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    posted a message on Looking for a seed with ocean monument and witch hut

    Thank you, a seed i can remember...lol

    Posted in: Minecraft: Editions Seeds
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    posted a message on Looking for a seed with ocean monument and witch hut

    Title says it all, I've been searching seeds for day in creative and found only one with a witch hut, and none with ocean monument...any help would be appreciated..thank you..

    Posted in: Minecraft: Editions Seeds
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    posted a message on Bringing home the bacon

    Spawners are fixed for the most part, i had a skeleton spawner which is now a zombie spawner, and nothing spawns from it, i suspect it may be that wierd lighting glitch where everything is lit up.

    Posted in: MCPS3: Discussion
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    posted a message on console TU46 update bugs

    I've also had really weird glitched lighting, sometimes a places will fully light up suddenly, no shadows or anything, sometimes just apart of an area is effected, im wondering if its effecting mob spawning in dungeons and dark rooms...glitched lighting hasnt been fixed with the latest update 1.4


    Lighting is always glitched, doesn't seem intermittent..

    Posted in: MCPS3: Discussion
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    posted a message on Problem with blaze spawner..
    Its in the air, may want to use vines and buttons to stop the vines below the trapdoor to reset the fall incase you use two or more layers of portals... Beneath is a one block space, then one block deep waterflow
    You will need a looting sword to make this profitable, i will usually use controller 2 to log a second instance of myself that waits and let's them collect while controller 1 actually does whatever it is I do
    Posted in: MCPS3: Discussion
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    posted a message on Problem with blaze spawner..
    Make the portals in the overworld, pigmen spawn in the portals, use ladders or trap doors so the pigmen fall from the portal into a water flow that pushes them to an elevator which drops them to one HP
    Posted in: MCPS3: Discussion
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    posted a message on Problem with blaze spawner..
    Since update tu14 I think, pigman now spawn at nether portals, so my new gold farm is a bunch of nether portals over water that channels them to an elevator which drops them to one HP
    Posted in: MCPS3: Discussion
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    posted a message on Problem with blaze spawner..
    So maybe I need to flood the nether with lava again.... Did that a long time ago to make a pigman/gold farm.... Lol

    But my concern is that it was fine after the update, I was getting alot of blaze, but when I destroyed the other blaze spawner mine stopped spawning entirely...
    Posted in: MCPS3: Discussion
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    posted a message on Problem with blaze spawner..
    So I created a new world after the most recent update, I made a very resource and time consuming blaze xp farm. Later as I was looking for whither, i destroyed a different blaze spawner because the blaze outside are a nuisance. I return to my blaze xp farm only to find it is no longer spawning any blaze... I dont know what the problem is, should I strip it down and reset the nether? I would hate to do all that just to have to dig it out, and rebuild from scratch all over again... Any help would be appreciated... And i mean this thing doesn't spawn a single thing.
    Posted in: MCPS3: Discussion
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    posted a message on SO. MANY. VILLAGES.
    just bought minecraft for the PC, been playing it on PS3 for quite a while now, this will be my first seed, no time to check your undoubtedly cool video...as i am about to venture off into the world :-O
    Posted in: Seeds
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    posted a message on where are they ?
    What is the use of emeralds other than trading? Seems pointless to trade for something that can only be used to trade back...lol
    Posted in: MCPS3: Discussion
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    posted a message on TU17 (Patch 1.07) What it does.
    There is also an option on title screen to press square to load ps vita save

    BTW, thank you was hoping for a change log on here but didn't see one yesterday.. .
    Posted in: MCPS3: Recent & Upcoming Updates
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    posted a message on need help in finding triple mob spawner seed
    i do that too, go in creative, use xray by going underground, place two glowstones above me and throw ender eye into it..while in xray i search for spawners and write the coordinates...i go through the whole map doing this, then when i find the spawners, i create a new world using the same seed and make my way to the spawners
    Posted in: Minecraft: Editions Seeds
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    posted a message on Randoms joining my world
    there is a setting to allow friends of friends to join, uncheck that box and you should be good to go, there is another box that allows other players to build, can uncheck that too
    Posted in: MCPS3: Discussion
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    posted a message on No villages
    Quote from Carlisle_son

    Just create worlds in creative over and over fly around check the plains and deserts and if there are villages re-do seed in survival.


    i always do this, there is alot of seeds that have no villages, it is quite common, i always fly over in creative, if it looks good, i go underground looking for spawners, then when i know where everything is i restart the seed in survival
    Posted in: Legacy Console Support
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