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Member for 9 years and 5 months
Last active Sun, Sep, 3 2017 10:37:10
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Dec 16, 2013I recently built a new pc and wanted to test it out. I downloaded a bunch of steam games like TF2 and Garry's Mod and they work perfectly with high fps. I tried Minecraft and could not play at all. The fps was 30-60 but would drop to 10 once in a while (probably loading chunks), but it was as if it was laggy. The mouse would jerk around and I couldn't move a one block space without it freezing for a second.Posted in: Java Edition Support
These are my specs.
CPU: AMD FX 6300 six core 3.5GHz
Graphics: Gigabyte Geforce GTX 650 Ti
I've updated my drivers and I'm running the latest version of Java. I've tried Optifine and turning the settings down. I've even allocated 4GB or RAM. Please help;
Jul 8, 2013Posted in: SkinsQuote from Taiine
Can anyone get the models for the rest of the mobs that are not yet included into this? I would really very much so appreciate it. I am having a nightmareish time trying to texture the enderdragon as trying to peer at it in game to see if textures are looking alright has proven to be nearly impossible.
Horse would also be nice to have as well as the other mobs not yet added.
I've actually been trying to model them in Techne, but I'm having a bad time.
Jul 5, 2013AstroSpud posted a message on Wanting Professional Minecraft SKIN - Willing To Pay $$ To The Best DesignOkay, sure. I know what you're looking for. I'll send you the skin when I'm done, which won't take long.Posted in: Skins
Jul 4, 2013AstroSpud posted a message on Wanting Professional Minecraft SKIN - Willing To Pay $$ To The Best DesignYeah, I'm up for it. You can see my previous skins here.Posted in: Skins
What did you have in mind? Anything particular that you want?
Jul 3, 2013Posted in: SkinsQuote from Cassie
They should be in their appropriate folder but they aren't showing up there.
I've manually gone to the directory and I can't find them.
Try a fresh version of MCSkin3D.
Quote from Aeropulse
will you add horses in a future update?
I'm not sure if Paril is still developing this, but I could get a horse model for you to put in that would work just fine.
Jul 2, 2013Posted in: SkinsQuote from Cassie
I'm having a problem with MCS3D
When I save my skin and go to the directory for them, there are no skins there. So I can't grab the file for them; but they're there in MCS3D so I'm not sure where it's keeping the skin at.
I right click the skin and go to "Browse skin location" and instead of taking me to the folder, it takes me to basically the home for my windows login.
If you've got the .zip version, all of the files should be in the same place as MCSkin3D.
Jun 30, 2013AstroSpud posted a message on Tree's skin shop | any type of skin will be made by me!Wrong section, and nobody is going to buy skins when there are hundreds of thousands they can get for free.Posted in: Art Shops
Jun 30, 2013I'm not sure if this is the right place to put this, but it seemed the best option.Posted in: Art Shops
I've recently gotten quite into website developing, but I've just been mucking around with techniques and stuff, but haven't really made anything worth-while enough to show. I'm here for that reason, to get some sites under my belt and give you guys something while doing it.
Now, I can probably make only a single web page, possibly 2 or 3, if you really want them. I'm going to need you to be extremely descriptive; tell me what the website is for, it's title, any colours or pictures you want, the best thing for me would be for you to sketch out the layout and label it. Here's an example.
And when the website is done, I will send you all of the necessary files for you to inspect and tell me if anything needs to be changed, and if you like it, it's yours to keep.
Please keep in mind, I am not a professional, so these won't look amazing and I will take quite a bit of time doing them, so don't bug me with 'ETA?s'.
Jun 30, 2013Here's a new one.Posted in: General Off Topic
Bosnian/Croatian/Serbian/Macedonian, since they're all pretty much the same, with minor vocabulary and pronunciation differences.
It is my mother tongue, but I do not speak it as well as I'd like to, living in an English-speaking country and all.
Quote from Terrorist
No offense, of course.
Yes, they are quite tricky if you don't already know the language and begin learning what the conjugations actually are, later on.
