• 0

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Violet_Wyvern»

    The reason why these mobs were not in first page is obvious:

    Undeads are very popular in other mods that add mobs, The undeads such as Grim Reaper, Lich, Necromancers... are very common around these mods.

    Hydra was appeared at Twilight Forest mod, And it also has unique AI and spacial attack move.

    Wendigo is appeared at Mowzie's mobs mod, Named Frostmaw, Both these are almost same design and ability (Strong health, freezes you to death)

    Vampires and Werewolves are now already has there own mods...(See Vampirism mod and Howling moon mod)

    Ghosts we're also very popular in other mods, But in my options, it can been tweak for more ability to make it unique (Such as no clipping like Vex, And can only been harmed with spacial weapons or spacial ways)

    The only possable is for Automations, Automations can be small as ocelots or big as Iron golems, and like Iron golems, there're tough, tanky and powerful, And didn't affect with hunger, poison or wither (since there's kind of robots)....

    No, they werent up there because we lost access to the account :P

    Posted in: Minecraft Mods
  • 0

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    UPDATE 1.5.0 RELEASED
    NEEDS LLIBRARY 1.7.14: https://minecraft.curseforge.com/projects/llibrary/files/2573032
    DOWNLOAD AT:
    https://minecraft.curseforge.com/projects/ice-and-fire-dragons-in-a-whole-new-light/files/2573041
    WARNING: -Update your optifine version to atleast D3 before playing. Otherwise some items will be invisible. -Update LLibrary to 1.7.14 or higher to decrease memory usage
    -As of Thaumcraft-1.12.2-6.1.BETA16, thaumcraft assigns extra values to vanilla tamable mobs. This will crash servers that use both Ice and Fire and Thaumcraft. I’ve already opened this issue with Azanor(https://github.com/Azanor/thaumcraft-beta/issues/1017). Ice and Fire and Thaumcraft BETA16 should be safe when not playing on a server.
    CHANGELOG:
    CHANGELOG:
    -Added Cockatrices. These chicken-lizard hybrids kill with their withering stare and can be tamed and even hatched to create worthy companions or guards. -Added Stymphalian Birds. These metal birds patrol swamps in large flocks and shoot sharpened feathers at anyone that comes near. Killing one will disperse the flock. -Added Trolls. These hulking monsters live underground and smash their enemies to bits with massive weapons. Killing one can yield powerful weapons or hides to create protective armor. -All items, block, and mobs have thaumcraft aspects -Two new thaumcraft aspects for mythical animals and dragons -Config can be edited in game now and actually works -Shift clicking a dragon or hippogryph with a dragon staff or stick respectively will set its “home” to the current position. Flying creatures will stay in the general location. -Shiny scales now use the brewing stand to create. -Dragons will not leave their roosts/caves when flying. -Dragons can “dig” when stuck by deleting blocks in their way. This is configurable -Added config to stop the console spam caused by cascadingWorldGen for this mod. On by default -Fixed GarbageCollector lag from rendering dragons and hippogryphs -sirens should actually work now -Tamed dragons will not target Milleniare, MCA, or Minecolonies villagers -Tamed dragons will not attack mobs with the same owner -Ice dragons now freeze their prey into blocks of ice. -Ice dragons are just as hostile as fire dragons. -Ice dragon skeletons generate in cold biomes now -Dragons and death worms are slower by default -Pixies Jars are now a light source. -fixed pixie jars not working on servers -Nerfed death worm attacks and health -Fixed step assist for mounts being broken -Fixed not being able to capture pixies in jars -Fix siren island generation freezing game -Ice spikes are craftable and can be destroyed -Dragon fire/ice will not replace gravestones from other mods -Lecterns will not delete items inside when broken -Fix hippogryph and hippocampus inventories shift-clicking items into oblivion -Witherbones now use boneWithered in ore dictionary -Fix dragon health being reset each feeding -Time it takes for dragon eggs to hatch is configurable. -fixed fire dragons spawning in cold biomes -config for siren shader -fix gorgon temples not spawning -fix gorgon temples spawning in random positions -gorgon temples, siren islands, hippocampi, dragon roosts, dragon caves, cyclops caves, death worms, and dragon skeletons are rarer by default -fixed dragons eating food forever -added config for pixies stealing items -fixed deathworm not digging in soul sand -death worm obeys mobGriefing now -fixed dragon skull lag -fixed snow villagers wanting 3 shovels for 1 sapphire -Dragon armor now requires scales to repair -Dragon armor now renders properly on an armor stand -fixed death worm making sand particles in red sand -fixed flying mobs not flying when below the world -fixed mobs hating dragon skeletons -Fixed secret death worm growing bug -Fixed rainbow hippocampus changing the color of armor and saddle -Fixed dragon flute not working over large distances -Fixed dragon eggs having old GoT texture -Ice dragon blood sword now freezes entities -Fixed hippocampus being tamed by default -Fixed pixie jars rendering bizarrely -Fixed stone statues not having a correct entity name -Fixed stone statues despawning -Fixed dragons attacking dragon skulls -fixed sirens jumping 8 blocks in the air -fixed bestiary mispeling of there -Sirens no longer spawn in cold biomes -Hatched dragons now tame to the user that placed the egg, not the closest user -fixed hippogryph eggs only being black -fixed baby deathworms being rideable -entities added by this mod only receive 1, not 3, updates per tick -Fixed pixies not teleporting to flying players -fixed random debug print outs -Added spawn check chance configs: these decrease the amount of certain mobs -Made swimming AI less erratic -Fixed fire dragon explosion crash


