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    posted a message on Genesis Mod - Prehistoric Dimension

    Il est naze x). Mais je m'améliore ;). Disons que le seul domaine où je suis bon, c'est en ce qui concerne les mobs (et la nourriture qu'ils droppent). Je fais des petites IA, je mets les sons, des petites animations (en cours d'apprentissage) et je gère leur spawn et leur bon fonctionnement. C'est tout xD. Mais c'est déjà pas mal ! Et j'ai vu que coté biome ça avait bien avancé.

    Le truc, c'est que j'aimerai savoir où vous en êtes ? Combien vous êtes ? Et pourquoi ça avance pas alors que ça fait vraiment de nombreuses années que vous en parlez :P


    Pour travailler sur un projet comme genesis il faut avoir un bon niveau. Nous avons commencé une réécriture avec la version 1.12.2. Il manque un programmeur pour progresser davantage.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension

    And I am coder ;) !

    Coder of entity, no block by cons, sorry. But I can maybe help you ?

    N'est-ce pas :3 ?

    J'ai l'impression de plus avancer en mod solo que la dizaine de team de "dinosaurs mod" qui a ouvert les yeux ces trois dernières années mdr !


    Hi, quel est votre niveau en programmation?
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension
    Quote from Glarnboudin»

    Have you thought about asking others for help, sir? You could probably get some eager helpers, given how well-made these models are?


    We need programmers, not modelers.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension

    Our new texturer is reworking all the textures of the mod so that they fit better with the default style! What do you think?

    Posted in: WIP Mods
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    posted a message on Genesis Mod - Looking guys to help us (dev, texturer, sound designer, modeler...)
    Quote from stylzm»

    Hi, I am very interested in this mod. Seems like a neat concept and something I would like to see in Minecraft. I could help do some textures (and maybe some simple block models) if you want.

    I could also help out with some atmospheric music, though most of the stuff I do is sample based.


    Quote from wickedcody123»

    im new to texure but i can help that and i have been planning on learning how to code mods if you want the help msg me or reply


    Show me examples of what you can do.
    Posted in: Requests / Ideas For Mods
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    posted a message on Genesis Mod - Looking guys to help us (dev, texturer, sound designer, modeler...)

    We are always looking for motivated people to help us.

    Posted in: Requests / Ideas For Mods
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    posted a message on Genesis Mod - Prehistoric Dimension

    As you could see on Twitter, we are looking for an experienced coder (multitasking or spec generation/animation mob) for the development of the mod.

    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension
    Quote from RafaelGK4»

    The mod is dead?? :(


    No, the mod isn't dead. We just need help (programmers) to progress faster.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension
    Quote from MechWarrior99»

    If you are looking for more programmers I would ask make a post on /r/ftb along with some of some info on the mod and some of the pictures from the mod. I don't want to see this mod die! :)


    Yes you can if you want.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension
    Quote from Ceetronn»

    Havent been on this mod for a while but... has there been any updates? Is the mod nearing a early/full release?


    We lack programmers and Paul seems very busy.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension
    Quote from ItsCorben»

    what is the maximum image size using gimp is it 64x64?


    we don't really need a model yet.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Prehistoric Dimension
    Quote from ItsCorben»

    agreed thats true. Also could you tell me what software you use to make textures? i cant find any.


    We use GIMP.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Looking guys to help us (dev, texturer, sound designer, modeler...)
    Quote from StonedCraft16»

    question what are meaning by MP? meaning Private Message on Minecraft Forums or you want me to email you let me know which one, i'm not noob at this stuff i'm just not a person that is an expert at shortcut texting. When I Private message you what information do I provide to you!


    you can send me example of textures and sounds by private message.
    Posted in: Requests / Ideas For Mods
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    posted a message on Genesis Mod - Prehistoric Dimension
    Quote from gigaspinorex»

    I think I found a good candidate for the swamp rainforest biome: ophiacodon (it lived through in the late carboniferous to early Permian) I think that since it most likely lived in very watery habitats it would be at least "good" at swimming and I imagine living a life style similar to that of a water monitor (semi aquatic but favoring land) and now onto a quick little thing to help you get an idea of this thing's purpose would be if it were added,

    as you walk through the murky waters of the swamp rainforest biome you scan ahead for horse-tails which would be a good place to find meganura and just one meganura could feed you for a while (can meganura be eaten?) and as you wade through the water you hear something splash into the water behind you you turn but see nothing but some floating plants you turn back to continue your hunt but then a ophiacodon lunges out of the water at you and drags you to your watery grave.


    Ophiacodon is a good idea, but if we add Eryops, they would be too similar. The same is true for Proterogyrinus.
    Posted in: WIP Mods
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    posted a message on Genesis Mod - Looking guys to help us (dev, texturer, sound designer, modeler...)
    Quote from StonedCraft16»

    Is this still open and available because if so then ill be interested into doing the texture and/or sounds. I hope these are open still.


    Yes, it's still open. You can contact me by mp.
    Posted in: Requests / Ideas For Mods
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