},{id:commandblock_minecart,Command:blockdata ~4 ~1 ~ {auto:1,Command:"execute @e[type=item,tag=JP_ItThruster] ~ ~ ~ execute @e[type=item,tag=JP_ItWiring,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItIron,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItChestplate,r=1] ~ ~ ~ detect ~ ~-1 ~ crafting_table -1 summon item ~ ~2 ~ {Item:{id:\\\"minecraft:iron_chestplate\\\",Count:1b,tag:{display:{Name:\\\"Jetpack\\\",Lore:[\\\"Sneak to go up.\\\",\\\"Requires fuel to fly.\\\"]}}}}"}},{id:commandblock_minecart,Command:blockdata ~5 ~1 ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItChestplate {Item:{id:\\\"minecraft:iron_chestplate\\\"}}"}},{id:commandblock_minecart,Command:blockdata ~6 ~1 ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItIron {Item:{id:\\\"minecraft:iron_ingot\\\",Count:16b}}"}},{id:commandblock_minecart,Command:blockdata ~7 ~1 ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItThruster {Item:{id:\\\"minecraft:hopper\\\",Count:2b,tag:{display:{Name:\\\"Thruster\\\",Lore:[\\\"Used in crafting.\\\"]}}}}"}},{id:commandblock_minecart,Command:blockdata ~8 ~1 ~ {auto:1,Command:execute @e[type=item,tag=JP_ItWiring] ~ ~ ~ execute @e[type=item,tag=JP_ItHopper,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItBars,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItFurnace,r=1] ~ ~ ~ detect ~ ~-1 ~ crafting_table -1 kill @e[type=item,r=1]}},{id:commandblock_minecart,Command:blockdata ~9 ~1 ~ {auto:1,Command:"execute @e[type=item,tag=JP_ItWiring] ~ ~ ~ execute @e[type=item,tag=JP_ItHopper,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItBars,r=1] ~ ~ ~ execute @e[type=item,tag=JP_ItFurnace,r=1] ~ ~ ~ detect ~ ~-1 ~ crafting_table -1 summon item ~ ~2 ~ {Item:{id:\\\"minecraft:hopper\\\",Count:1b,tag:{display:{Name:\\\"Thruster\\\",Lore:[\\\"Used in crafting.\\\"]}}}}"}},{id:commandblock_minecart,Command:blockdata ~10 ~1 ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItFurnace {Item:{id:\\\"minecraft:furnace\\\",Count:2b}}"}},{id:commandblock_minecart,Command:blockdata ~10 ~ ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItBars {Item:{id:\\\"minecraft:iron_bars\\\",Count:8b}}"}},{id:commandblock_minecart,Command:blockdata ~9 ~ ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItHopper {Item:{id:\\\"minecraft:hopper\\\"}}"}},{id:commandblock_minecart,Command:blockdata ~8 ~ ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItWiring {Item:{id:\\\"minecraft:string\\\",Count:8b,tag:{display:{Name:\\\"Wiring\\\",Lore:[\\\"Used in crafting.\\\"]}}}}"}},{id:commandblock_minecart,Command:blockdata ~7 ~ ~ {auto:1,Command:execute @e[type=item,tag=JP_ItString] ~ ~ ~ execute @e[type=item,tag=JP_ItRedstone,r=1] ~ ~ ~ kill @e[type=item,r=1]}},{id:commandblock_minecart,Command:blockdata ~6 ~ ~ {auto:1,Command:"execute @e[type=item,tag=JP_ItString] ~ ~ ~ execute @e[type=item,tag=JP_ItRedstone,r=1] ~ ~ ~ summon item ~ ~2 ~ {Item:{id:\\\"minecraft:string\\\",Count:2b,tag:{display:{Name:\\\"Wiring\\\",Lore:[\\\"Used in crafting.