All good things coming to an end.
Notification emails from CurseForge weren't working for several years, the forums were only lasting communication venue for mod updates, now even them are shutting down.
Good bye modded minecraft, I guess?
- AnrDaemon
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Member for 13 years, 1 month, and 10 days
Last active Fri, Feb, 2 2024 08:53:24
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May 22, 2019AnrDaemon posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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Apr 2, 2012AnrDaemon posted a message on 1.2.5 Snapshot is Now Available!Posted in: NewsQuote from King KorihorJava doesn't have memory leaks... didn't anybody tell you?
Ha-ha.
Seriously, the only way to help clean up memory usage is to use a "real" compiler other than Java.
Would be wonderful. May as well increse performance of both client and server.
Yes, you can do some better memory management, but we are talking Java here which is quite bloated in that department. As far as I can tell, chunks loaded into memory simply don't get unloaded at the moment. Is that the "memory leak" you are talking about?
I don't care, what it is, but when I go into MP, and client crashes every hour or two with "out of memory" exception, it does not add to my enjoyment.
They are supposed to be unloaded after about 100 or so chunks are loaded into memory, but at the moment they aren't. That certainly could cause some problems on low-end systems with little memory.
Then again operating systems like Windows XP+ and Mac OSX both need about a Gigabyte of RAM just to load the basic operating system itself much less any applications.
I have 3Gb RAM available on XP and 2Gb on Mac.
Both crashing. -
Mar 31, 2012AnrDaemon posted a message on 1.2.5 Snapshot is Now Available!Still no memory leakage fixes?Posted in: News
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This is a Minecraft issue, they made it up in recent versions to only allow small letters in resourcepacks' file names.
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Download portable version. There's no native Linux version, but it should work in Wine with whatever .Net layer available there.
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- Guys, we are low on ideas for next exp!
- Let's screw everything and try again!
- Oooh, great idea!
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AGAIN?
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If I'm not mistaken, unless your server is modified like that, the bedrock is flat out indestructible no matter what.
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You write your program in English, but computer's processor only understands Chinese. And not any random Chinese, but only specifically northern dialect of traditional Chinese.
As you can imagine, no amount of WinRAR could help you turn your english text into chinese the CPU understands.
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What KIND OF extensions you're having in mind?
You can already write shaders, is that not enough?
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I give position coords in schematic name to ease the setup.
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Both, actually :E
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Set it to 0.05 or so (5%). 2.5e-4 is 25/100000 chance per chunk (or 0.025%). (Or at least I presume it is, since double conversions are rather silly.)
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How, on earth!
How does it even work? From bumping?
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I do hope you guys account for well-known bugs (i.e. removal of entities in render pass, which is prone to render engine crashes).
Also, I strongly suggest creating a new thread for the updated TwF.
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The former is an old version of the latter.
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Don't use fastcraft. Or at the very least, use the latest version of it.
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Thanks for the explanation.