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    posted a message on The 1.17 Mess
    Quote from Anarak123»

    They've finally bitten-off more than they can chew.

    Has anyone seen an explanation from Jeb, et al?
    I would love to see a statement like, "It seemed like extended worlds was a good idea, but..." But what?


    Notice the first time a snapshot has taken back its promise.

    I would think that this unprecedented event would cause some explanation from Mojang, but nope. Buyer Beware is all that's left.


    This honestly kinda seems like baiting. They gave us an explanation over on their youtube channel. Personally I'm fine with waiting for the next part of the update, it just shows that they don't want to release something half-baked. I feel like the only reason they didn't push back the entire update is because the community would've lost it.

    Posted in: Recent Updates and Snapshots
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    posted a message on I don't mean to be that guy...
    Quote from Gojak»

    ...but what should I be doing? Please don't take this as a negative post toward the game. I only recently got it, and I really don't know what to do. I would really appreciate some tips or guidance.


    Things I have done so far:

    I've build a small wooden starter house. It has a bed, a crafting table, and a furnace. I fenced in a small lawn. I was told this helps keep monster out and when you get animals you keep them there or something. Anyway, I've also planted a small garden. Not sure what's growing though, except I know I planted three pumpkin seeds. I have stone tools, and I guess I'm supposed to go find some iron now. Guides say it can be found below z-58, but I haven't found any in the mine I dug (think it might be time to look elsewhere). I do have a ton of cobblestone now, though. So yeah, suggestions?


    You're literally in a giant sandbox, you can do whatever you think of, but if you really want some advice, I would farm animals, find some villages, create an enchanting table, go to the nether to find blazes and nether warts, kill endermen to get their eyes, combine the eyes with the blaze powder from the nether and travel to The End. And of course, build a huge base with a storage area, a smelting area, a nice bedroom, an area for my farms which I can automate later on with redstone. If you're struggling when building I recommend checking out Grians build school videos on Youtube for some inspiration and tips as well as experimenting building in a creative world.

    Posted in: Discussion
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    posted a message on Discussion - Is Minecraft hard to learn?
    Quote from Joey_San»

    I was also among the players who started playing Minecraft without having any knowledge of the game from the Wiki or other means, mostly because I didn't even know such a thing existed. And I would say that a lot of the mistakes I made early on would have been avoided had I read the Wiki in that case! However, that's part of the fun for me. As leangreen and others have noted, part of the enjoyment is figuring out how the game is played (much like any other game really). That's one of the things I miss, in fact. At this point, I know everything I need to know about how to play this game, and that has shifted my focus as to what I'm trying to achieve in it. But I miss the "training wheels phase," so to speak, in which I spent a lot of time discovering all the many aspects of the game that exist for us to enjoy. This is partly why I do not update to the newest version right away - I still want to keep this feeling as much as I can without sacrificing the projects I am already doing.


    For example, I didn't even know fishing was a thing for at least the first four months I played. Oh, how that would have helped me earlier.


    I miss those first few months of my first world. Back when I thought Herobrine and Israphel were real. I think that's just it though. The game felt mysterious for a lot of us, especially for those who went in blind, but that's what gave the game charm. You could argue it's lost some of it, but it's still there. Imagine this, you're a new player, you just bought the game today, you start a new world, going in completely blind, and you find a broken nether portal. You would probably be kinda confused. The same could go for the strongholds and the ocean monuments.

    Posted in: Survival Mode
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    posted a message on Discussion - Is Minecraft hard to learn?

    Is Minecraft a hard game to learn?


    In my opinion the game is very complicated and hard to learn

    There are so many different things people who play it have to learn, at least in survival mode. farming, hunting, fishing, potion brewing, animal breeding, crafting, fighting monsters, writing in book items, using maps, dying armor, making fireworks, putting patterns on banners (which itself has a huge list of crafting recipes in order to allow people a lot of freedom in what they can put on their banners), mining, architecture in designing the building, knowledge of how to make simulated electronics with redstone, and the list goes on and on and on


    I'm glad that there is at least a recipe book which makes it easier for new players.


