• 1

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Thanks for the continuation. 1.8 is nice!
    Posted in: Minecraft Mods
  • 8

    posted a message on [1.10.2/1.9/1.8] [25,000+ Downloads] Craft++, a simple and unique vanilla-enhancing mod

    Introduction


    Craft++ is a Minecraft mod designed to enhance vanilla Minecraft without going overboard. It is designed to be minimally invasive and configurable to create a user experience like none other.


    Quick Links




    Pictures






























    Installer Interface:


    Mod Reviews



    By KreekCraft (first ever mod review!):


    By PopularMMOs:


    By DrPlayStationNation:


    By Hades (Russian):


    By ANTHONYcraft (Spanish):

    By baastiZockt (German):



    Features


    Craft++ adds a multitude of features to enhance your world.

      • Several new enchantments!
        • Nimble and Hops: These enchantments go on your boots, and can go all the way up to level 3. Each level adds a bit to your movement speed and jump height, respectively.
        • Vigor: Goes on your chestplate. It will grant the wearer a one heart max health increase per enchantment level, maximum of 3.
        • Veteran: Goes on your head, instantly increasing your knowledge! It will attract all experience orbs in a 32-block radius towards you!
        • Blazing: Automatically smelts everything the block drops. If you have fortune on your item, it will increase the stack size of the drops accordingly - but not for drops that are blocks themselves. It cannot be applied with Silk Touch, obviously. Only available at level 1.
        • Siphon: All mined block drops instantly go into your inventory! You won't have to deal with a pesky zombie or friend stealing your freshly-mined diamonds again! It is friendly with Silk Touch and Blazing.
        • Homing: Your arrows will aim right at your target. Level 1 works for entities 32 blocks away, level 2 works for entities 64 blocks away, and level 3 128 blocks away.

      • New items!
        • Dynamite: Simple throwable TNT! It is crafted out of a string on the top, a sand directly below that, and a piece of gunpowder below that and to the left. You can also dispense it out of a dispenser! It won't work when wet, either by rain or water. Credits to TooMuchTNT, made by MinecraftTNTstuff, for the texture.
        • Obsidian Boat: A boat for the nether: It works in lava, but not water. Be careful: it is hard to steer, and breaking it may lead to the loss of the boat if the item falls in lava. Craft it the same way you'd craft a boat, but with obsidian.
        • Fried Egg: Simply toss an egg in the furnace to produce it! It will heal 2.5 hunger bars.
        • Binocular Lens: A crafting ingredient for binoculars. See above for the crafting recipe picture.
        • Binoculars: A non-OP way to zoom! See above for the crafting recipe. The amount of zoom is configurable.

      • Storage blocks for flint, sugar, and charcoal. Charcoal blocks can be used like coal blocks, and sugar blocks fall like sand. Credits to Minestrappolation for the textures (IIRC).
      • Falling blocks such as sand, sugar, and gravel can be fired out of dispensers. Great for suffocation traps!
      • Enhanced mob drops!
        • Named mobs will drop their name tags.
        • Bats drop leather
        • Endermen drop their held blocks.
        • Creepers have a 1/10 chance of dropping a TNT block.
      • More realistic predator/prey relationships! When ocelots kill chickens, the chickens won't drop meat! Same for wolves and sheep!
      • Creepers and baby zombies burn in daylight. Wander far and near in comfort and safety!
      • Seeds will plant themselves after a (randomly-determined) couple of seconds delay. Farms can now be more easily automated!
      • Enhanced mob spawners!
        • When hovering over mob spawners with your mouse in creative mode, you can see the name of the mob it spawns.
        • They drop themselves when you use silk touch.
      • Crafting table changes!
        • 4 planks in a square yields a crafting pad, which is essentially a crafting table as an item that opens up on right click.
        • Craft a crafting pad on top of another plank to yield a crafting table.
        • You will get the Workbenching achievement upon crafting the crafting pad.
      • You can now place cactuses next to solid blocks.
      • Command blocks can be found in the redstone creative tab. Dragon eggs can be found in the decorations tab.
      • Buttons are named according to their material! (E.g. stone/wooden buttons)
      • Stone tools are crafted out of stone rather than cobblestone.
      • You only need 3, rather than 6, source blocks to craft stairs. They are still crafted in the same pattern.
      • Crafting buttons gives you 4 rather than 1.
      • Potion and enchantment level roman numerals now are localized up to level 255.
      • Tools can no longer be repaired by simply putting them together in a workbench. Use an anvil.
      • Wool can be back-crafted into 4 string.
      • Lastly, sand and clay fall just like sugar and sand!