\\\"]}}}}"}},{id:commandblock_minecart,Command:blockdata ~5 ~ ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItRedstone {Item:{id:\\\"minecraft:redstone\\\",Count:2b}}"}},{id:commandblock_minecart,Command:blockdata ~4 ~ ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItString {Item:{id:\\\"minecraft:string\\\",Count:3b}}"}},{id:commandblock_minecart,Command:blockdata ~3 ~ ~ {auto:1,Command:scoreboard players set @a[score_JP_Fuel_min=1201] JP_Fuel 1200}},{id:commandblock_minecart,Command:blockdata ~3 ~-1 ~ {auto:1,Command:execute @e[type=item,tag=JP_ItCoal] ~ ~ ~ execute @p[score_JP_Fuel_min=1] ~ ~ ~ kill @e[type=item,c=1,tag=JP_ItCoal]}},{id:commandblock_minecart,Command:blockdata ~4 ~-1 ~ {auto:1,Command:execute @e[type=item,tag=JP_ItCoal] ~ ~ ~ scoreboard players add @p[score_JP_Fuel=1200] JP_Fuel 100}},{id:commandblock_minecart,Command:blockdata ~5 ~-1 ~ {auto:1,Command:"scoreboard players tag @e[type=item] add JP_ItCoal {Item:{id:\\\"minecraft:coal\\\",tag:{display:{Name:\\\"Jetpack Coal\\\",Lore:[\\\"Special coal used to power jetpacks.\\\",\\\"Drop to fuel.\\\"]}}}}"}},{id:commandblock_minecart,Command:blockdata ~6 ~-1 ~ {auto:1,Command:scoreboard players remove @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] JP_Fuel 1}},{id:commandblock_minecart,Command:blockdata ~7 ~-1 ~ {auto:1,Command:execute @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] ~ ~ ~ particle flame ~-0.2 ~1 ~-0.2 0 0.2 0 0 8}},{id:commandblock_minecart,Command:blockdata ~8 ~-1 ~ {auto:1,Command:execute @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] ~ ~ ~ particle flame ~0.2 ~1 ~-0.2 0 0.2 0 0 8}},{id:commandblock_minecart,Command:blockdata ~9 ~-1 ~ {auto:1,Command:execute @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] ~ ~ ~ particle flame ~-0.2 ~1 ~0.2 0 0.2 0 0 8}},{id:commandblock_minecart,Command:blockdata ~10 ~-1 ~ {auto:1,Command:execute @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] ~ ~ ~ particle flame ~0.2 ~1 ~0.2 0 0.2 0 0 8}},{id:commandblock_minecart,Command:blockdata ~10 ~-2 ~ {auto:1,Command:execute @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] ~ ~ ~ playsound minecraft:item.firecharge.use block @a ~ ~ ~ 0.5 0.5}},{id:commandblock_minecart,Command:blockdata ~9 ~-2 ~ {auto:1,Command:effect @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] jump_boost 1 255 true}},{id:commandblock_minecart,Command:blockdata ~8 ~-2 ~ {auto:1,Command:effect @a[tag=JP_Equipped,score_JP_Sneak_min=1,score_JP_Fuel_min=1] levitation 1 2 true}},{id:commandblock_minecart,Command:blockdata ~7 ~-2 ~ {auto:1,Command:effect @a[tag=JP_Equipped,score_JP_Sneak=0,score_JP_Fuel_min=1] levitation 0}},{id:commandblock_minecart,Command:blockdata ~6 ~-2 ~ {auto:1,Command:"title @a[tag=JP_Equipped,score_JP_Fuel_min=1151] actionbar [{\\\"text\\\":\\\"Fuel: \\\",\\\"color\\\":\\\"dark_green\\\"},{\\\"score\\\":{\\\"name\\\":\\\"*\\\",\\\"objective\\\":\\\"JP_Fuel\\\"}}]"}},{id:commandblock_minecart,Command:blockdata ~5 ~-2 ~ {auto:1,Command:"title @a[tag=JP_Equipped,score_JP_Fuel=1150] actionbar [{\\\"text\\\":\\\"Fuel: \\\"},{\\\"score\\\":{\\\"name\\\":\\\"*\\\",\\\"objective\\\":\\\"JP_Fuel\\\"}}]"}},{id:commandblock_minecart,Command:blockdata ~4 ~-2 ~ {auto:1,Command:"scoreboard players tag @a add JP_Equipped {Inventory:[{id:\\\"minecraft:iron_chestplate\\\",Slot:102b,tag:{display:{Name:\\\"Jetpack\\\",Lore:[\\\"Sneak to go up.\\\",\\\"Requires fuel to fly.\\\"]}}}]}"}},{id:commandblock_minecart,Command:blockdata ~3 ~-2 ~ {auto:1,Command:scoreboard players tag @a remove JP_Equipped}},{id:commandblock_minecart,Command:setblock ~ ~ ~1 command_block 0 0 {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:commandblock_minecart,Command:setblock ~ ~-1 ~1 redstone_block},{id:commandblock_minecart,Command:kill @e[type=commandblock_minecart,r=1]}]}]}]}