    IMO Minecraft is a pretty hard game to learn, 10 years ago, it was even harder. Before Minecraft entered the beta, items didn't have names, which meant players had to figure out what items were. Also, back then there weren't as many resources as there are today, 2011 was a simpler time. I remember I learned the basics of the game by watching tutorials on the old Minecraft website and by watching the first Yogscast survival series. The game has gotten easier over time. People started to create more tutorials on how to survive, build and create redstone machinery. Of course there's also the recipe book added a few years ago, which helps new player learn how to craft new blocks or items.

    Posted in: Survival Mode
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    posted a message on Is 8 GB of RAM enough to play Minecraft?

    I´ve been using the same laptop for 8 years but recently I managed to save up enough money for an actual PC. I´m planning on getting a PC with 8 GB of RAM and an AMD Ryzen 3 2200g, is this build good enough to play Minecraft and have Discord open? My standards are pretty low, my laptop was nearly 9 years old and it only had 4 GB of RAM.

    Posted in: Hardware & Software Support
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    posted a message on Are Beds Overpowered?
    Quote from Agtrigormortis»

    But making monsters spawn just for having a bed next to a wall would ruin a lot of peoples houses by spawning Creepers inside them, according to your description, since even with lighting there would be a mechanic involving beds "too close to walls". This isn't an improvement, it is destroying people's work. Surely if you've taken the time to illuminate housing properly it should be rewarded by no monster spawns inside it under any circumstance?


    dark blocks outside could have monster spawns yes, this is acceptable, or having monsters wake players up during the night if they have failed to light their bases up properly (above 7 in all adjacent floor surfaces) or if they haven't placed gates in front of wooden doors to stop zombies from getting in.


    I didn't suggest we should implement the "too close to the wall" problem, I should've been more clear. I think players waking up in the middle of the night because they didn't properly light up their base could work to balance beds. You would have to make sure their are no blocks with a light level of 6 or lower.

    Posted in: Suggestions
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    posted a message on Lore of my five years old large biomes survival world

    First off, WOW! This is amazing. I've never been good at big building projects even though I've been playing for nearly 9 years now. Thanks for inspiring me! ^_^

    Posted in: Discussion
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    posted a message on Are Beds Overpowered?

    Way back, around 2011 I believe, beds were a lot more difficult to use than they are now. Back then, if you slept in a dark room or area, you would wake up in the middle of the night and get attacked by monsters (I remember laughing my head off whenever this happened to the Yogscast). You also couldn't place a bed close to a wall, doing so would also spawn monsters and wake you up, not sure if this one was intentional, but maybe we could have one of these old features back in the game? A lot of the times whenever I'm exploring, I tend to sleep in the middle of a dark forest and just skip the night, but if the old sleeping rules were implemented back in the game, this wouldn't be possible anymore. Perhaps the bed would have to check a certain area around it. If there are a lot of dark blocks near it, monsters would have a higher chance of waking you up in the middle of the night, making skipping the night while exploring a lot more difficult.

    Posted in: Suggestions
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    posted a message on All new end respawn divice.
    Quote from Endermage77»

    I think that the current respawn anchor is a bit underutilized in its current form. It would be cool to expand its capabilities by letting it function in any dimension by stuffing dimension-appropriate materials into it. The nether requires glowstone, but the end for example could take ender pearls or chorus fruit.


    I like this idea. I prefer this rather than having an entirely new block that takes way too many resources to even use.

    Posted in: Suggestions
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    posted a message on Microsoft's recent move with the account migration PROVES they want to merge Bedrock & Java

    I don't think Mojang will kill JE. Not only is it a terrible move but it wouldn't even make sense since it's the most popular version. Everyone is just paranoid. This is starting to remind me of the days back when Microsoft bought Mojang, imo not much even changed. I really don't understand why people are so paranoid and why people insist on spreading false fear when the migration hasn't even happened yet.

    Posted in: Discussion
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