I like your page. But the way to make real life friendly analog circuits is by not using subtraction mode on the comparators. But I see you don't have an addition analog circuit. If you use one of the inverters I introduced in my world and invert one of the inputs put the bigger input on A part of the comparator in subtract mode. And then invert the output of that subtraction you will get an adder but it won't have a carry.
This is a map showing some highlights of analog. You can learn some things from this map. This map shows circuits that can be made in real life if you know how to use electricity. I have not yet built a Multiplier, I would like to not make it add over and over again. (The cheaters way out of it.) So if you feel fairly confident go ahead and try to make a multiplier. I recommend you make an adder first. Make sure you don't put the comparators in subtract mode to keep it real life friendly.
Sorry about it taking me a while to upload an example for block placing hooks but if you use a system similar to this then you can detect when blocks are placed.
Maybe but there was only one spot possible for rotation and there should be three for 3d games. 500ISE may have added that but i have no idea where but for right now i am trying to figure out the ins and outs of it.
What are the inputs for the model.addbox(); function. I am guessing it goes like this model.addbox(x1, y1, z1, x2, y2, z2, null (not sure what the seventh one is sadly its usually zero so maybe rotation)); I also don't know how the textureoffset(); function works and how to use it.
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I like your page. But the way to make real life friendly analog circuits is by not using subtraction mode on the comparators. But I see you don't have an addition analog circuit. If you use one of the inverters I introduced in my world and invert one of the inputs put the bigger input on A part of the comparator in subtract mode. And then invert the output of that subtraction you will get an adder but it won't have a carry.
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This is a map showing some highlights of analog. You can learn some things from this map. This map shows circuits that can be made in real life if you know how to use electricity. I have not yet built a Multiplier, I would like to not make it add over and over again. (The cheaters way out of it.) So if you feel fairly confident go ahead and try to make a multiplier. I recommend you make an adder first. Make sure you don't put the comparators in subtract mode to keep it real life friendly.
Now has the analog adder!
Link to the world https://dl.dropboxusercontent.com/u/90489462/Analog For Everyone 2.0.zip
BTW: The reason I made these real life friendly is because I have an unhealthy interest in analog computing.
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https://www.dropbox.com/s/3p7kv2xdhdlwwcz/Meep.js
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Maybe but there was only one spot possible for rotation and there should be three for 3d games. 500ISE may have added that but i have no idea where but for right now i am trying to figure out the ins and outs of it.
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