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    posted a message on Rare usernames?

    There is in fact a user named 'G'.


    https://namemc.com/s?g


    Nice skin, too.


    There's also an Aa, and a Z, but Z seems to be inactive as he hasn't adopted a skin yet.


    And this thread is mostly useless now, as the only really 'rare' usernames by now are usernames that are only two characters or shorter.

    Posted in: Discussion
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    posted a message on [WIP] All Things Bright and Beautiful

    I cannot figure out the wood, because I keep redoing it and changing it.

    This is all the current wood. I redrew the dark oak wood and the ordinary wood, and made a door for it, and surprise the door doesn't really match the wood. I think all the wood is too red, not yellowish enough, and might need either more or less saturation. I can't decide. I'll probably sample the default wood color from the vanilla planks and create a new palette off of that.

    So I'm going to keep working on these. I want the planks to simultaneously be smoother, and more defined. I'll probably go with a low-contrast palette like the birch planks, which I still love and haven't changed yet. I need some feedback here; what do you people think would be better?

    Posted in: WIP Resource Pack
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    posted a message on [WIP] All Things Bright and Beautiful

    I'm messing around with proper biome coloring. This is also the main area of my testing world; you can see a lot of the facades and block setups from both earlier images and images from my Discovery pack.


    I also made a new sand texture that's designed to work with alternating blocks. It looks kind of weird, though. Comparison image:


    And the spruce planks have been redone. (again!)

    The door will get a custom model later.

    Posted in: WIP Resource Pack
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    posted a message on [WIP] All Things Bright and Beautiful

    I modified the fire's first frame; it flows smoother now.



    And I redid the glowstone, the redstone, the iron ore, and the coal ore. I also did the quartz! It's pearl-white-ish. Good for marble, (maybe?) plating, or cloud structures.

    Posted in: WIP Resource Pack
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    posted a message on [WIP] All Things Bright and Beautiful

    I HATE FIRE


    I HATE FIRE

    I HATE FIRE


    And this was hell to animate in an aesthetically pleasing fashion.


    Posted in: WIP Resource Pack
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    posted a message on [WIP] All Things Bright and Beautiful

    Have a semi-big update where I changed a whole bunch of tiny little color things around on a bunch of textures and then forgot which ones I had modified, so instead have this image of the obsidian, enchanting table, and a couple of the ore blocks I added a bit more to. Also I redid the cobblestone again.


    The iron ore has more contrast now. I still want to redo all the ores, and the stone still doesn't look good enough to me. I'm also trying to lean a bit more towards the 'cartoonish' side of the pack.


    Edit:

    Oh, and if anybody's interested in anything else Minecraft-related I've been doing I would suggest you go look at the Mine Little Pony mod's latest pages. I developed a new model for it, and some others are working on implementing it right now.

    Posted in: WIP Resource Pack
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    posted a message on Raptor PvP Needs Builder(s) 2 mods and 1 admin for now.

    I removed the statue; moved it somewhere else. The rest is pretty awful.

    Posted in: Server Recruitment
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    posted a message on WorldEditWrapper - use WorldEdit in Single Player

    I'd also very much like to get inHaze's stuff working with either the Liteloader or the Forge version. All I want is a smooth, erode, or fill tool that doesn't collapse the ceiling or cliffs I use it on!

    Posted in: Minecraft Mods
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    Welcome to an episode of me screwing with my CTM map, in where I learn how bad an idea it was to try to constrain all my areas to a 19x19 chunk area with bedrock walls everywhere around it! This really in retrospect should have been freaking obvious, eh?


    What this means is that in some areas, it just isn't big enough for what I want, and in smaller areas, I have way too much space to fill in. It's gotten bad enough that I'm actually considering trashing the map and starting over completely from the beginning, since it's just going to get worse the longer I wait. I'll certainly copy over a couple of the areas I do like, like Rainbow Falls, Moon's Haven, and possibly High Kerbol Orbit, but I'll be completely redesigning just about everything else.



    In less depressing but somewhat irrelevant news, I worked on the Fusion Desert which is now entirely unworthy of that name, since there's very little sci-fi stuff in it and it's a canyon, not a desert.



    I also came up with a theme for a new area while building a PvP arena for a multiplayer server that will likely replace one of the areas I'm not happy with.


    You people like this theme?

    Posted in: Maps Discussion
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    posted a message on [WIP] All Things Bright and Beautiful

    All the ores!


    I'll increase their contrast later.


    Also, the metal blocks. I'll also increase the contrast of some of these, and the redstone is a placeholder right now.

    Posted in: WIP Resource Pack
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    posted a message on 1.9 smp

    .

    Posted in: PC Servers
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    posted a message on [1.8] Diamond Crafters [99.9999% Vanilla!] ★ [Whitelisted!] ★ [Community Projects!] ★ [Mindcrack-Like!]

    IGN (In Game Name): Lyra_Hartstrings

    Age: I prefer finely aged, but sometimes wines with shorter periods taste good as well.

    (I'm kidding; I don't drink.)

    How often are you on: However often I can be on.

    Any special MC skills: Building, pixel art, architecture in general, and a bit of redstone. Also mapping sometimes. You can find links to some of my stuff in my signature.

    Tell me a joke (optional): Easily the hardest part of any vegetable to eat is the wheelchair.

    Additional Information (optional): I've extended experience in managing and running servers, as well as building spawns, towns, and an innumerable number of other things, if you ever need help with such things.

    Posted in: PC Servers
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    posted a message on [WIP] All Things Bright and Beautiful

    I'm experimenting with the stone brick stuff. Also cobblestone.


    And I redid the stone as an experiment. I'm not sure I"m happy with this, it's a bit low on saturation.

    Posted in: WIP Resource Pack
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    I'm back, sort of!



    Have this as a teaser to one of my map's areas. It's the nearly aesthetically finished High Kerbol Orbit area.

    Posted in: Maps Discussion
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    posted a message on Raptor PvP Needs Builder(s) 2 mods and 1 admin for now.

    I get this error when I try to connect:

    Internal Exception: io.netty.handler.codec.DecoderException:
    java.lang.IndexOutOfBoundsException: readerIndex(9) + length(1) exceeds
    writer Index(9): UnpooledHeapByteBuf(ridx: 9. widx: 9, cap:9)

    Did some searching, and the most likely cause of this is a sign hack that puts an absurd number of letters on a sign and causes it to overflow, or something.

    Posted in: Server Recruitment
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