Jun 10, 2013AstroSpud posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)omg omg omg, I'm so happy, you wouldn't even believe. Thank you so much, guys!Posted in: Minecraft Mods
Jun 8, 2013Posted in: Skins
It downloads them from the same place that the game gets the from.Quote from SONICHEDGEHOG93
The part where you can download other player's skin's from, is there a way to change what website it download's other player's skins from at all?
May 31, 2013Posted in: SkinsQuote from melispanda
I just downloaded the LE version, and it was working great for 5 minuets, even the upload skin function was working! But now, everytime I click on something, I get an error report.
P.S: sorry, but I don't know how to do a spoiler thing. :/
vendor: ATI Technologies Inc.
renderer: ATI Mobility Radeon HD 4330
extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
video|AdapterCompatibility: ATI Technologies Inc.
video|AdapterDACType: Internal DAC(400MHz)
video|Caption: ATI Mobility Radeon HD 4330
video|Description: ATI Mobility Radeon HD 4330
video|Name: ATI Mobility Radeon HD 4330
video|VideoModeDescription: 1366 x 768 x 4294967296 colors
video|VideoProcessor: ATI display adapter (0x9552)
memory|Caption: Physical Memory Array
memory|Description: Physical Memory Array
memory|Name: Physical Memory Array
memory|Tag: Physical Memory Array 0
processor|Caption: AMD64 Family 17 Model 3 Stepping 1
processor|Description: AMD64 Family 17 Model 3 Stepping 1
processor|Name: AMD Turion™ X2 Dual-Core Mobile RM-75
processor|Version: Model 3, Stepping 1
Could not find a part of the path 'C:\Users\melipanda\AppData\Local\Temp\Rar$EXa0.554\Skins\Samples\Main Human Skin.png'.
System.IO.__Error Void WinIOError(Int32, System.String)
System.IO.File System.String InternalCopy(System.String, System.String, Boolean)
MCSkin3D.Editor Void ImportSkin(System.String, System.String, System.Windows.Forms.TreeNode)
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 3695:4
MCSkin3D.Editor Void ImportSkins(System.String, System.Windows.Forms.TreeNode)
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 3787:5
MCSkin3D.Editor Void PerformImportSkin()
- f:\projects\MCSkinner spaces now\Forms\Editor.cs 3810:6
MCSkin3D.Controls.SkinTreeViewToolBar Void importToolStripButton_Click(System.Object, System.EventArgs)
- f:\projects\MCSkinner spaces now\Controls\SkinTreeViewToolBar.cs 202:4
System.Windows.Forms.ToolStripItem Void RaiseEvent(System.Object, System.EventArgs)
System.Windows.Forms.ToolStripButton Void OnClick(System.EventArgs)
System.Windows.Forms.ToolStripItem Void HandleClick(System.EventArgs)
System.Windows.Forms.ToolStripItem Void HandleMouseUp(System.Windows.Forms.MouseEventArgs)
System.Windows.Forms.ToolStripItem Void FireEventInteractive(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
System.Windows.Forms.ToolStripItem Void FireEvent(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
System.Windows.Forms.ToolStrip Void OnMouseUp(System.Windows.Forms.MouseEventArgs)
System.Windows.Forms.Control Void WmMouseUp(System.Windows.Forms.Message ByRef, System.Windows.Forms.MouseButtons, Int32)
System.Windows.Forms.Control Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.ScrollableControl Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.ToolStrip Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.Control+ControlNativeWindow Void OnMessage(System.Windows.Forms.Message ByRef)
System.Windows.Forms.Control+ControlNativeWindow Void WndProc(System.Windows.Forms.Message ByRef)
System.Windows.Forms.NativeWindow IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr)
You can make spoilers like this:
[spoiler] *TEXT GOES HERE* [/spoiler]
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May 2, 2013AstroSpud posted a message on Minecon 2013 Set For the US East Coast, Details To FollowAustralia 2014?Posted in: News
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