    Posted in: Minecraft Mods
  • 1

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    VERSION 1.4.0 for 1.12.2 HAS BEEN RELEASED
    Changelog:
    1.4.0 Changelog:
    -Added Sirens, a new creature that spawns in oceans. Many are lured to their deaths by their beautiful songs and appearance, craft earplugs as protection!
    -Added Hippocampus, a new creature that spawns in oceans. They are passive and tamed with sea sponges. They make very good aquatic mounts!
    -Added Death Worms, a new creature that spawns in deserts. Ambush predators that will strike fear in every desert dweller.
    -Sapphire ore is now smeltable
    -Sapphire ore now drops XP when mined
    -Fixed sapphire not being compatible with fortune enchant
    -Fixed dragon skulls moving randomly
    -Strengthened dragon armor
    -Fixed Gorgon Head player cast to Zombie crash
    -Cut down on cascading world lab by translating stuctures to be centered in chunks. Will still occur for village and cave generation, however.
    -Fixed pixie hovels crashing the game
    -Fixed dragons griefing when disabled in config
    -Fixed glacier biome weight config
    -Added a config option for glacier biomes
    -Added a config option to disable custom main menu
    -Fixed crash with MistyWorld mod
    -Made dragon roars louder
    -Ice dragon missing sound issue fixed
    -Ice dragons can roar again
    -Fixed nametags on hippogryphs not working
    -Fixed pixies not dropping held item when captured
    -Fixed dragons using “Shake Prey” attack through walls
    -Fixed ice dragons attacking skeletons
    -Fixed stone creatures still being controllable
    -Fixed dragon eggs not producing dragons
    -Cyclops are not undead mobs
    -Fixed stone dragons from roaring
    -Fixed blind cyclops turned to stone
    -Dragons won’t use “Tackle” attack unless prey is out in the open
    -Fixed tamed pixies stealing items
    -doubled base dragon flute range
    -fixed multiple hippogryph armor being equipped
    -fixed baby dragons fighting
    -Cyclops can only be blinded by arrows now
    -Fixed gorgons spawning at half health
    -Fixed silver tools not using stickWood
    -Fixed dragons not eating animania foods
    -Fixed tinker’s construct pickaxes not mining statues
    -Fixed cyclops not spawning
    -Fixed eggs not making hatching noises when hatching
    -Fixed riding baby hippogryphs
    -Updated Portuguese translations
    -Updated Chinese translations


    Requires LLibrary 1.7.9 for 1.12.2.

    Posted in: Minecraft Mods
  • 1

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    I cant edit the main post anymore due to MCF's stupid merger policy with twich.




    -Updated to 1.12.2, please use Llibrary 1.7.7 or newer


    -New Dragon Models


    -New Dragon Textures


    -All dragon animations have been redone. Animations are now handled by loading up tabula files, which can be edited by resource packs.