    To install, do /give @p command_block, place it down, copy the code and press Control + V (or command + V) to paste it in. Then click Needs Redstone so it becomes Always Active. Click Done and the machine will install in front of you. You will find all of the recipes and items on the signs of the machine.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Fallout: Dam'dlands (aka Fallout: Rebuilding Humanity) Fallout Adventure Map

    Dude, read the other posts first.

    Posted in: WIP Maps
  • 0

    posted a message on Detecting Horse Actions

    Is there a way to see how much distance has been covered by a ridden horse? For example a scoreboard value for the horse, not player.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Fallout: Dam'dlands (aka Fallout: Rebuilding Humanity) Fallout Adventure Map
    Quote from MIKE_THE_BEST»

    where is the download link?


    For God's sake, IT'S NOT OUT YET.
    Posted in: WIP Maps
  • 1

    posted a message on Perfect Nuclear Apocalypse Survival Superflat

    I'm not sure if this belongs here but I couldn't find a "Superflat Worlds" section. So I'm posting it here.


    3;1*minecraft:bedrock,53*minecraft:stone,1*minecraft:lava,4*minecraft:tnt,4*minecraft:dirt,1*minecraft:grass;1;village(size=3 distance=28),mineshaft(chance=0.03),stronghold(chance=28 count=15 spread=2),biome_1(distance=32),dungeon,decoration,lake


    That's the superflat code. You have grass with 4 more layers of dirt then 4 layers of TNT. After that, a layer of lava and below that is 53 stone. Finally, there's 1 layer of bedrock. I also added that all natural structures are more common plus villages are larger.

    ! WARNING ! Use with 2GB+ of RAM. My MC almost crashed with 3GB - it was running at 2FPS. Actually not too bad.

    ! NOTE ! Build up VERY high. I set my base as the top of one of the churches in a village and I got obliterated.


    Hope you have fun with this!

    Posted in: Customised Worlds
  • 0

    posted a message on Invisible flame

    K. In a repeat always active command block:

    /entitydata @e[type=Zombie] {ArmorItems:[{},{},{},{id:"minecraft:iron_helmet",tag:{Unbreakable:1b}}]}

    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on Detect Player Action

    See my topic here and install the one command. Then, place a repeat, always active cmd block with this inside:

    execute @a[score_MD_Sneaking_min=1] ~ ~ ~ playsound mob.endermen.scream1 block @p


    EDIT: If you want another movement action read that topic and its scoreboard names. Then just do in any repeat always active command block:

    execute @a[score_MD_(movement action)_min=1] ~ ~ ~ [your command if they're doing that movement action]

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Hours Played in TAB

    If you can handle having mins instead of hours then do this:

    /scoreboard objctives add [obj name] stat.playOneMinute

    /scoreboard objectives setdisplay list [obj name]

    This is a simplified version of nigathan's only it doesn't convert to hours AND you only have to type 2 commands in chat.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Fallout: Dam'dlands (aka Fallout: Rebuilding Humanity) Fallout Adventure Map

    Wow. You honestly didn't read anyone else's posts on the release date? IT IS NOT OUT YET.

    Posted in: WIP Maps
  • 0

    posted a message on Can anyone help?

    Click on "Needs redstone" to turn it into a "Always active".

