• 0

    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    yeah for some reason it appears a a malicious to some people and me.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.4] ►►►Ancient Shores◄◄◄ [Greylist, Classes, Jobs, Games, CTF, RP, Towns, Economy, Shops, NPCs Nether & End]
    Minecraft Username: linkmaster1995
    Age: 17
    Agree on that above rules: Yes
    Who is this server for? The community

    Minecraft Username: NeglectedSmile
    Age: 17
    Agree on that above rules: YES
    Who is this server for? The community
    this is for me and a friend yes be both read the rules :P
    Posted in: PC Servers
  • 0

    posted a message on mo creatures config multiplayer or multiplayer mob spawn mod? please help
    can someone tell me how to get a config for the new mo creatures mod for multiplayer i CANNOT find horses and i just want to spawn 2 in. ive spend like 2 days looking for horses. Or is there a mod for multiplayer that lets me spawn horses in?
    Posted in: Mods Discussion
  • 0

    posted a message on bukkit and multiplayer mods together?
    http://www.mcportcentral.co.za/index.php?topic=1152.msg6348#msg6348
    umm well i kinda found computer craft but his instructions on how to install arnt working any ideas?
    my responce:

    wait so all i do is put the extracted folder and the zip in my plugins for the server and then do the same for my client but put them in my mods folder cuz this doesnt work...?
    do i have to drag it all in the bin or something cuz alot of the mods im looking for have no installation help...
    Posted in: Legacy Support
  • 0

    posted a message on bukkit and multiplayer mods together?
    Im not sure were i would put this topic so ill put it here.
    Yes i have used bukkit and yes i have used normal modded and unmodded minecraft.
    my question is : Is there a software or a mod that let you use both bukkit and non-bukkit multiplayer mods on a server?
    ex. Using computercraft a non bukkit mod and runecraft a bukkit mod in the same server
    Posted in: Legacy Support
  • 0

    posted a message on can someone tell me about some good APIs?
    im looking for things like scotts tools shockahPI minecraftforge ect.
    Posted in: Mods Discussion
  • 0

    posted a message on Help understanding shockahpi pleaseee
    bump
    Posted in: Mods Discussion
  • 0

    posted a message on can someone tell me about some good APIs?
    im looking for some good APIs that will let me make tools and armor with ores being miend right and achivments
    Posted in: Mods Discussion
  • 0

    posted a message on Help understanding shockahpi pleaseee
    I tried using shockahpi in my mod but it always gave errors after i installed it correctly with my mod using fernflower i tried using his codes but it was always errors i know why it was all errors so could someone tell me the right codes and how to use it? also how to make tools with it?
    Posted in: Mods Discussion
  • 0

    posted a message on Need help With my ore not being mined right.
    bump
    Posted in: Mods Discussion
  • 0

    posted a message on Need help With my ore not being mined right.
    i have created my own classes so i dont have to edit any main ones but i guess i did something wrong. what confuses me is that my pickaxe will mine how i want it to and will mine the custom ores i have when i set it >= but it doesnt work but why when i have the ores set to 3 even wood can still mine it :/ but i only want diamond plus. yes i know that emerald = diamond in the codes. and no there isnt any recompile errors.if i have to add another class just tell me. i dont wanna have to add another mod to make this compatible unless its shockahpi but ive tried to learn to use that but it only gives me errors.
    package net.minecraft.src;
    
    public enum *******EnumToolMaterial {
    	WOOD("WOOD", 0, 0, 59, 2.0F, 0),
    	STONE("STONE", 1, 1, 131, 4.0F, 1),
    	IRON("IRON", 2, 2, 250, 6.0F, 2),
    	EMERALD("EMERALD", 3, 3, 1561, 8.0F, 3),
    	GOLD("GOLD", 4, 0, 32, 12.0F, 0),
    	******("******", 4, 4, 1732, 11.0F, 4);
    	
        
    
        private ******EnumToolMaterial(String s, int i, int j, int k, float f, int l) {
    //        super(s, i);
            harvestLevel = j;
            maxUses = k;
            efficiencyOnProperMaterial = f;
            damageVsEntity = l;
        }
    
        public int getMaxUses() {
            return maxUses;
        }
    
        public float getEfficiencyOnProperMaterial() {
            return efficiencyOnProperMaterial;
        }
    
        public int getDamageVsEntity() {
            return damageVsEntity;
        }
    
        public int getHarvestLevel() {
            return harvestLevel;
        }
    
        private final int harvestLevel;
        private final int maxUses;
        private final float efficiencyOnProperMaterial;
        private final int damageVsEntity;
        private static final ******EnumToolMaterial field_21209_j[]; /* synthetic field */
    
        static {
            field_21209_j = (new ******EnumToolMaterial[] {
               ******, WOOD, STONE, IRON, EMERALD, GOLD
            });
        }
    }

    mod
    package net.minecraft.src;
    import java.util.*;
    public class mod_****** extends BaseMod
    {
    	public static final Item ******Pick = new ******ItemPickaxe(2019,******EnumToolMaterial.******).setItemName("******Pick");	
            public static final Block ******Ore = new ******Ore(100, 0).setHardness(0.5F).setResistance(3.0F).setBlockName("******Ore");
    
            public mod_******()
            {
            	
    		
                    ModLoader.RegisterBlock(******Ore);
    				ModLoader.AddName(******Ore, "****** Ore");
    				
    				ModLoader.AddName(******Pick, "****** Pickaxe");
    			
    				
    				
    				
    				
