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    posted a message on Flamablility?
    Different things are easier to ignite or harder. Also some are destroyed by burning faster than others.

    In the minecraft wiki there is no table of flamible properties such as,"ignition easieness" or the "how fast it's destroyed by fire".

    Yet I've personally made an observation that wool is overall more flammable (both faster to ignite when exposed to fire or lava, and destroyed faster by burning; than wood is, at least oak wood).

    I hope that someone can find a table of flammability properties for me. It might help me design a fuse for TNT or something.

    There are many flammable materials, different colors of wool (color doesn't seem to affect it any), different types of wood, and also if the wood is like tree branches, or if the wood is planks, or what tree it's from, or even wooden slabs. Also there's leaves (as with wood, there are 4 different types of leaves).

    So basically there are many different block types that are flammable, and I would like to know the flammability constants of each. It could help me make "fire destructable" structures that burn just the way I want them to.

    The constants are basically:
    how fast it ignites when exposed to fire or lava

    and

    how fast it is destroyed when burning

    However I'm not sure if programmatically these are implemented as two separate constants that are specific to each material, or if they both calculated from one constant that is specific to each material.

    Whatever it is, I'd like someone (if this hasn't already been done) to do some reverse engineering, and see if they can figure out how flammability is implemented, and make me a table of flammability values that will show the flammability values for each flammable material.
    Posted in: Discussion
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    posted a message on How to put colored wool in superflat presets?
    Quote from ThatCephalopod

    Colored wool, an interesting subject. Each color of wool has the data value followed by a damage value. Lets say you wanted red wool. Red wool is id 35:14. Blue wool is 35:11. Have you tried putting those in, or do they not work?


    Thanks x 1000000!!!!!
    Posted in: Creative Mode
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    posted a message on How to put colored wool in superflat presets?
    Whenever I start a new world to build stuff in creative mode on in Minecraft, I start with a superflat world. I know I can set presets, for this, as sepcified in the preset code on the Minecraft wiki. However while the "block id" can be specified, extra block data can NOT be specified (at least if the wiki info is accurate). Unfortunately different colors of wool are not different by block ID. They are different by extra data associated with them. I would like to specify a layer of a superflat world preset to be red wool. Preset info seems to just expect Block ID to be used. So how do I supply this extra data in the preset info, so that I can set the color of the wool. Default color of wool is always White.

    Please help. Thanks.
    Posted in: Creative Mode
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