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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from MisterFiber

    You forgot Forge.

    I just tried installing again with forge. It worked perfectly. Thank you for making such an amazing mod for all of us to enjoy. I LOVE YOU AND WANT YOU INSIDE ME.
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from MisterFiber

    You forgot Forge.

    Oh wow, derp :/. I don't know how I missed that. Thank you!
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    I am having installation problems. I installed modloader, toomanyitems, and this mod (in that order) and i got a short flash of the Mojang sign, then a black screen. I deleted the Meta-inf folder. I installed each mod correctly. Any help you can give me?
    Posted in: Minecraft Mods
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    posted a message on [1.2.3] CreativeList [v1.9.2]
    The GUI looks great. It is smooth, clean, original, and cool. I like the whole mod.
    Posted in: Minecraft Mods
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    posted a message on [Modloader]How to make a minecraft mob![MC1.1.0]
    Quote from dsdsds123100

    is this for minecraft 1.1

    No. It says [MC1.1.0] for no reason what so ever.
    Posted in: Tutorials
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    posted a message on [1.1.0] [WIP] Moar Items [v0.2] - IDEAS WANTED!
    Quote from micdoodle8

    Well Mithril first appeared in Lord of the Rings and has been added to many games since then, I based it off LoTR and Runescape. And thanks :smile.gif:

    Oh ok. I haven't heard it in many games myself. Thank you so much for the tutorials!
    Posted in: WIP Mods
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    posted a message on [MOD] Crabs!! (Beta 1.5_01) Version 1.1 :Red Crabs
    Quote from Equeon

    Adding banner now :biggrin.gif:
    Might I suggest...

    1. A smaller picture or model for the small crab, looks a bit strange as it's the same size as its giant version!
    2. Various species of crabs:










    3. Various colors of crabs
    4. Perhaps even more size variants: Monster, Giant, Huge, Big, Normal, Small, Tiny.

    This is the first time I have seen non-minecraft pictures on the forums. My life is complete now.
    Posted in: Minecraft Mods
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    posted a message on [1.1.0] [WIP] Moar Items [v0.2] - IDEAS WANTED!
    I have a question... Is the Mithril based off of the game Patapon? If not, it is a really cool 2-D action game for the PSP. Also, nice job on the mods!
    Posted in: WIP Mods
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    posted a message on Bring Back Beaches!
    I think the majority of players noticed. I really liked the beaches before, especially the gravel ones. /signedI think the majority of players noticed. I really liked the beaches before, especially the gravel ones. /signed
    Posted in: Suggestions
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    posted a message on [Modloader]How to make a minecraft mob![MC1.1.0]
    Quote from Wouter10123

    It doesn't matter where you put it, as long as it's within the .jar and you've defined the path correctly in the code. If you put in /mob/YOURMOB.png, you'd put that in your code.

    Ok, I see what you mean. Thank you!
    Posted in: Tutorials
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    posted a message on [1.2.5] [v4.1] Diamond Gun Mod
    Quote from TehAnon

    I am trying to keep it small cus I figured that I was gonna get accused of that lol.

    Yeah if you keep it small it will be a big gun mod.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] [v4.1] Diamond Gun Mod
    I recommend you keep the mod small. Just the shotgun, one or two rifles, some pistols and maybe a few others. If you make the whole shabang people will think you are trying to compete with SDK's gun mod. Don't make it too complicated. I will download for simplicity and awesomeness. Good job.
    Posted in: Minecraft Mods
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    posted a message on Biome Affects??
    Ok, my idea is rather simple. Say your in a snow biome and you haven't been in shelter for a couple Mincraft days, what if the game counted this amount of time and started adding certain affects. In the snow biome you would develop hypothermia and frostbite. The game would add symptoms of these illnesses after so many days. The desert biome would render false pictures of forests and lakes/rivers. Your hunger bar would go down slightly faster (applies to all biomes). In the jungle you would get poisoned from the bugs that live in the biome, you could even slow down in speed because of the wild plants like poison ivy that give you massive rashes. In the forest biome, when you spend too long in the dark the game would render false pictures of creepers, like a fear element (would be very subtle). In the mountain biome your speed would gradually get slower from your muscles getting cramped from climbing. This might be a stretch, but you could have something like the AUX POWER bar in Half Life 2. It would be used for tiredness, if you stop for a couple seconds it recharges. If you are indoors it recharges really fast. It would make the game realistic. Any comments/support is appreciated. Maybe a mod I can make :smile.gif:
    Posted in: Suggestions
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    posted a message on 9 biome suggestions (pictures)
    Quote from LupusX

    Notice the difference between idea and suggestions. Some of these biomes have been suggested several times before, so it's obviously not my idea, I just put some effort in presenting them visually.



    In some cases, I repainted the terrain.png file and found a ingame landscape which I slightly shaped to fit my biome. But sometimes I simply used photoshop, like on the Frost biome to illustrate my suggestion in the best way.
    Leaves are extremely hard to control, therefore I used PS to get the colour I wanted.

    Well, i have to say, you are one skilled imaging editor. And I support your idea :smile.gif:
    Posted in: Suggestions
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    posted a message on 9 biome suggestions (pictures)
    You guys are probably wondering how he did the pictures... HACKS
    Posted in: Suggestions
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