• 0

    posted a message on What are your oppinions on the most recent forum change?
    I don't like it. I don't like it at all. Usually I don't have a problem when a site moves to a new layout- I was all for it when Youtube updated, for instance. But this...this is bad. It's a step backwards. Even if you could get over the looks, it's slow and counter-intuitive. I don't think I will be able to get used to this one. I've only been on here for a bit, reading through this thread, and my eyes hurt. Literally- they're beginning to water as I write this, mainly because I'm focusing on such a small, bright area. This is not good.

    And why, for the love of God, would you get rid of the BBCode edit buttons? They were one of my favorite features. And now "rich text"? Please. This makes things harder, not easier, imo.

    I could go on- about the text size, the unnecessary spacing, the plain ugly black bar at the top, and the fact that nothing matches (some things are too round, others too square; the text is a range of sizes; the colors are terrible)- but I'll stop. No one wants to read that anyway. Honestly, though, this is really frustrating.
    Posted in: Forum Discussion & Info
  • 0

    posted a message on NPC Villagers: Love 'em or hate 'em
    I don't like them, mainly because they are so ugly. They don't fit in; they feel like a joke. You can't even reskin them properly. I'd like them a lot better if they were, say, pigmen.
    Posted in: Survival Mode
  • 0

    posted a message on [Creation] An epic tree house
    Looks amazing :D Nice job!
    Posted in: Maps
  • 0

    posted a message on [16x16][1.1] Not-Sure-What-to-Call-It Craft (WIP)
    This pack looks good, and I think it has potential. :) May I give you a few words of advice? I recommend that you work on tiling, color and a theme. Tiling refers to how well the blocks blend together- whether you can see the "seams" of the textures. If you look at your grass or dirt, for example, you can clearly see the edges of the textures. As for color- try using a unique palette as opposed to the default one. Don't use 100% grayscale for things like stone. Finally, find a theme to use. This will make your pack stand out from the rest and help you find a fitting name.

    I hope this helps a bit. Good luck with the pack! :)
    Posted in: Resource Packs
  • 0

    posted a message on Invisibility potions!!
    There were several potions created during the cauldron brewing development stage that were lost in the transition to the brewing stand system. Invisibility, blindness, and nausea were some I believe. I think they should all be brought back.
    Posted in: Suggestions
  • 0

    posted a message on [TIP] Test Checklist
    Thank you for this, it's very helpful. :) Bumping so more people can see.
    Posted in: Maps
  • 0

    posted a message on Request for an edited map
    Done :D Look at the screenshots and tell me if you'd like anything changed before I put the download up. And if you tell me a seed you'd like to use, I can move the valley into that world.



    Posted in: Maps
  • 0

    posted a message on Request for an edited map
    How does this look so far? (The mountains and such are sand now, but will be converted to stone and grass soon.)
    http://i.imgur.com/6YUkb.jpg
    http://i.imgur.com/S2d4R.jpg
    EDIT: Changed images to links.
    Posted in: Maps
  • 0

    posted a message on Request for an edited map
    Quote from penguin388

    Whatever is easier, If I have to I can just use SPC to edit some in.

    Mmkay. I'll get to work. I'll make it on a flat map. We can then export that to any other world you'd like with MCEDit.
    Posted in: Maps
  • 0

    posted a message on Request for an edited map
    Oh, forgot to ask. Is a flat map okay, or would you like natural terrain around?
    Posted in: Maps
  • 0

    posted a message on Spawner eggs used to craft monster spawners
    Yes to the Creative suggestions.
    No to the Survival suggestion of crafting spawners. It would be abused.
    Posted in: Suggestions
  • 0

    posted a message on Request for an edited map
    I think I could help you. I'm experienced with both WorldEdit and MCEdit. (I've never used VoxelSniper, but I'm sure I could pick it up very quickly.) Were you planning on doing this on a server, or in singleplayer?
    Posted in: Maps
  • 0

    posted a message on they should add bigger and better boats.
    Quote from Mulan15262

    How about just adding something like the zeppelin mod into minecraft.


    I second this. The Zeppelin mod is amazing, and something like that would fit perfectly into the game. It adds a lot of possibilities in a single concept.
    Posted in: Suggestions
  • 0

    posted a message on [Contest] Pixel Art Challenge
    I was going to enter this, but then I saw how epic everyone else's textures were :tongue.gif: The entries look amazing- can't wait to see the results :]
    Posted in: Resource Packs
  • 0

    posted a message on What's Vanilla Survival? :L
    Quote from qNxX

    And without texture packs.

    Not necessarily.
    Posted in: Survival Mode
  • To post a comment, please or register a new account.