From a technical point, it's obvious MC is not, by industry deffinition, an Engine. (I have used engines before), but, the extensive modding and the simplicity of it makes it a perfect springboard to simulate and engine and allow open-ended development of new content.
Can it be used as an engine? Obviously. I myself have designed an entire MMORPG based on Minecraft, including instanced dungeons (yes it's possible, yes it's a pain in the tail, and no I do not reccomend it, but it can be done)
The comments about MC not being as open as an official 'engine' is invalid. A very popular engine, RPG Maker, is FAR mroe restrictive than MC in what can be added to it (and while there are some ways around this, int he end there's still a huge number of limitations). On the other paw, Unity truely is almsot limitless in what you can do. Minecraft (as an "engine") sits in the middle. It allows a huge ammount of customication of new content, but not as much as some of the others because MC still has a game underneith it, while unity has everything written from scratch.
To a layman, though, yes, it is both a game (if one with simple "goals") and an engine (for developing more content) to go further.
Honestly I'm shocked there are six pages discussing this when the answer is so obvious... x_x
0
Did not help though, no idea what it means... here's the relevant part (where the "ERROR" starts):
[00:41:08] [main/ERROR] [LaunchWrapper/]: Unable to launch
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_65]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_65]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_65]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_65]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
Caused by: java.lang.NoClassDefFoundError: net/minecraft/entity/player/EntityPlayer
at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
... 6 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.entity.player.EntityPlayer
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188) ~[launchwrapper-1.9.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_65]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_65]
at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
... 6 more
Caused by: java.lang.ClassFormatError: Duplicate interface name in class file net/minecraft/entity/player/EntityPlayer
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.7.0_65]
at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.7.0_65]
at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.7.0_65]
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180) ~[launchwrapper-1.9.jar:?]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_65]
at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.7.0_65]
at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
... 6 more
0
Thoughts? Right now my only solution seems to be to delete the profile (and if needed the whole .minecraft directory) and reinstall forge...
0
wow. 1 minute is too long for people these days? I weep...
And you cant play on a forge server if you dont install the mods, it checks your game and if they're missing it will not let you join. (Though you can play on a bukkit server even with forge mods on your client --- a few even still have some functionality like SmartMoving will still let you climb iron rails and 3-tall-walls but not crawl)
So looks at this point that it's close to 50-50 who will-wont use forge, with forge having a slight lead... anyone else what to weigh in? I'm still early enough in my server to change if I *have* to and would prefer it to actually be popular enough to get some players...
0
Another upvote for the chained blocks and keys, really liked that effect (and easy to replace with commands so dungeons are reset-able)
Also, same request as last legend gear, if you add the star block, PLEASE make it where *something* will block it's light. Loved the idea of using it for effects like a glow around the dungeon's "big chest" or similar items, but dont want it shining through the whole dungeon (and giving away it's location to anyone wandering around outside)
Looking forward to see what's added this time 'round
1
1. not really, there are a few other mods that can do this, but the keys in CNPCs are just decorative (intended for quests) though you could have the palyer give the key to an NPC who walks over an "unlocks" the door then teleports the player to the other side
2. I'm not sure, you may have to expariment, I've never seen a real source for this online, but I've not looked lately.
3. use a command block and the "/tp @p x y z" command, door or portal is trickier though, you'll need another mod for that (or use a player censor block that as soon as they're directly atop it activates a command block to /tp them)
4. Use a trapped chest and the /give command, set up a redstone clock before the chest is active again.
5. "availability"
6. Not here, but look up (I think) the Lantern Mod
7. yes, item delivery quest.
0
Yes, but in my experiance, people tend to gravitate to one or the other much like Mac VS PC or Xboxone VS PS4
Yes, but that's not my question, since people tend to want to only play on one or the otner I've noticed (and the majority are bukkit)
I'm running Cauldron and having zero issues except some plugins dont work (but 95% of the broken ones have equivalents in Forge (i.e. Magic Spells or citizens)
Anyone else want to weigh in with an answer?
