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    posted a message on Fairy Lights - Decorate your world with hanging lights and bunting!

    Will this mod update to the 1.10.2 recommended version of forge? (either to this recommended version, or a recommended version in the future.)

    Posted in: Minecraft Mods
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    posted a message on Advanced Steve Rig (Kazuko Rig) for Cinema 4D

    I feel like I'm missing something really simple; what am I doing wrong? xD This happens when I load in my skin.

    https://gyazo.com/d481b8eda16f568d7d45be0ae85ecf77

    Posted in: Other Fan Art
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    posted a message on Fairy Lights - Decorate your world with hanging lights and bunting!
    Quote from pau101»

    There isn't one currently in progress but there will be in the near future.


    Phenomenal! I'll keep checking back, then! ^-^

    Thank you for making, and maintaining, such a wonderful mod!

    Posted in: Minecraft Mods
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    posted a message on Fairy Lights - Decorate your world with hanging lights and bunting!
    Quote from pau101»

    There are 6 light variants in the 1.8 version, which are fairy light, paper lantern, orb lantern, flower light, ornate lantern, and oil lantern. In 1.7.10 there is only fairy light, and the fairy lights recipe is slightly different because of this. I'm not going to include a 1.7.0 version of the mod on Curse until I create a 1.7.10 version that contains the same content as the 1.8 version.


    Heh, does that mean there's a 1.7.10 version in the works? ;)

    Posted in: Minecraft Mods
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    posted a message on Custom NPCs

    Hi Noppes! :D


    I can't get the command block option for dialog options to work on a multiplayer server. I'm trying to get the npc to give me items, but it doesn't. No crashes, or anything. It just doesn't give the item. Not sure if this usually happens, or perhaps I'm doing something wrong, since it works in single player.

    Posted in: Minecraft Mods
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    posted a message on Extra Utilities v1.1.0k

    So I'm using Extra Utilities with Custom NPCs. When I pick up an NPC with the Golden Lasso from Extra Utilities the Custom NPC's dead body remains on the ground, however the lasso does pick up the Custom NPC. When the NPC is released from the lasso, there are duplicates. Sometimes several. Is there any way to get Custom NPCs and Extra Utilities to work together? Perhaps I need an older version or perhaps there's settings in the config I can change? If anyone knows a way to fix this I'd be extra appreciative. :3


    EDIT: Nevermind I have fixed this issue! For future reference, set the Custom NPC's Respawn settings so it says Respawn: No. Then you can move the Custom NPC entities around like any other passive mob!

    Posted in: WIP Mods
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    posted a message on Custom NPCs
    Quote from clifftrials»

    Anybody here use the Golden Lasso from Extra Utilities? It allows you to capture mobs and place/transport them elsewhere with ease. When used on CustomNPCs, however, the NPCs duplicate. Anybody know how to disable this or am I screwed? I'd rather not have my server members capturing the quest NPCs. I really would like to keep the Golden Lasso for other mobs such as mounts/bikes so hopefully there is a workaround.



    I'm also having this issue with the Golden Lasso! I know you wonderful modder(s) at Custom NPCs can't fix this, but have you heard of a way anyone else has been able to fix this? I'm using the most recent version of both mods. Perhaps I need to use an older version of either? I didn't see anywhere in the configs to fix this but perhaps I just missed it!


    Thanks a ton! <3


    EDIT: Nevermind! I have fixed this issue! To work around this, for future reference, set the Custom NPC's respawn setting to "no" then you can move it around in the golden lasso just as any other passive mob! :3

    Posted in: Minecraft Mods
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