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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    I think I found a bug where the game won't let you get the achievement, "Croseus". I have already earned seeral denier or, but it still won't give me the achievement.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    I think I found a bug for the creation quest chapter 3, The Camp. I found the camp, but I can't talk to anyone there. Can I fix this in some way?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    OK, I've decided to keep exploring, but after exploring for a while, I'm getting really tired of it. Is there a way for me to cheat, by somehow editing the config to spawn the village?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from thecoolmariobros

    Just keep going in one direction until a chunk generates with the camp on it.It should notify you.and if time runs out.Just go back to the shaman, he will give you the same quest again.


    Thanks, I have done this, but something rather strange has happened. I found a lone building which led me to believe it was the one for the quest because it notified me about it. After some exploration, I have found one person named Ixtab and one named Tohil, which are supposed to be the names, however the last names are different. Is this simply the wrong village, (as I could not talk to any of the people)?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    In the third quest of the third chapter of the creation quest (The Fallen King/Mayan Chapter), called on the wiki "The Camp"( But for some reason called in my game "On the trace of the King"), does anyone know what you have to do? I don't want to be caught unprepared if it turns out that I need to collect new materials and there is a short time limit.

    Please Help!
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from thecoolmariobros

    You have to be friend of the village or higher.


    Thanks!
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Do you have to be friend of the village in a hindi, norman or mayan village to receive the the creation quest? Or can you be of a higher rank and still be able to receive the quest?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    I think the children in my mayan village are skipping the youth stage and going straight to adult. This wouldn't be a problem, except some of the people in my village need wives? Is this a bug?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    My village won't make gold ornaments! The village already has a carvers home, gold ingots, and stone. Is this all that is needed to make them? Or is it something else? Help!
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    My village won't make gold ornaments! The village already has a carvers home, gold ingots, and stone. Is this all that is needed to make them?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from MoonCutter2B

    This is a common problem since they often try to upgrade the Market before they build the Carver. Check the Wiki and make sure they have all the mats they need to build the Carver. For me it was some sandstone that they needed to start building the Carver house.
    Once the Carver started working he suddenly stopped make more goldornaments (7/50 I think) . I re-loaded the world and then he started with the rest.
    Re-loading world also helps for the "stuck on building Top-house" thingy :)

    Good luck !



    Thanks a lot! :D

    I just have one other question. I gave them some sandstone and then made sure that they had the right materials for a carver's home, but they didn't start building it! Will they start eventually, or is there something else I have to do?

    Thanks again!

    This worked! I just had to wait a few nights!
    Quote from felinoel


    This is not a problem, it is purposeful.




    What do you mean by this?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    In my mayan village, they say that they need 50 gold ornament blocks. Except my village doesn't have a carver's house, which I understand you need to have a gold ornament, What is happening?

    Please help!
    Posted in: Minecraft Mods
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    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    Anyone know this "Power Source" The Post annoys me and it says power your Fuel Loader but it doesnt say how!? There's no longer coal generators in the Tekkit i'm running so thats not it.. so anyone know how to actually power the Fuel Loader?!


    I know other people have been having this problem, so here's an answer for those people.

    When you place your ship, put a fuel loader next to it. It will say it has no power. Use copper wires to hook up a battery box to the fuel loader. Put enough batteries in the battery box until you are a full power. Then, put a fuel can in the fuel loader. Get in your ship, press "F", then wait until your fuel is as full as you want it to be. Hold down the space bar, and voila!

    (I assume you guys are talking about loading the fuel into spaceships. If you aren't, then I can't help you and may have posted something totally redundant) :D
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Balausta

    It doesn't work like that - Villages are semi-randomly generated, not based on seed. If you loaded the same seed several times, you'd get different villages in each world.

    Best you could do is set the spawning weight of all the other village types to 0.


    Okay, thanks anyways! :D
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Does anyone have a seed for a world where you spawn near a byzantine village? I really want to play one of these villages in a survival world, but don't want to spend the time making a world, the deleting it until I find one,

    Any help would be greatly appreciated!
    Posted in: Minecraft Mods
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