+9 Spiders (3 cave spiders)
For some reason the random mobs properties file doesn't work on servers. They work on single player worlds though, just not servers. So I can't get biome specific mobs except in single player worlds.
If the goal of the update was to make things harder, I wish they would just make all these combat changes for the Hard difficulty instead of forcing everyone to deal with this nonsense.
I'm still on 1.8. Will the new update work with that?
Please read the rules before posting. What you have created is a wishlist, and it's against-the-rules formula. When making suggestions, only suggest one idea, or one core idea. This suggestion does not follow that, and as it is a wishlist (+ breaking the rules) it can get locked.
Plus this idea is vague, but even though that isn't a rule, it should be a guideline and vague threads do not get many supporters. Also please don't steal images.
I read the guidelines, NOT RULES, and you clearly don't know what the hell you're talking about, especially if you think this topic is "vague" or a "wishlist." Maybe you should go read a dictionary before you go around tell other people the "rules."
Most of these ideas may have already been suggested, but I think one large update can cover the best suggestions focused on building.
Redwood Forest (should replace Mega Taiga in new 1.10 worlds)
White Cherry Trees found in Sakura Forest
Pink Cherry Trees founds in Sakura Forest
Sequoia Trees found in Redwood Forest
Burnt Spruce found in Redwood Forest
Salt Block (like gravel and sand, only white hue. And like gravel, breaking blocks gives the chance of finding crystals )
Cherry Wood planks, fences, stairs, slabs, doors (white hue wood)
Redwood planks, fences, stairs, slabs, doors (red hue wood)
Burnt Spruce planks, fences, stairs, slabs, doors (blackish gray hue wood)
Pink Leaves (chance of dropping cherries when decay, or broken without shears or silk touch)
White Leaves (chance of dropping cherries when decay, or broken without shears or silk touch)
Adobe Village in Mesa Biome made of hardened clay
Pagoda Temple in Sakura Forest Biome made of cherry wood with loot chests and one cleric villager inside.
Igloo Village in Ice Plains Biome
Coarse Dirt layers
Red Sand layers
Hardened Clay and Stained Clay
Ice (used in Igloo Village)
Packed Ice (used in Igloo Village)
Sandstone and Smooth Sandstone
Red Sandstone and Red Smooth Sandstone
Paper Fences (sticks + paper) Found inside Pagoda
Glass trapdoors using any stained glass.
Glad you're still working on this. Still waiting for the 3D tools (axe, pick, shovel, hoe) because I love what you did with the sword.
Is it possible to use to command blocks to generate villages in other biomes, and so that the generated structures use the surrounding materials like this mod?
Only with some minor tweaks like nothing in a biome with an M or Hills, or even the Jungle (It's too messy and already has temples), the forge building should have nonflammable blocks around the lava pit, and mossy cobble for swamp buildings. I also wouldn't use regular ice as a path so it doesn't melt away from lighting.
Can it be done? I've seen command blocks used to make generated structures, so why not an entire MC village?
After the combat update, the next update should be the Building update where we get our stairs and slabs and THIS, and hopefully a couple of more trees (cherry and jacaranda), and WALLS for quartz, the stone variants, sandstone variants, prismarine, and the purpur blocks.
Here, try this link instead - http://www.planetminecraft.com/blog/minecraft-playerheads-2579899/
Better idea. Have everyone stop reporting bugs until they release this damn version already. None of this crap is game breaking stuff that NEEDS to be fixed to hold back release. It can all be taken care of between 1.13 and 1.13.1. So dolphins don't behave correctly, big deal! How long have we been playing with stupid acting AI mobs?
There is no version that will ever be BUG FREE!! Release this fricken version already!