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on Armor Stands with no Base Plate and Arms

    Yeah uhh..sorry to burst your bubble but pretty much everyone on this subforum knows this.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on [1.9+] Movement Detection with Scoreboards
    Need to detect if a player is sneaking to avoid detection by a laser or something? Want to prevent sprinting by making sure they have low hunger when they sprint? Even want to see if any player's jumping for some reason? Now you can do all that...in ONE COMMAND.
    -6079 characters long
    -Made for 1.9+
    -Created with MrGarretto's Command Combiner

    summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:"fill ~2 ~-3 ~-1 ~9 ~-1 ~2 stained_hardened_clay 15 hollow"},{id:MinecartCommandBlock,Command:"fill ~2 ~-2 ~-1 ~9 ~-2 ~2 stained_glass 3 replace stained_hardened_clay"},{id:MinecartCommandBlock,Command:"tellraw @a [{\"text\":\"\\nMovement Detection\",\"color\":\"dark_green\",\"bold\":\"true\"},{\"text\":\" by \",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"AwesomeSmilee\",\"color\":\"gold\",\"bold\":\"true\"},{\"text\":\"\\n\\nMovement Detection\",\"color\":\"dark_green\",\"bold\":\"true\"},{\"text\":\" has been installed in your world!\",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"\\nMovement Detection allows other command block modules to detect movement such as sprinting, sneaking etc.\",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"\\n\\n\\nThanks to \",\"color\":\"blue\"},{\"text\":\"MrGarretto's Command Combiner\\n\",\"color\":\"dark_green\",\"bold\":\"true\"}]"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Walking stat.walkOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Sprinting stat.sprintOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Sneaking stat.sneakOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Jumping stat.jump"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Swimming stat.swimOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Climbing stat.climbOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Falling stat.fallOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Flying stat.aviateOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Horse stat.horseOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_Minecart stat.minecartOneCm"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_MoveTime dummy"},{id:MinecartCommandBlock,Command:setblock ~1 ~-3 ~ wall_sign 4 replace {Text1:"{\\\"text\\\":\\\" \\\",\\\"color\\\":\\\"black\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"tellraw @a {\\\\\\\"text\\\\\\\":\\\\\\\"Movement Detection module destroyed.\\\\\\\",\\\\\\\"color\\\\\\\":\\\\\\\"dark_red\\\\\\\",\\\\\\\"bold\\\\\\\":\\\\\\\"true\\\\\\\"}\\\"}}",Text2:"{\\\"text\\\":\\\"Destroy Machine\\\",\\\"color\\\":\\\"dark_red\\\",\\\"bold\\\":true,\\\"underlined\\\":true}",Text4:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"fill ~ ~ ~-1 ~8 ~2 ~2 air\\\"}}"}},{id:MinecartCommandBlock,Command:setblock ~1 ~-2 ~ wall_sign 4 replace {Text1:"{\\\"text\\\":\\\" \\\",\\\"color\\\":\\\"black\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"scoreboard players add @e[type=ArmorStand,name=TogAct,c=1] MD_A 1\\\"}}",Text2:"{\\\"text\\\":\\\"Toggle Machine\\\",\\\"color\\\":\\\"dark_gray\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"execute @e[score_MD_A_min=1,score_MD_A=1] ~ ~ ~ blockdata ~ ~ ~ {auto:0}\\\"},\\\"bold\\\":true,\\\"underlined\\\":true}",Text3:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"execute @e[score_MD_A_min=2] ~ ~ ~ blockdata ~ ~ ~ {auto:1}\\\"}}",Text4:"{\\\"text\\\":\\\"\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"scoreboard players reset @e[score_MD_A_min=2] MD_A\\\"}}"}},{id:MinecartCommandBlock,Command:"summon ArmorStand ~3 ~-2 ~ {CustomName:TogAct,Marker:1,NoGravity:1,Invisible:1}"},{id:MinecartCommandBlock,Command:"scoreboard objectives add MD_A dummy"},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~1 chain_command_block 3 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_MoveTime 0"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Minecart 0"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Horse 0"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Flying 0"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Falling 0"}},{id:MinecartCommandBlock,Command:setblock ~8 ~-2 ~1 chain_command_block 4 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Climbing 0"}},{id:MinecartCommandBlock,Command:setblock ~8 ~-2 ~ chain_command_block 3 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Swimming 0"}},{id:MinecartCommandBlock,Command:setblock ~7 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Jumping 0"}},{id:MinecartCommandBlock,Command:setblock ~6 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Sneaking 0"}},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Sprinting 0"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players set @a[score_MD_MoveTime_min=2] MD_Walking 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ repeating_command_block 5 replace {auto:1,Command:"scoreboard players add @a MD_MoveTime 1"}},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}