(and just for the record, I do make it clear and easy "click here to download the correct version of forge")
0
So my question is, if you were joining a server, would you play on a forge server with major mods (like CustomNPCs) or would you prefer a slightly mroe clunky but functional Bukkit server? (there is NO obligation to join here, purely asking opinions)
0
0
O_o you must know some commands I dont, please elaborate
Sure, plugin is fine too, I'm running Cauldron so I can use both.
0
0
1.7.10 preferred but will drop back to 1.6.4 if I need to.
Not looking for staff position, just as a player.
Thanks in advance!
0
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 8/19/14 10:33 PM
Description: Ticking block entity
java.lang.NoSuchMethodError: net.minecraft.util.AxisAlignedBB.func_72332_a()Lnet/minecraft/util/AABBPool;
at gravestone.tileentity.GSGraveStoneSpawn.serverUpdateLogic(GSGraveStoneSpawn.java:63)
at gravestone.tileentity.GSSpawner.updateEntity(GSSpawner.java:34)
at gravestone.tileentity.TileEntityGSGraveStone.func_145845_h(TileEntityGSGraveStone.java:48)
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at gravestone.tileentity.GSGraveStoneSpawn.serverUpdateLogic(GSGraveStoneSpawn.java:63)
at gravestone.tileentity.GSSpawner.updateEntity(GSSpawner.java:34)
at gravestone.tileentity.TileEntityGSGraveStone.func_145845_h(TileEntityGSGraveStone.java:48)
-- Block entity being ticked --
Details:
Name: GSGraveStone // gravestone.tileentity.TileEntityGSGraveStone
Block type: ID #497 (tile.GraveStone // gravestone.block.BlockGSGraveStone)
Block data value: 1 / 0x1 / 0b0001
Block location: World: (189,26,237), Chunk: (at 13,1,13 in 11,14; contains blocks 176,0,224 to 191,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #497 (tile.GraveStone // gravestone.block.BlockGSGraveStone)
Actual block data value: 1 / 0x1 / 0b0001
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
-- Affected level --
Details:
Level name: Survival
All players: 1 total; [EntityPlayerMP['AshtonDurkhun'/129, l='Survival', x=185.13, y=41.00, z=230.16]]
Chunk stats: ServerChunkCache: 727 Drop: 0
Level seed: 4968535443724414843
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (256,64,248), Chunk: (at 0,4,8 in 16,15; contains blocks 256,0,240 to 271,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 188932 game time, 188932 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 118310 (now: false), thunder time: 34861 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 234419656 bytes (223 MB) / 585412608 bytes (558 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 13, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.24.1187 Minecraft Forge 10.13.0.1187 Optifine OptiFine_1.7.10_HD_U_A4 42 mods loaded, 42 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.24.1187} [Forge Mod Loader] (forge-1.7.10-10.13.0.1187.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.0.1187} [Minecraft Forge] (forge-1.7.10-10.13.0.1187.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.3.23} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{59.0.0} [Immibis's Microblocks] (immibis-microblocks-59.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.3.41} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.41-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PlayerAPI{1.0} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SmartCore{1.0} [Smart Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.5.6} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.5.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
doggytalents{v1.7.3a} [Doggy Talents] ([1.7.10] Doggy Talents - v1.7.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RecipeRemover-AE{1.1.3.1b} [Abcdmult's Recipe Remover] (abcdmults-recipe-remover1.1.3.1b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.7.5} [BiblioCraft] (BiblioCraft[v1.7.5][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.2.5} [Carpenter's Blocks] (Carpenter's Blocks v3.2.5 [DEV R2] - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.64pr4} [ComputerCraft] (ComputerCraft1.64pr4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
customnpcs{1.7.10} [CustomNpcs] (CustomNPCs_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
props{1.10} [Decocraft] (Decocraft-1.10_1.7.2and1.7.10.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Dirtbike{v1.1.2} [Dirtbike Mod] (Dirtbike Mod v1.1.3pre.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.8.6} [GraveStone] (GraveStone 2.8.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{59.0.1} [Immibis Core] (immibis-core-59.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