    -New dragon walk and flight cycles


    -Dragon sitting pose


    -Dragons can now roar, this attack causes weakness potion effect on their prey


    -New dragon attack: wing blast. The dragon can knock back its prey by flapping its wings


    -New dragon flying noises


    -Ice dragon breath isn’t just missing textures now


    -Dragons can now breed again, using the frost lily mixture/fire lily mixture respectively


    -Dragon armor no longer lags the game to a halt


    -Hippogryphs now spawn using forge’s biome dictionary rather than hard coded biomes


    -Fixed fire dragons spawning in cold biomes


    -fixed pixies crashing the game


    -Dragons should no longer break bedrock with their structures


    -Dragons will now eat animania animals. Watch out piggies!


    -Dragon eggs now spawn in all egg colors


    -Dragon hitboxes do not grow exponentially large with no control now


    -Arrows can hurt dragons again


    -New dragon attack: tackle! When in the air, the dragon will bring out its claws and come crashing down to earth above its prey.


    -Dragonscale armor can now be repaired


    -Wether dragons can despawn is configurable


    -Dragons should no longer self-harm when attacking prey


    -Dragons can now target prey while flying


    -wild dragons are bloodthirsty and constantly angry now


    -dragons should not shy away from conflict


    -Added Dragon Nest block, created by female dragons before laying eggs


    -Dragon tails now have delayed body movement


    -Doubled dragon search limit for prey, they can now see you twice as far away


    -Dragon search limit is now configurable


    -Fixed ice dragon eggs hatching when on fire


    -Dragons are less picky about their food


    -New mob: the Cyclops! More info available in the in-game guide, the bestiary.


    -Cyclopes spawn on beaches in large sea-cave structures


    -Cyclopes have 3 unique attacks and herd sheep, including those from Animania and Twilight Forest


    -Added sheep disguise armor, crafted from wool and leather armor, helps player hide from Cyclopes


    -fixed broken loot tables


    Posted in: Minecraft Mods
  • 4

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    New WIP dragon flight update coming in 1.3.0. Still need to change a few things.


    Posted in: Minecraft Mods
  • 0

    posted a message on Dimensional Doors v2.2.4

    No idea you ported this to 1.10.2. YOu should psot that developmental link in the OP then change the "1.6.4" tag at the top to 1.7.10 and 1.10.2.

    Posted in: Minecraft Mods
  • 9

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    Happy 4th of July!


    Posted in: Minecraft Mods
  • 0

    posted a message on Fossils and Archeology Revival Build 7.3.2 - The Dinosaur Renaissance Update - Dinosaurs in Minecraft!

    Please help! I have the latest 1.7.10 downloads of F/A and Llibrary, and I have the right forge version, but it still crashes! I've tried everything from redownloading F/A and Llibrary to removing all my other mods to renaming the F/A file based on another user's solution. None of it works. This mod is so cool and I really wanna play it. :c


    Crash report:


    Minecraft Crash Report ---- // But it works on my machine.

    Time: 6/24/17 3:15 PM Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError at cpw.mods.fml.common.LoadController.transition(LoadController.java:163) at cpw.mods.fml.common.Loader.loadMods(Loader.java:544) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ExceptionInInitializerError at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:344) at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.loadMods(Loader.java:513) ... 10 more Caused by: com.google.gson.JsonSyntaxException: java.lang.IllegalStateException: Expected BEGIN_ARRAY but was STRING at line 1 column 1 at com.google.gson.Gson.fromJson(Gson.java:815) at com.google.gson.Gson.fromJson(Gson.java:768) at com.google.gson.Gson.fromJson(Gson.java:717) at com.google.gson.Gson.fromJson(Gson.java:689) at net.ilexiconn.llibrary.client.ClientProxy.(ClientProxy.java:34) ... 35 more Caused by: java.lang.IllegalStateException: Expected BEGIN_ARRAY but was STRING at line 1 column 1 at com.google.gson.stream.JsonReader.beginArray(JsonReader.java:338) at com.google.gson.internal.bind.ArrayTypeAdapter.read(ArrayTypeAdapter.java:70) at com.google.gson.Gson.fromJson(Gson.java:803) ... 39 more

    A detailed walkthrough of the error, its code path and all known details is as follows:

