such download:
[1.12.2] Version 0.6.0
[1.8.9] Version 0.5.3
[1.8] Version 0.5.3
[1.7.10] Version 0.5.3
[1.7.2] Version 0.5.2
[1.6.4] Version 0.5.2
Old Versions:
[1.7.10] Version 0.5.1
[1.7.2] Version 0.5.1
[1.6.4] Version 0.5.1
[1.7.10] Version 0.5.0
[1.7.2] Version 0.5.0
[1.6.4] Version 0.5.0
[1.6.4] Version 0.4.3-Fix
[1.7.2] Version 0.4.3
[1.7.10] Version 0.4.3
[1.6.4] Version 0.4.2
[1.7.2] Version 0.4.2
[1.6.4] Version 0.4.1
[1.7.2] Version 0.4.1
[1.6.4] Version 0.4
Recipes automatically unlock when you get prerequisite items in the default recipe book with advancements.
0.6.0 - Big internal changes for 1.12.2, launcher works better with enchantments.
0.5.2 - Made Shibes spawn in forests and plains, added a bunch more settings in the config file.
0.5.1 - Made doge armour and tools repairable with coins in anvil
Made automation possible by setting up input and output sides of the mining rig
Changed the name of the doge mob to Shibe
0.5.0 - Added the GPU and Mining Rig which can be used as an alternative way to get Dogecoins.
0.4.3 - Loads of internal changes, some small fixes and tweaks to damage. The doge launcher is now enchantable and some doge tool stat settings in config file.
0.4.2 - Fixed tail rotation in 1.7.2
0.4.1 - Fixed crash when running a server
many images:
very describe:
More stuff will hopefully be added, not sure what yet so I'm open to suggestions!
Items:
- Full set of doge tools - double the power, half the durability of diamond
- Full set of doge armour - ditto
- Dogecoin - has the ability to turn any mob into a shibe
- Doge Launcher - fires dogecoins as a projectile
- GPU - mines blocks with a chance of getting doge
- Doge Block - nothing yet
- Mining Rig - uses the GPU to 'mine' doge, slower than manually mining but yields more doge
- Doge - 10x more health than a wolf
wow videos:
much legal:
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - mmdanggg2, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
©(2014) mmdanggg2
Donate some Ðoge? - DANGGG2z7sswjb76qbSCZpHhEJvRXN7oJe
1
8
Introduction
Craft++ is a Minecraft mod designed to enhance vanilla Minecraft without going overboard. It is designed to be minimally invasive and configurable to create a user experience like none other.
Quick Links
Pictures
Installer Interface:
Mod Reviews
By KreekCraft (first ever mod review!):
By PopularMMOs:
By DrPlayStationNation:
By Hades (Russian):
By ANTHONYcraft (Spanish):
By baastiZockt (German):
Features
Craft++ adds a multitude of features to enhance your world.
Craft++ is extremely configurable. Everything from enabling and disabling enchantments to automatic seed planting can be configured straight from the config GUI, accessible from the mods menu or the game menu. It is advised to delete your config file every time you update Craft++, for the configuration options may have changed.
The Craft++ installer only needs to be downloaded once. From there you can install any version of Craft++, even future versions from when the installer was released.
Downloads
For extra easy installation, download the installer from here, then run it. If you want to do it yourself, read on.
The newest versions of Craft++ are automatically built and compiled, courtesy of drone.io here. If you want the latest features as they are coded, look no further. In addition, it generates JavaDoc jar files if you would like to download them.
Source code can be found right here on Github. You can also find releases there if you are uncomfortable with the automatic daily builds. These releases are verified to be problem-free as much as possible.
Craft++ requires Java 8 to work.
FAQ
Q: It crashes.
A: First, delete the configuration file, which is located inside the config folder inside your .minecraft folder. If that does nothing, try removing any other mods one by one to see which one causes the crash. If it works, post the mod that it doesn't work with as well as the crash log. If it doesn't, just post the crash log and I will find a solution.
Q: Can I work with you on Craft++?
A: Due to bad experiences with this in the past, I am not open to this idea as of now. Maybe later.
Q: How did you learn to mod?
A: I taught myself Java and followed some Minecraft modding tutorials. A good way to learn by example is looking through my source code, available on GitHub.
Miscellaneous
I am the only coder of this mod. My mod uses the Anon10W1z license, included in the Github repository.
The JavaDoc is hosted right on Github here.
I am available on Reddit, the Minecraft Forge Forum, and the Minecraft Forum under the same username (Anon10W1z).
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Thanks! I'm glad I could please
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Binoculars are a piece of armor. Remove it from your head and you should be fine.
1
Rather than a map use a list of your own custom class (call it MoulderRecipe). MoulderRecipe should have the fields for the mold, material, and result.
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The best alternative could be WorldTickEvent, in it you can iterate over every block in every loaded chunk.
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This may seem random, but don't cave to the Java 7 users. Take advantage of Java 8, it's great! Java 7 is discontinued anyway.
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Oh that was actually by design. I'll add that to the description since it's not there already. Good catch
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Aww what a great idea!
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