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    posted a message on [1.15.2] Ruins (Structure Spawning System)

    Ok, Now I can have A sky Castle :D

    Posted in: Minecraft Mods
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    posted a message on [1.15.2] Ruins (Structure Spawning System)

    About 25, and I do see structures. I didn't specify, which I apologize for, but I wanted to raise the spawn rate of a sky castle. I am assuming that to make them generate you need to put it from "optional" to "Generic"


    Edit: Ok, reread your comment above, I know what to do now to add the sky castles! Thanks for helping me! Likes for you.


    But Is there a way to raise the spawn rate of JUST the sky castle? I would love to live in one :P

    Posted in: Minecraft Mods
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    posted a message on [1.15.2] Ruins (Structure Spawning System)

    Ok, but is it possible to raise the spawn rate? I literally don't see any anywhere.

    Thanks for you replying though :)

    Posted in: Minecraft Mods
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    posted a message on [1.15.2] Ruins (Structure Spawning System)

    Is there a way to make Sky castles spawn more? I searched lakes and oceans in hopes of finding one. I did find the Sky Castle thing in optional though, so Do I move it to which biome I want?

    Posted in: Minecraft Mods
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    posted a message on [1.15.2] Ruins (Structure Spawning System)

    So I got unknown command, so I will tell you how I did it. When I first downloaded I got a folder called "Ruins-1." I tested it, no structures. I then realized there was a "mods" folder in Ruins-1, and read the other things also with the Original folder, I put "mods" into my minecraft mod folder. (I renamed the Ruin mod folder to Ruins Mod because my mac didn't like two folders named "mods") Itested it, no structures.


    I now see inside the "mods" folder has the .jar file along with the resources folder which of these do I put in? I really feel stupid to not understand this :/


    EDIT: Tested with just the .jar and resources folder, and blocks spawn. Although the structure is weird....

    Posted in: Minecraft Mods
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    posted a message on [1.15.2] Ruins (Structure Spawning System)

    Hmmm.... I tried using this mod on a new world and it didn't spawn anything, and then I realized "oh, the mod wasn't the entire folder" so I read the insides of the folder and did what it says, tried a new world, with the same seed. I am right next to an ocean with a savanna and forest nearby, I expected to see a few of the sky castles on the ocean like it there was a ton for the youtuber Popularmmos, but I see none, + there was no ruins ANYWHERE. Could I get some help?

    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from HeartofDragons»

    Sooo... what happened with Reborn that made you decide to completely start over like this?


    I think the reason was it was just easier to start over on the original spider queen and update it, as that made a lot of people happy as they got wasps and stuff. Plus the forum was.... not in a great place. (Complaining, Arguing, and Demands)


    I am not a developer so this is not an official and may be incorrect.


    I still think it was for the better. It's a GREAT mod.

    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from wiccan1234»

    it was Maybe 30 blocks uneven terrain down then up and covered in webs


    Okay, then I think that is an issue.


    The recall rod on the forum says that it brings your mob friends and stuff too you, but saw only my one spider teleport to me.

    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from wiccan1234»

    a bug I think

    I saw one of my spiders just walk out of my cave home in broad daylight and away from its home torch thing


    It depends on how close you put it from the entrance? was it right next to it, or pretty far way?

    Posted in: Minecraft Mods
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    posted a message on How2Parkour - Parkour Map [1.8+] LEARN TO PARKOUR?!

    Geez, The ender parkour is SO HARD (I guess that's why it is in hard.) Any tips on how to do it?

    Posted in: Maps
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!

    Ok, so I tested this several times, and I think Humans rarely attack monsters besides wasps, and other bugs. They leave Creepers alone, and I think Zombies also. However, I do hear the occasional explosion, and rotten flesh on the ground, but sometimes they just skip them. I really want the humans to be the serial killers I know :3.


    P.S. I think it would be cool if the humans only spawned during the day, and "sleep" at night. And maybe this is too ridiculous, but maybe the uncommon hut or house with some humans inside. Great mod so far though :).

    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!

    Is this a factory?????????????

    http://media-minecraftforum.cursecdn.com/temporary-attachments/170/921/635721351799139259.png


    Another question is: How can I have my name implemented in the mod? I really want to kill my self :3





    EDIT: So I went in there, and I was disappointed. I think I was supposed to free a skeleton behind iron bars (dressed in red clothes, was at peace with skeletons), but he immediately tried to kill me, we both died in the end. I couldn't find any loot either. :C


    EDIT+: I did find loot. Btw there was no humans.


    On another note, I think spider queens are WAY too OP, you can't even touch them without a good chunk of health being lost. And they spawn in groups. I think they should have their own cave like "Oh, this is a spider queen cave." (maybe indicated my web) Sorry if I'm being too heavy on suggestions, it's just my mind is boiling with ideas (and slight anger towards the spider queens due to almost loosing my loot :C)

    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!
    Quote from Anakloumous»

    SUGGESTION TIME:


    FLY FARM: Wouldn't it be cool to use rotten flesh to lure flies, and then maybe flowers to breed.

    ...


    Addition on the fly farm, could you shift+right click to "grab" flies, and turn them into an item, or right click with a new cage item to "put" the fly in it. Then you can carry around a snack for later. You can right click the ground to place the fly or fly in cage.


    Just a thought :)

    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!

    Thanks WildBamaBoy for giving constructive criticism for my ideas! :D


    Although on the wiki thing it said ants are not hostile except when provoked, but then we got swarmed by them when we just saw the double ant hill, luckily the cave we were in had a river so they just plopped down and died. :/


    Also the friendly mobs are REALLY bad at following, they just sat there where they spawned, only the creeper and zombie helped in combat.

    Posted in: Minecraft Mods
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    posted a message on Spider Queen v1.1.0 - Spider queen is back, the way she should have been!

    Hello! So I have decided to let creepers be my friend, so they gave me a creeper bodyguard. It suffocated when it spawned in the top of a desert temple.


    R.I.P. Friendly Creeper


    Anyways could we have a GUI for reps, I would really really like that next update or so.

    Posted in: Minecraft Mods
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