    				
    				
    				
    				
    				
    				
    				
    ModLoader.AddSmelting(******Ore.blockID, new ItemStack(******, 1));
    				
    				
    ******Pick.iconIndex = ModLoader.addOverride("/gui/items.png","/******t/Items/******pick.png");
    				
    ******Ore.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/******/Blocks/******ore.png");
    				
    				
    			    ModLoader.AddRecipe(new ItemStack(******Pick,1),new Object[] {
    			            "XXX"," Y "," Y ",Character.valueOf('X'), ******,Character.valueOf('Y'),Item.stick
    			    });
    		
    				
    				
    			
    				
    				
    				
    				
    				
    				
    				
    		
    		
    		
    		
    		
    		
    		
    		
    		
    		
    		
            }	           
            
            
            
            public void GenerateSurface(World world, Random random, int i, int j)
            {
                for ( int a = 0; a < 50; a++ )
                {
                        int posX = i + random.nextInt(16);
                        int posY = random.nextInt(128);
                        int posZ = j + random.nextInt(16);
                        (new WorldGenMinable(******Ore.blockID, 15)).generate(world, random, posX, posY, posZ);
                
                }
            }
    
    			public String Version()
    				{
                    return "YOU'LL NEVER BE GOOD ENOUGH";
    				}
        }	

    itemtool
    package net.minecraft.src;
    
    public class ******ItemTool extends Item {
    
        protected ******ItemTool(int i, int j, ******EnumToolMaterial enumtoolmaterial, Block ablock[]) {
            super(i);
            efficiencyOnProperMaterial = 4F;
            toolMaterial = enumtoolmaterial;
            blocksEffectiveAgainst = ablock;
            maxStackSize = 1;
            setMaxDamage(enumtoolmaterial.getMaxUses());
            efficiencyOnProperMaterial = enumtoolmaterial.getEfficiencyOnProperMaterial();
            damageVsEntity = j + enumtoolmaterial.getDamageVsEntity();
        }
    
        public float getStrVsBlock(ItemStack itemstack, Block block) {
            for(int i = 0; i < blocksEffectiveAgainst.length; i++) {
                if(blocksEffectiveAgainst[i] == block) {
                    return efficiencyOnProperMaterial;
                }
            }
    
            return 1.0F;
        }
    
        public boolean hitEntity(ItemStack itemstack, EntityLiving entityliving, EntityLiving entityliving1) {
            itemstack.damageItem(2, entityliving1);
            return true;
        }
    
        public boolean onBlockDestroyed(ItemStack itemstack, int i, int j, int k, int l, EntityLiving entityliving) {
            itemstack.damageItem(1, entityliving);
            return true;
        }
    
        public int getDamageVsEntity(Entity entity) {
            return damageVsEntity;
        }
    
        public boolean isFull3D() {
            return true;
        }
    
        private Block blocksEffectiveAgainst[];
        private float efficiencyOnProperMaterial;
        private int damageVsEntity;
        protected ******EnumToolMaterial toolMaterial;
    }

    pickaxe
    package net.minecraft.src;
    
    public class ******ItemPickaxe extends ******ItemTool {
        protected******ItemPickaxe(int i, ******EnumToolMaterial enumtoolmaterial) {
            super(i, 2, enumtoolmaterial, blocksEffectiveAgainst);
        }
    
        public boolean canHarvestBlock(Block block) {
        	if(block == mod_******.******Ore) {
                return toolMaterial.getHarvestLevel() == 3;
            }
        	if(block == Block.obsidian) {
                return toolMaterial.getHarvestLevel() == 3;
            }
            if(block == Block.obsidian) {
                return toolMaterial.getHarvestLevel() == 3;
            }
            if(block == Block.blockDiamond || block == Block.oreDiamond) {
                return toolMaterial.getHarvestLevel() >= 2;
            }
            if(block == Block.blockGold || block == Block.oreGold) {
                return toolMaterial.getHarvestLevel() >= 2;
            }
            if(block == Block.blockSteel || block == Block.oreIron) {
                return toolMaterial.getHarvestLevel() >= 1;
            }
            if(block == Block.blockLapis || block == Block.oreLapis) {
                return toolMaterial.getHarvestLevel() >= 1;
            }
            if(block == Block.oreRedstone || block == Block.oreRedstoneGlowing) {
                return toolMaterial.getHarvestLevel() >= 2;
            }
            if(block.blockMaterial == Material.rock) {
                return true;
            }
            return block.blockMaterial == Material.iron;
        }
    
        private static Block blocksEffectiveAgainst[];
    
        static {
            blocksEffectiveAgainst = (new Block[] {
                Block.cobblestone, Block.stairDouble, Block.stairSingle, Block.stone, Block.sandStone, Block.cobblestoneMossy, Block.oreIron, Block.blockSteel, Block.oreCoal, Block.blockGold, 
                Block.oreGold, Block.oreDiamond, Block.blockDiamond, Block.ice, Block.netherrack, Block.oreLapis, Block.blockLapis, mod_******.******Ore
            });
        }
    }
    Posted in: Mods Discussion
  • 0

    posted a message on [Unanswered]Why isn't my ore being mined right?
    hmmm ok ill try it!
    Posted in: Mods Discussion
  • 0

    posted a message on Help!
    my question on this forum(close to top page)
    Posted in: Mods Discussion
  • 0

    posted a message on Help!
    i always check google first lol but im still waiting on an answer to mine
    Posted in: Mods Discussion
  • To post a comment, please .