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    posted a message on (SMP)[1.0.1] Food Addon v1.4
    I do not have internet at this moment, but I can still work on a computer.
    I will remake this mod, this was my first mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on Modloader Crafting Recipe
    Hello i am trying to create a crafting recipe that would ask 64 item in one slot to craft an other item.
    I want to craft one item from 64 item dropped into one slot of the crafting table.
    I don't know how to explain better.

    Im using an Meta item, where damage value 0 is copper and 1 is silver.

    Here my code:
    //mod_Money.money, 1, 1 == Silver
    //mod_Money.money, 1, 0 == Copper
    
    ModLoader.AddShapelessRecipe(new ItemStack(mod_Money.money, 1, 1), new Object[]
    {
     	new ItemStack(mod_Money.money, 64, 0)
    });


    The current result:

    Only one copper would give 1 silver, since i want 64 at once to make one silver!

    The wanted result:

    Here what would be proper, when you click on that silver coin it would cost 64 copper!
    Posted in: Mods Discussion
  • 0

    posted a message on [1.1] BC-IC-RP Server
    topic updated, no more whitelist
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on ComputerCraft Program Library
    Quote from wonderwabbit

    I need some help if there is any takers. I want to make 11 disc drives in my basement and I want a single pc to access them. The idea is to make a jukebox for a MP server in which the players via their own MC PC can access the shared music library once we get some networking going.

    1.I cant get any reaction from disk drives unless they are attached directly to the computer?
    2.Do i need to build 11 whole computers with drive and network those to a single main computer?
    3.What I need to do via the network is to use "DJ" on whatever drive or computer that holds the track i want to listen to?
    4.Is the sound source (where in the world the music plays) the drive or the computer that access it?
    5.If it the drive itself. Would it be possible to change it?
    6.Is there a way to store the audio files from the records on the computer? (why not? :tongue.gif:)
    7.I can only play 1 record at a time even if I try to run different records at different computer. Is that 1 per player or 1 per world?

    cheers


    You can only play one disc per world. And i seen a video showing how to make a jukebox.
    Jukebox With Redpower 2
    Quote from nartek01

    Here's my terminal lock code, its Origin is from streetstar5

    password = '1337
    print 'Access Restricted'
    write 'Enter Password: '
    input = read()


    if password == input then
    print 'Access Granted!'
    else
    if pass ~= input then
    print 'Access Denied!'
    sleep(1)
    os.reboot()
    end
    end


    The problem with your script is that I can do CTRL+ T to skip your programs, so it doesnt protect really.
    try adding this at the top of your code:
    function os.pullEvent()
            local event, p1, p2, p3, p4, p5 = os.pullEventRaw()
            if event == "terminate" then
                    os.reboot() -- Remove this for do not reboot on Ctrl+T
            end
            return event, p1, p2, p3, p4, p5
    end
    Posted in: Mods Discussion
  • 0

    posted a message on Make my mod to be zip in Mods folder
    yeah ok i understand, how about making config file to change ID?
    Posted in: Mods Discussion
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    posted a message on (SMP)[1.0.1] Food Addon v1.4
    I was thinking about the knife, and for the juice texture i was thinking about bottle and brewin.
    I have someone currently making retexturing of my mods, but thanks anyway.

    You can now install by drag and drop into mods folder.
    Posted in: Minecraft Mods
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    posted a message on (SMP)[1.0.1] Food Addon v1.4
    Im currently looking to make the mod zipped and being dropped into Mods folder, so yeah i will make config file as ive done this step

    :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on computercraft how to put a file onto a floppy?
    For turn off you could make:

    if rs.getInput(side) then
     	os.shutdown()
    end


    and to copy a file to a disk you must enter the following..

    copy path path

    for exemple:
    HDD:
    message
    
    DISK:
    Nothing


    from HDD to DISK
    cp message disk

    from DISK to HDD
    cp disk/message message
    Posted in: Mods Discussion
  • 0

    posted a message on Make my mod to be zip in Mods folder
    If i do not edit minecraft at all what do i do with my class file after recompiling?
    Posted in: Mods Discussion
  • 0

    posted a message on (SMP)[1.0.1] Food Addon v1.4
    Quote from streetstar5

    Now make a CC program for this :tongue.gif: [/tease]


    haha what do you mean a CC program for this?
    I didn't know computer were eating :rolleyes:
    Posted in: Minecraft Mods
  • 0

    posted a message on Make my mod to be zip in Mods folder
    Hello
    I have recently start to create mod.
    I have made mod that need to be drag and drop into the jar file.
    But i'd like to know how i can make a mod to be zipped and into mods folder.
    :iapprove:
    Posted in: Mods Discussion
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    posted a message on (SMP)[1.0.1] Food Addon v1.4
    Updated to v1.4
    I am currently making every crafting, smelting recipe.
    It will be up in max 1 hour.


    Edit: Done
    Posted in: Minecraft Mods
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    posted a message on (SMP)[1.0.1] Food Addon v1.4
    Quote from Dammitnotch

    This was made by a top- :iapprove: computer. You deserve some :tnt: i mean :Diamond:

    the toasted bread should be called "Toast"


    Thanks for the 'toast' idea, did'nt think before :smile.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on (SMP)[1.0.1] Food Addon v1.4
    Quote from Dammitnotch

    Hey. Can i try help with the textures?


    Of course, i'd be thanksfull to you if you do :smile.gif:
    :Diamond:
    Posted in: Minecraft Mods
  • 0

    posted a message on (SMP)[1.0.1] Food Addon v1.4
    Updated to v1.3
    Posted in: Minecraft Mods
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