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    posted a message on Sky Conqueror (1.12 Update in progress!)

    Hello everyone. I am happy to announce that the 1.10 version is out, and you can download it here!

    Posted in: Maps
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    posted a message on [SURVIVAL][MODDED] Sky Conqueror 3.0

    Map download link is available once again.

    Posted in: Maps
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    posted a message on [SURVIVAL][MODDED] Sky Conqueror 3.0
    Quote from lnsane96»

    Hey, I've created a modpack with mods and the map already installed so for people who don't know how to install maps and mods will be easier to install:
    https://minecraft.curseforge.com/projects/sky-conqueror-3-pack


    Plus, I'm a big fan of Vanilla maps and I don't like too much mods, but this map and those mods really fit together.

    For tasks and challenges get some from the old map :P


    Awesome, thanks a lot for that! I'll make sure to give you credit.

    The map link will return, I just noticed I have a few stuff to fix.
    Posted in: Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)

    This is probably going to be my last post in this thread, as I have finished the map!

    You can download it in the new thread I created, here.


    DONE!

    Posted in: WIP Maps
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    posted a message on [SURVIVAL][MODDED] Sky Conqueror 3.0

    Note: This map was not originally created by me. The creator of this map was originally Ocomobockomo, and you can go find the original thread here, for older versions of the map: -Ocomobockomo's Thread-


    Hello Everybody!


    As I already mentioned, This map has been created by Ocomobockomo, and I personally used to play it a lot, and I enjoyed almost every second playing it. Unfortunately, the map has not recieved any updates since it's 2.3.0 version, for Minecraft 1.4 Pre Release. So I decided to go ahead and create a new, updated version of the map!

    The map requires the mods Tinkers' construct and railcraft, so it is for Minecraft 1.10.


    You are probably wondering what features await you in this new update. Here are a few features of the map:

    1. Temples and other structures to explore.

    2. Horses.

    3. All ores from Minecraft and the mods mentioned above.

    4. 11 whole new islands.

    5. Many changes to the old islands, including new caves and treasures.
    6. New and different arrangement of the islands.

    And more!


    RULES



    1. You may make a portal to the Nether on the FIRST ISLAND ONLY.

    2. You may play on any difficulty except peaceful.

    3. You may build or break blocks anywhere you want.

    4. Do not commit suicide.


    MAP SCREENSHOTS


    A few screenshots of some of the islands:

































    DOWNLOADS



    MODS DOWNLOAD LINKS

    Forge 12.18.2.2122

    Railcraft 10.1.2

    Mantle 1.1.5 (Tinkers' Construct requires it)

    Tinkers' Construct 2.6.5


    MAP DOWNLOAD LINK

    Sky Conqueror 3.0


    If you have any suggestions or feedback, feel free to write them down!

    I also intend to make a list of tasks or challenges, so if you want to contribute to it just pm me the task / challenge.


    Enjoy!

    Posted in: Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)
    Quote from lnsane96»

    I don't think is that hard upgrading it to 1.11


    And are mods recommended or required?


    I'm afraid the mods are required. You see, the whole point of the map is that each island has it's own ores, and if I was going to add more islands I needed more kinds of ores. And the map is in 1.10 simply because railcraft isn't updated to 1.11 as far as I know. However I do recommend downloading the mods, it is VERY simple and you don't need any knowledge of the mods to play the map.
    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)

    Hi everyone!

    I am almost finished with the map, and all that's left are a few final changes to the End dimension! I have decided there will be access to the rest of the End (all of the islands with the chorus plants and the End cities).

    I am soon going to post this map in a different section, since it is currently in WIP maps.

    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)

    Just a quick update:

    I have finished making all of the overworld islands, and I have already finished filling about half of the treasure chests (which takes longer than I expected, apparently).

    I have indeed changed many things in the original islands from previous versions, which now have completely new cave systems. Starting to work on the nether islands soon.


    P.S.

    Just in case you haven't noticed, the map will require railcraft and tinkers' construct to play. I have decided to add these mods because I find TC a very useful mod that is full of gadgets and has many possibilities, and Railcraft is added so the player could construct a sufficient transportation system that connects all of the islands.

    Also, there weren't enough ores in the game for all these new islands :P

    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)
    Quote from lnsane96»

    Like the idea to give an old player a new feeling

    Well, that's what this version is about!
    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)
    Quote from lnsane96»

    Awesome! Will you update older islands too?

    Well, I don't know if you can call it an update but I might change some things like the locations of treasures, locations of ores etc.
    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)

    Just added a bunch of new pictures of the islands again

    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)

    New picture in the 'Map Screenshots' section

    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)

    Hey this map still a thing?


    Yeah, sorry I haven't responded for two months but I am once again continuing the map.
    Posted in: WIP Maps
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    posted a message on [SURV] Sky Conqueror 3.0 (New modded 1.10 version!)

    Hello everyone, I have recently started working on the map again, just to let you know

    Posted in: WIP Maps
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    posted a message on Need help with ore veins.

    I found no mcedit filters that are able to do it, and I have 0 experience with writing filters... So I really need some help. You will get credit when I publish the map of course.

    Posted in: Maps Discussion
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