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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    I found an orange ore. It gives me some orange orbs. I used one and I got Melon Seeds... Wat.
    Posted in: Minecraft Mods
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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)

    Hey,
    Thank you for all you have done to bring this amazing modification out to us. I know this will kind of sound really picky, but if you can will you please update to Minecraft version number 1.5.2 in the near future. Thanks again for all your hard work.


    Yeah I wanted to ask the same. I know they worked and are working hard on this but a lot of Minecrafteans use 1.5.2 and not 1.5.1. Hopefully it updates soon.
    Posted in: Minecraft Mods
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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Quote from ArtomixCraft

    If I'm playing Singleplayer and I want to go find a dungeon how do I go about doing this? Because I'm alone and I can't make a party?


    Some help please?

    *Note: I haven't still played this so don't blame me please...
    Posted in: Minecraft Mods
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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Wow I just can't even wait for it to be 1.5.2!
    This is probably the best mod I ever heard of. I really liked the old Aether, but this is even better!
    < Excitement level: OVER 9000

    Wait a second... I don't get it. I I'm playing Singleplayer and I want to go find a dungeon how do I go about doing this? Because I'm alone and I can't make a party?
    Posted in: Minecraft Mods
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    posted a message on Terrain Seeds Are Useless! And Here's Why (Poll Added)
    Mojang. You made the height limit 256 blocks. Land starts at 62. You have 194 blocks left. Mountains are high about 40-60 blocks max. Got 134 blocks left.
    I mean C'MON! I think mountains should be WAAAAAAAAAY higher! They didn't make the new height limit just for adventure maps! Implement higher mountains, or even some floating islands! (the cool ones, not the sand and the gravel ones)
    Posted in: Suggestions
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    posted a message on Pixelmon 6.3.4 (1st Aug 2018)
    Does this mod remove Vanilla mobs?
    Posted in: Minecraft Mods
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    posted a message on Terrain Seeds Are Useless! And Here's Why (Poll Added)
    Amazing.
    Today I haven't played MC the whole day and I went to watch some old MC vids. I ended up watching Sly when he played 1.3_01. I almost cried when I realised the difference. I started MC a long ago, but just... I never really noticed this... The whole terrain gen thing... just wow.
    I went looking for a mod that adds the whole floating islands, awesome overhangs and mountains, cave spawn rates minimized... and I found nothing. Literally nothing. Then I saw your thread, read everything and almost ended up crying of how true that is. I made a MCF profile just because of this. I totaly support this and I agree with everything. About the cave gen, I think that caves should be as the same as they were before, but I don't think that ravines should be removed. I think their spawn rates should be lowered (A LOT!).

    But there is one thing I do not agree with. The floating Islands. I think they should be re-added in almost all biomes but less spawn rates.

    EDIT: I don't mean on those boring small floating islands of gravel and sand. I was thinking of the jaw-drop islands that never ever look the same!, and make you just want to build a house up there, high in the sky!
    Posted in: Suggestions
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