Is that a dragon egg?
- ArtomixCraft
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Member for 10 years, 11 months, and 4 days
Last active Sun, Mar, 30 2014 17:19:53
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The_Hax0r posted a message on Snapshot 13w39a Ready For TestingPosted in: Minecraft News -
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Romago posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)10000th postPosted in: Discussion
Why are so many people complaining about new biomes? And don't even get me started on roses. A whole new terrain generation is just what this thread needed. Haters can leave after 1.7 -
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Falcrist posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)Posted in: Discussion
I hate to tell you this, but you will probably never recapture the feeling you got when you first played. It hardly matters what the developers do, the game gets old and boring.Quote from Alisonb76
I'm not really that happy about the most recent versions of Minecraft. It seems to get even more boring every time they update. I want something exciting.
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QWERTY_Dog17 posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)Posted in: Discussion
I wish we still have good posts like this one. Now we just have pointless arguments with the famous Dextrous and friends.Quote from RyanML
Yes, they took out some of the awesome biomes from before 1.8 which is very disappointing. Also, don't forget to mention the overabundance of clay, iron, gold, and also the annoyingly common abandoned mineshafts. In general however, the new underground terrain is more interesting than that of before Beta 1.8 but the surface terrain generation is much more boring now.
EDIT: In my opinion, these should be the main priorities of Jeb:
1) Integrate the old biomes into the new generation code and remove mountain biomes. The old biomes would be slightly adjusted so that they would be expansive like the new biomes are now.
2) Make the world more hilly and add occasional mountain ranges that don't warrant their own biome. These would be really tall long strips of mountainous region that would be difficult to cross. These mountain ranges could generate in any biome except for plains and oceans. They would be snowcapped if they reached a certain height unless they were desert mountains, or if they were in snowy biomes they would obviously be covered in snow entirely.
3) Touch up the terrain with more subtle features such as beaches, and add some randomness so that we would have more unique landmarks as we did in Beta 1.7.3 and earlier.
4) Tweak the underground terrain to have a much smaller concentration of abandoned mineshafts, and make iron ore less common.
5)
---a ) Add new features unique to each biome to give them unique sets of pros and cons as to living in them. Perhaps deserts could have fertile regions along rivers and oases could generate around ponds where trees could spawn (palm trees perhaps?) and swamp biomes would have new dangerous mobs in the water for more balance.
---b ) Add new atmospheric effects individual to each biome to make them more distinguishable and to add aesthetic appeal like waves crashing in ocean biomes, heat distortion in deserts, crickets chirping and frogs croaking in swamps, and music playing and people chattering in gibberish in villages.
6) Add new biomes such as volcanic wastelands, and marshes into the generation each with their new set of challenges and features.
7) Raise the height limit for more interesting and difficult-to-scale/cross mountains as well as making more room for humbling architecture.
TL;DR: Jeb should add a lot more variety into the surface terrain generation. Also, he should add balance to the terrain generation by adding more reasons to live in harsh, stark biomes like deserts and adding dangers to fertile biomes like swamps, and by reducing mineshafts and iron ore found underground.
This video by Notch showcases how much more interesting the surface was after the Alpha terrain update up until the Beta 1.8 update:
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Wedhro posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)Posted in: Discussion
I have 0 damns left to give about new biomes, no matter how they look: I've seen at least 200 biomes added by mods, nothing can impress me anymore. What I wish Jeb was willing to share is not a few shiny pics to make fanboys drool, but what the hell he's headed to regarding the world generator in itself. -
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Kodehawa posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)This thread now like a pointless debate that change every day.Posted in: Discussion -
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blue_bear_94 posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)Posted in: DiscussionQuote from SevenEmber
So, yeah, terrain and stuff. I came from the XBox version with wonderful floating islands and occasionaly long but eventually ending cave systems. I do miss that a bit myself. I'm not advertising any mod in particular but I believe that Jeb could definately take some cues from the terrain generation mods. Going between those and vanilla (which I have to do frequently because craptop) make the vanilla seem so flat and boring. Not to mention the overwhelming occurance of jungles. But, that's just one girl's opinion.
If he does take mods as an inspiration, then I'd recommend that he look at Exalm's terrain fix. -
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wassupbro posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)i have a little faith restored but for me priority is height variation first, THEN temp systemPosted in: Discussion -
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BodOwens posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)Posted in: Discussion
The combat system, the combat system....Quote from TheNetherResident
The terrain the terrain...
Why do people even care about this?
I understand that people like to build but the worlds are infinite!You can find another building spot.Or do the superflat works custimization.
Why can't people just play the game?
Why do people care about this?
I understand that people like slapping mobs with a diamond on a stick, but there are a variety of mobs! You can create a superhard mob using MCedit or something.
Why can't people just play the game?
See? there are a lot of unrefined features in Minecraft like the terrain, combat system, enchanting, mobs, and generated structures. This thread is just pointing out (But most patrons of this thread do things in here rather harshly) that the terrain needs some work. -
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Rablusep posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)Posted in: DiscussionQuote from TheNetherResident
The terrain the terrain...
Why do people even care about this?
I understand that people like to build but the worlds are infinite!You can find another building spot.Or do the superflat works custimization.
Why can't people just play the game?
The worlds are infinite, but there aren't infinite possibilities for the terrain. There are more biomes nowadays, but less overall variation. And superflat customization? That would just let you generate different layers, while having flatness and no caves. That's not (at least in my opinion) not fun. (although it is fun to do survival challenges in superflat, but as an overall survival world, no.) - To post a comment, please login.
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It's fun when they do that in updates, but it just gets annoying when they do that with snapshots.
Snapshots are made so the community can try them out and report bugs, but how is anyone supposed to report a bug when the features are not told? It could be a bug or an update.
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Related to the snapshot, I think I see a dragon egg? Or somthing that looks like it.
I'll hopefully be able to test the snapshot out tommorow, kinda curious.
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omg best beach ever 10/10 it can't get flatter :0
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More things to explore for the first 2 or 3 times. Then it's gonna be all the same if there's no variation in them. And from these screenshots I'm pretty sure we can expect every of them to be the same just like the ones right now are.
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*Le off topic*
IKR It's epic
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I mean C'MON! I think mountains should be WAAAAAAAAAY higher! They didn't make the new height limit just for adventure maps! Implement higher mountains, or even some floating islands! (the cool ones, not the sand and the gravel ones)