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    posted a message on [1.2.5] Bone Tools and Armour Mod (v1.3)
    I actually enjoy the concept of bone weapons/armor. If they had a 'boney' aesthetic to them, I'd gladly download this and use them more than iron.

    EDIT: Someone's made a mod like this before. It'd be nice to have the aesthetics similar to it (or personalized by yourself, even)

    EDIT2: May or may not be too much to ask, but if you do plan on making other weapons/tools outside the default sword, axe, pickaxe, hoe, etc., would you mind compiling an alternative version that only uses the vanilla tools?

    EDIT3: Oh, says you got textures since 1.1. I'd like to see them before downloading (Whenever you do post the updated download link).
    Posted in: Minecraft Mods
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    posted a message on New bow enchantment idea
    Quote from Idea_machine

    I've found four reasons why I don't support this...
    1. This would triple the potential damage of the bow, giving it the ability to deal 13.5 hearts of damage per shot (enough to kill mobs in one hit).

    Yes it'd triple the potential damage output, but mobs can't be hit by multiple things in really short periods, so it most likely wouldn't be able to do a shotgun effect, and be purely for crowd control

    Quote from Idea_machine
    2. With power IV on your bow you could kill three mobs at once for the same durability as shooting one arrow.

    Good luck getting that, I assume the rarity would be similar to Silk Touch. Bows are also fairly limited in duration, so the effort it'd take just to get that would be beyond worth it.

    Quote from Idea_machine
    3. You did not explain how it would affect arrow cost, would it take three arrows or just one?

    Costing the equivalent to two arrows would probably be the most fair.

    Quote from Idea_machine
    4. You also neglected to mentioned how far the spread is when shooting it. if it has low spread, it would defeat the purpose and instead serve the same purpose as Power IV or V. if spread was too much, you wouldn't be able to aim it reliably and would actually damage the bows usefulness.

    Were it to go into place, that'd really be up to Mojang to balance, I'd assume it'd have a moderate spread.

    I wholly support this idea. With the 5 second charge, it'd be easy to tell when you'd be fully charged for a single shot and a triple shot, which would be most appreciated.
    Posted in: Suggestions
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    posted a message on [256x][1.1] Tessellation Pack - For the nostalgia!
    This should have more views, it's pretty appealing. ^ ^
    Posted in: Resource Packs
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    posted a message on [256x][1.1] Tessellation Pack - For the nostalgia!
    Looks really nice, think it'd be a godly candidate for bump-mapping.

    EDIT: The texture pack seems made for a mac, just put the folders and files in the right spots in the zip and it should work
    Posted in: Resource Packs
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    posted a message on [1.0.0] AETHER - V1.04_01 Launch Bug Fixed - BUG FIXES - Crystal Trees, Enchanted Grass, White Apples!
    Quote from Capt0z

    It looks like you installed a few mods multiple times. Make sure you only install each mod once. And make sure you install them in the order presented in the first post, and no other mods are installed.


    The issues seemed to be my ModLoader. Downloaded the linked version of the ModLoader and it got past the Mojang screen, the background music plays, but the screen goes completely black.
    Posted in: Minecraft Mods
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    posted a message on [1.0.0] AETHER - V1.04_01 Launch Bug Fixed - BUG FIXES - Crystal Trees, Enchanted Grass, White Apples!
    So, trying to get this working with Mod Manager, but I can't seem to get it working, is it not possible? Anything I can do to fix it? If I can't, I'm afraid I'll just have to pass on the mod as a whole.

    Mods loaded: 7
    ModLoader 1.0.0
    mod_ModLoaderMp 1.0.0
    mod_SAPI r11
    mod_Aether MC 1.0.0 Version 1.04
    mod_ModLoaderMp 1.0.0
    mod_SAPI r11
    mod_Trivia MC 1.0.0 Aether Edition

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT 8561f3d3 --------
    Generated 1/8/12 9:52 AM

    Minecraft: Minecraft 1.0.0
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_04-ea, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 260M/PCI/SSE2 version 3.3.0, NVIDIA Corporation

    java.lang.IllegalArgumentException: The class 'PlayerBaseSAPI' can not be registered with the id 'Dimension API' because the class 'PlayerBaseSAPI' has allready been registered with the same id
    at PlayerAPI.register(PlayerAPI.java:58)
    at PlayerAPI.register(PlayerAPI.java:30)
    at PlayerAPI.register(PlayerAPI.java:22)
    at mod_SAPI.load(mod_SAPI.java:38)
    at ModLoader.init(ModLoader.java:606)
    at ModLoader.AddAllRenderers(ModLoader.java:138)
    at wb.<init>(wb.java:76)
    at wb.<clinit>(wb.java:9)
    at net.minecraft.client.Minecraft.a(Minecraft.java:314)
    at net.minecraft.client.Minecraft.run(Minecraft.java:613)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 9f51f76c ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Mod Manager
    Any chance on improving the compatibility of the Inventory Tweaks mod? Or is it a fault on their end?
    Posted in: Minecraft Tools
  • 0

    posted a message on Looking for a small Vanilla server
    Quote from achkata1995

    Join our server if ya want IP: 85.130.69.6:25565


    Not what I'm looking for, I'm afraid
    Posted in: Starting Up / Looking For Server
  • 0

    posted a message on Looking for a small Vanilla server
    Here's what I'd like:
    Server Version: 1.0.0
    Max Players: ~15
    Type: Vanilla or very minimal modification
    Open slots: At least 2
    Age: At least relatively new
    Posted in: Starting Up / Looking For Server
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    posted a message on Minecraft is going to turn into an mmo...
    Quote from xupwardx

    My goodness. Can't you agree when minecraft was in alpha it was really basic? I love basic games so sorry that you have to hate on me :VV:


    There are downgraders where you can just go back to Alpha if you really want.

    Quote from Host00die
    Be happy Notch even let us play during Alpha and Beta.No other game does that, not for 2 years.


    This is completely untrue. There are many games out there right now in Beta including Voxatron and Project Zomboid allowing people to play them.
    Posted in: Survival Mode
  • 2

    posted a message on Minecraft is going to turn into an mmo...
    Except MMOs don't have alleged endings and don't have the ability to construct your own dungeons. Minecraft (at least this one) will never become an MMO if Notch knows what's good for him. If anything it's just becoming more RPG-like. I don't mind the changes and neither should you. Everything in Minecraft is for the most part optional. I don't really like alchemy-based stuff, so I don't do it. Big deal.
    Posted in: Survival Mode
  • 0

    posted a message on Minecraft Release version content... new server??
    You will need to download the new server software to play 1.0 when it's released. You can still play on your map, but as others said, it'll not have the new terrain generated.
    Posted in: Discussion
  • 0

    posted a message on MCSkin 3D
    Quote from Paril

    Version 1.3 includes a hexadecimal textbox in the RGBA tab!
    Thanks for the suggestion!


    Ah, thank you~, will complete it for me.
    Posted in: Skins
  • 0

    posted a message on MCSkin 3D
    Any chance on a HEX color picker in the future? Would love it.
    Posted in: Skins
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