    This command block creation allows anyone to detect if anyone else is doing a movement action such as sneaking, sprinting etc.


    List of movement actions (and scoreboard names, 0 for not doing, 1+ for doing):

    -Walking (MD_Walking)

    -Sprinting (MD_Sprinting)

    -Jumping (MD_Jumping)

    -Sneaking (MD_Sneaking)

    -Swimming (MD_Swimming)

    -Climbing (MD_Climbing)

    -Falling (MD_Falling)

    -Riding Horse (MD_Horse)

    -Riding Minecart (MD_Minecart)

    -Flying (with Elytra) (MD_Flying)


    To install type in /give @p command_block (or press tab at "comm") then place it down. Paste in the command (Ctrl+V or Cmd+V) in the command block then press "Always Active".
    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on How to detect a dropped item without any tags?

    You could use {display:{Name:"Stone"}} to check if it's a normal item.

    Not sure if this works though.

    Posted in: Commands, Command Blocks and Functions
  • 0

    posted a message on [1.9] [ONE CMD] Sneak Detection

    Hello,

    I've made working sneak detection in one command, thanks to MrGarretto's command combiner.



    summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:"fill ~2 ~-3 ~-1 ~6 ~-1 ~1 stained_hardened_clay 15 hollow"},{id:MinecartCommandBlock,Command:"fill ~2 ~-2 ~-1 ~6 ~-2 ~1 glass 0 replace stained_hardened_clay"},{id:MinecartCommandBlock,Command:"tellraw @a [{\"text\":\"Sneak Dtection\",\"color\":\"dark_green\",\"bold\":\"true\"},{\"text\":\" by \",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"AwesomeSmilee\",\"color\":\"dark_green\",\"bold\":\"true\"},{\"text\":\" has been installed in your world!\\n\\nCommand combiner by \",\"color\":\"blue\",\"bold\":\"false\"},{\"text\":\"MrGarretto\",\"color\":\"dark_green\",\"bold\":\"true\"}]"},{id:MinecartCommandBlock,Command:"scoreboard objectives add Sneaking stat.sneakTime"},{id:MinecartCommandBlock,Command:"scoreboard objectives add SneakTimer dummy"},{id:MinecartCommandBlock,Command:setblock ~5 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players set @a[score_SneakTimer_min=2] SneakTimer 0"}},{id:MinecartCommandBlock,Command:setblock ~4 ~-2 ~ chain_command_block 5 replace {auto:1,Command:"scoreboard players set @a[score_SneakTimer_min=2] Sneaking 0"}},{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ repeating_command_block 5 replace {auto:1,Command:"scoreboard players add @a SneakTimer 1"}},{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block},{id:MinecartCommandBlock,Command:kill @e[type=MinecartCommandBlock,r=1]}]}]}]}


    This is a one command creation so to install this you need to get a command block ("/give @p comm" without quotes and press tab then enter) and paste in the code. You will then need to power it, so just choose "Always Active" or place a redstone block/torch next to it.


    To use the sneak detection, you will have a scoreboard called "Sneaking" which lists all PLAYERS that are sneaking and not sneaking. Non-sneaking will be 0 and sneaking will be 1 (sometimes flickering to 2, but that doesn't count in commands - it'll always think it's 1).


    This sneak detection will be used in more of my command block modules in the future, such as my jetpack & glider one (actually part of a bigger one which I'm working on, but I figured I could share the jetpack & glider one too).

    Posted in: Commands, Command Blocks and Functions
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