reaper_lantern{1.44} [Lantern mod] (Lantern1.44[1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lycanitesmobs{1.8.1b - MC 1.7.10} [Lycanites Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
arcticmobs{1.8.1b - MC 1.7.10} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
demonmobs{1.8.1b - MC 1.7.10} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
desertmobs{1.8.1b - MC 1.7.10} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
forestmobs{1.8.1b - MC 1.7.10} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
freshwatermobs{1.8.1b - MC 1.7.10} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
infernomobs{1.8.1b - MC 1.7.10} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
junglemobs{1.8.1b - MC 1.7.10} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mountainmobs{1.8.1b - MC 1.7.10} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
plainsmobs{1.8.1b - MC 1.7.10} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
saltwatermobs{1.8.1b - MC 1.7.10} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
swampmobs{1.8.1b - MC 1.7.10} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedLogic{59.0.3} [RedLogic] (redlogic-59.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
secretroomsmod{@VERSION@} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.371.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
securitycraft{v1.5.11} [SecurityCraft] (SecurityCraft v1.5.11 for 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SmartMoving{15.2} [Smart Moving] (SmartMoving-1.7.10-15.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SmartRender{2.0} [Smart Render] (SmartRender-1.7.10-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TallDoors{0.5.0} [Tall Doors Mod] (TallDoors-1.7.2-0.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
VillagersNose{1.2} [Villager's Nose] (VillagersNose-1.7.10-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
reaper_waterpipe{1.1} [Water Pipe mod] (Waterpipe1.1[1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
zeldaswordskills{1.7.2-beta-0.1.3} [Zelda Sword Skills] (zeldaswordskills-1.7.2-beta-0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['AshtonDurkhun'/129, l='Survival', x=185.13, y=41.00, z=230.16]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
0
Well, a simple solution would be to make leveling up require a different item to taming a pet... (iirc you use the rod for both right now) Perhaps the option of a "training rod" and a "collar" and the collar is one-time-use? (love the option of letting the admin choose the "level-up item" though, gives a lot of amusing options)
0
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 8/19/14 4:50 AM
Description: Ticking block entity
java.lang.NoSuchMethodError: net.minecraft.util.AxisAlignedBB.func_72332_a()Lnet/minecraft/util/AABBPool;
at gravestone.tileentity.GSGraveStoneSpawn.serverUpdateLogic(GSGraveStoneSpawn.java:63)
at gravestone.tileentity.GSSpawner.updateEntity(GSSpawner.java:34)
at gravestone.tileentity.TileEntityGSGraveStone.func_145845_h(TileEntityGSGraveStone.java:48)
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at gravestone.tileentity.GSGraveStoneSpawn.serverUpdateLogic(GSGraveStoneSpawn.java:63)
at gravestone.tileentity.GSSpawner.updateEntity(GSSpawner.java:34)
at gravestone.tileentity.TileEntityGSGraveStone.func_145845_h(TileEntityGSGraveStone.java:48)
-- Block entity being ticked --
Details:
Name: GSGraveStone // gravestone.tileentity.TileEntityGSGraveStone
Block type: ID #497 (tile.GraveStone // gravestone.block.BlockGSGraveStone)
Block data value: 1 / 0x1 / 0b0001
Block location: World: (181,24,226), Chunk: (at 5,1,2 in 11,14; contains blocks 176,0,224 to 191,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #497 (tile.GraveStone // gravestone.block.BlockGSGraveStone)
Actual block data value: 1 / 0x1 / 0b0001
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
-- Affected level --
Details:
Level name: Survival
All players: 1 total; [EntityPlayerMP['AshtonDurkhun'/500797, l='Survival', x=201.91, y=50.00, z=236.88]]
Chunk stats: ServerChunkCache: 626 Drop: 0
Level seed: 4968535443724414843