    Craft++ is extremely configurable. Everything from enabling and disabling enchantments to automatic seed planting can be configured straight from the config GUI, accessible from the mods menu or the game menu. It is advised to delete your config file every time you update Craft++, for the configuration options may have changed.


    The Craft++ installer only needs to be downloaded once. From there you can install any version of Craft++, even future versions from when the installer was released.



    Downloads


    For extra easy installation, download the installer from here, then run it. If you want to do it yourself, read on.


    The newest versions of Craft++ are automatically built and compiled, courtesy of drone.io here. If you want the latest features as they are coded, look no further. In addition, it generates JavaDoc jar files if you would like to download them.


    Source code can be found right here on Github. You can also find releases there if you are uncomfortable with the automatic daily builds. These releases are verified to be problem-free as much as possible.


    Craft++ requires Java 8 to work.


    FAQ


    Q: It crashes.

    A: First, delete the configuration file, which is located inside the config folder inside your .minecraft folder. If that does nothing, try removing any other mods one by one to see which one causes the crash. If it works, post the mod that it doesn't work with as well as the crash log. If it doesn't, just post the crash log and I will find a solution.


    Q: Can I work with you on Craft++?

    A: Due to bad experiences with this in the past, I am not open to this idea as of now. Maybe later.


    Q: How did you learn to mod?

    A: I taught myself Java and followed some Minecraft modding tutorials. A good way to learn by example is looking through my source code, available on GitHub.


    Miscellaneous


    I am the only coder of this mod. My mod uses the Anon10W1z license, included in the Github repository.

    The JavaDoc is hosted right on Github here.

    I am available on Reddit, the Minecraft Forge Forum, and the Minecraft Forum under the same username (Anon10W1z).

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.10.2/1.9/1.8] [25,000+ Downloads] Craft++, a simple and unique vanilla-enhancing mod
    Quote from ChrisMusix»

    "Helmets"


    Ahh! So this is where the super orb magnet went! I had just upgraded to the latest, and noticed that the awesome pull for orbs wasn't working. You made it a playable feature!


    You go! :D


    Thanks! I'm glad I could please :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.10.2/1.9/1.8] [25,000+ Downloads] Craft++, a simple and unique vanilla-enhancing mod
    Quote from ChrisMusix»



    I guess I don't understand why you remove features like that when it's easy to configure how many bones get dropped. Let the users choose!


    edit - well that was harsh of me. I don't know if you ran into any problems with keeping the bone code in or not. But I know I liked having the animal drops because I don't always want to deal with skeletons. I may even have another mod doing it anyways.


    Also - I'm not sure if my Zoom mod is messing with the binoculars; when I use them (by right clicking) I get zoomed, but I don't know how to zoom back to normal. Even when I remove them from inventory, my zoom level stays zoomed in.


    Binoculars are a piece of armor. Remove it from your head and you should be fine.
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom Recipe list issue

    Rather than a map use a list of your own custom class (call it MoulderRecipe). MoulderRecipe should have the fields for the mold, material, and result.

    Posted in: Modification Development
  • 1

    posted a message on [redacted]

    The best alternative could be WorldTickEvent, in it you can iterate over every block in every loaded chunk.

    Posted in: Modification Development
  • 2

    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)
    Quote from Licoifi»

    new features used by our mod were made using features in java 8 to my understanding.


    This may seem random, but don't cave to the Java 7 users. Take advantage of Java 8, it's great! Java 7 is discontinued anyway.

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.10.2/1.9/1.8] [25,000+ Downloads] Craft++, a simple and unique vanilla-enhancing mod
    Quote from ChrisMusix»

    Just got 2.3.3 of the mod and it's great! Thanks for the hard work.


    Only problem is that I can not repair/combine tools. When I remove the mod .jar it works again. I don't know if it's a conflict with some other mod doing this.. I can send you a list or file if you need.


    -edit-


    Unless, of course, it's by design. I see the anvil still works for repairing (which is really more realistic). I like it!


    Oh that was actually by design. I'll add that to the description since it's not there already. Good catch ;)

    Posted in: Minecraft Mods
  • 1

    posted a message on Fragile Box Mod
    MCreator ;(
    Posted in: Minecraft Mods
  • To post a comment, please .