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    posted a message on SMP Server Directory
    Thanks for the great help, man.
    Posted in: Beta - Creative Mode Archived
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    posted a message on New Ores and Alloys
    Quote from megaman887 »
    dis is to complecatid for minecraft i think


    Minecraft needs complexity right now.

    I say "I'm all for it"
    :iapprove:
    Posted in: Suggestions
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    posted a message on Suggestion for Tiny Slimes
    Quote from Towel »
    All I have to say is: Yes.
    Posted in: Suggestions
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    posted a message on Branch Blocks
    Those blocks were always annoying to get to. Just out of reach.
    Posted in: Suggestions
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    posted a message on Spells
    Quote from DolphinTuna »
    The type of magic that may be introduced will not likely be attack spells, but enchantment and such.


    This^
    Posted in: Suggestions
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    posted a message on Lockable / Password chests.
    I wouldn't mind a key or password system.
    Posted in: Suggestions
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    posted a message on Clan warfare
    Clans? No, thank you....
    Posted in: Suggestions
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    posted a message on Laind claim idea
    I would just like someone to come and build/mine with me without having to worry about him going all "The shining" in my wooden house.
    Posted in: Suggestions
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    posted a message on Super enemy: Stalker
    While playing Minecraft alpha, I had an idea.

    What if there was a super enemy? Something to really be feared....

    Then I thought of the stalker.

    It only appears in dark places (like other enemies) but it never comes to the surface. You will only find it in caves. This beast is 3-4 blocks tall and 2-3 blocks wide. He would be rare to find. You would almost have to search for him. It would be black with red eyes (almost like the spider) and it would take half your health in one hit.

    Stalker:
    What he drops:
    He will drop randomized rare items upon death such as a saddle, gold, diamonds, or obsidian blocks.
    How to identify where he is:
    Since normal enemies get mossy cobblestone, what about red cobblestone to show that he is near?


    This will be almost like a boss enemy.

    So, what do you guys think?
    Posted in: Suggestions
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    posted a message on Alchemy
    Quote from Cyrix »
    Jesus Christ i would hate to turn this game into a buff-me-up game. No falling damage? Underwater breathing? Why dont we add in Dragons and machine guns too? I would like to hear notch's idea of Alchemy instead of someone who wants to make Minecraft into Runescape.


    By what some people are saying, he approves highly.
    Posted in: Suggestions
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    posted a message on Mobs Unite
    For the snakes, I think it would be cool to also find them in trees at night.

    For example: You hit the leaves of the trees and a snake drops out of the leaf block and you need to kill it or it will attack you.
    Posted in: Suggestions
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    posted a message on Compass
    A map would be nice also.
    Posted in: Suggestions
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    posted a message on Alchemy
    First stop: Alchemy

    Second Stop: Necromancy?...
    Posted in: Suggestions
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    posted a message on list of elements NEEDED for this to be a complete game
    I see someone brushed up on their Periodic table of Elements.
    Posted in: Suggestions
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    posted a message on Starter Kits
    Nothing is more satisfying than punching your first tree.
    Posted in: Suggestions
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