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (256,64,248), Chunk: (at 0,4,8 in 16,15; contains blocks 256,0,240 to 271,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 92034 game time, 92034 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 38175 (now: false), thunder time: 19773 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 302559440 bytes (288 MB) / 824299520 bytes (786 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.24.1187 Minecraft Forge 10.13.0.1187 Optifine OptiFine_1.7.10_HD_U_A4 42 mods loaded, 42 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.10.24.1187} [Forge Mod Loader] (forge-1.7.10-10.13.0.1187.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.13.0.1187} [Minecraft Forge] (forge-1.7.10-10.13.0.1187.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CodeChickenCore{1.0.3.23} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ImmibisMicroblocks{59.0.0} [Immibis's Microblocks] (immibis-microblocks-59.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
NotEnoughItems{1.0.3.41} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.41-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
PlayerAPI{1.0} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
SmartCore{1.0} [Smart Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
battlegear2{1.0.5.6} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.5.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
doggytalents{v1.7.3a} [Doggy Talents] ([1.7.10] Doggy Talents - v1.7.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
RecipeRemover-AE{1.1.3.1b} [Abcdmult's Recipe Remover] (abcdmults-recipe-remover1.1.3.1b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
BiblioCraft{1.7.5} [BiblioCraft] (BiblioCraft[v1.7.5][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CarpentersBlocks{3.2.5} [Carpenter's Blocks] (Carpenter's Blocks v3.2.5 [DEV R2] - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ComputerCraft{1.64pr4} [ComputerCraft] (ComputerCraft1.64pr4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
customnpcs{1.7.10} [CustomNpcs] (CustomNPCs_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
props{1.10} [Decocraft] (Decocraft-1.10_1.7.2and1.7.10.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Dirtbike{v1.1.2} [Dirtbike Mod] (Dirtbike Mod v1.1.3pre.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
GraveStone{2.8.6} [GraveStone] (GraveStone 2.8.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ImmibisCore{59.0.1} [Immibis Core] (immibis-core-59.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
reaper_lantern{1.44} [Lantern mod] (Lantern1.44[1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
lycanitesmobs{1.8.1b - MC 1.7.10} [Lycanites Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
arcticmobs{1.8.1b - MC 1.7.10} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
demonmobs{1.8.1b - MC 1.7.10} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
desertmobs{1.8.1b - MC 1.7.10} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
forestmobs{1.8.1b - MC 1.7.10} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
freshwatermobs{1.8.1b - MC 1.7.10} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
infernomobs{1.8.1b - MC 1.7.10} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
junglemobs{1.8.1b - MC 1.7.10} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mountainmobs{1.8.1b - MC 1.7.10} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
plainsmobs{1.8.1b - MC 1.7.10} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
saltwatermobs{1.8.1b - MC 1.7.10} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
swampmobs{1.8.1b - MC 1.7.10} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.8.1d [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
RedLogic{59.0.3} [RedLogic] (redlogic-59.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
secretroomsmod{@VERSION@} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.371.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
securitycraft{v1.5.11} [SecurityCraft] (SecurityCraft v1.5.11 for 1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
SmartMoving{15.2} [Smart Moving] (SmartMoving-1.7.10-15.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
SmartRender{2.0} [Smart Render] (SmartRender-1.7.10-2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
TallDoors{0.5.0} [Tall Doors Mod] (TallDoors-1.7.2-0.5.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
VillagersNose{1.2} [Villager's Nose] (VillagersNose-1.7.10-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
reaper_waterpipe{1.1} [Water Pipe mod] (Waterpipe1.1[1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
zeldaswordskills{1.7.2-beta-0.1.3} [Zelda Sword Skills] (zeldaswordskills-1.7.2-beta-0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['AshtonDurkhun'/500797, l='Survival', x=201.91, y=50.00, z=236.88]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
0
Is there a way to limit the number of pets a player can have (on a server) just testing I had over 40 pets... I dont want players to build a wolf army... x_x