    -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 466178472 bytes (444 MB) / 1102053376 bytes (1051 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_D6 115 mods loaded, 106 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UC Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UC Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) UC {000} [CoFH ASM] (minecraft.jar) UC mod_ThreadedLighting{1.7.10-1.0} [Threaded Lighting] (minecraft.jar) UC FastCraft{1.23} [FastCraft] (fastcraft-1.23.jar) UC gilded-games-util{1.7.10-1.2} [Gilded Games Utility] (gilded-games-util-1.7.10-1.9.jar) UC CraftableAnimals{2.4.3.0} [Craftable Animals] (14137781919_Craftable-Animals-Mod-1.7.10.jar) UC lotr{Beta v23.3 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B23.3.jar) UC IMSM{100.0.2} [IMSM] ([1.7.10]InstantMassiveStructuresMod.jar) UC Liquids{1.7.10} [Liquids+] ([1.7.10]Liquids.jar) UC aether{1.7.10-1.6} [Aether II] (aether-1.7.10-1.6.jar) UC animalsPlus{1.2} [Animals+] (animalsPlus-1.2-1.7.10.jar) UC nevermine{2.3} [AdventOfAscension] (AoA-2.4.B.jar) UC babyanimals{1.7.10-2} [Baby Animals Model Swapper] (Baby-Animals-Mod-1.7.10.jar) UC BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.2027-universal.jar) UC CoFHCore{1.7.10R3.1.4} [CoFH Core] (CoFHCore-[1.7.10]3.1.4-329.jar) UC BuildCraft|Core{7.1.19} [BuildCraft] (buildcraft-7.1.19.jar) UC Forestry{3.6.12.3} [Forestry for Minecraft] (forestry_1.7.10-3.6.12.3.jar) UC BinnieCore{2.0-pre14} [Binnie Core] (binnie-mods-2.0-pre14.jar) UC Botany{2.0-pre14} [Botany] (binnie-mods-2.0-pre14.jar) UC ExtraBees{2.0-pre14} [Extra Bees] (binnie-mods-2.0-pre14.jar) UC ExtraTrees{2.0-pre14} [Extra Trees] (binnie-mods-2.0-pre14.jar) UC Genetics{2.0-pre14} [Genetics] (binnie-mods-2.0-pre14.jar) UC AWWayofTime{v1.3.3} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.3-17.jar) UC ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) UC Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) UC ThermalFoundation{1.7.10R1.2.6} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.2.6-118.jar) UC ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar) UC Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar) UC MineFactoryReloaded{1.7.10R2.8.1} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC ThermalExpansion{1.7.10R4.1.5} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.1.5-248.jar) UC Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) UC Railcraft{9.12.2.0} [Railcraft] (Railcraft_1.7.10-9.12.2.0.jar) UC tc{4.3.1_008} [Traincraft] (Traincraft-4.3.1_008.jar) UC TConstruct{1.7.10-1.8.8.build991} [Tinkers' Construct] (TConstruct-1.7.10-1.8.8.build991.jar) UC BloodArsenal{1.2-5} [Blood Arsenal] (BloodArsenal-1.7.10-1.2-5.jar) UC BuildCraft|Energy{7.1.19} [BC Energy] (buildcraft-7.1.19.jar) UC BuildCraft|Silicon{7.1.19} [BC Silicon] (buildcraft-7.1.19.jar) UC BuildCraft|Builders{7.1.19} [BC Builders] (buildcraft-7.1.19.jar) UC BuildCraft|Robotics{7.1.19} [BC Robotics] (buildcraft-7.1.19.jar) UC BuildCraft|Transport{7.1.19} [BC Transport] (buildcraft-7.1.19.jar) UC BuildCraft|Factory{7.1.19} [BC Factory] (buildcraft-7.1.19.jar) UC cannibalism{1.3.0} [Cannibalism] (Cannibalism-1.3.0-1.7.10.jar) UC CopiousDogs{${mcversion}-${version}} [Copious Dogs] (Copious-Dogs-1.7.10.jar) UC MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) UC craftableMoCreature{1.2.0.0} [CraftableAnimals MoCreature extension.] (Craftable-Animals-Mod-MoCreature-Extension-1.7.10.jar) UC CrossyRoad{2.0.0} [CrossyRoad] (Crossy Road Mod-Soggy_Mustache V.2.jar) UC customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar) UC CustomStuff3{0.7.10} [Custom Stuff 3] (CustomStuff3-0.7.10-MC1.7.10.jar) UC digimobs{0.9.7a} [Digimobs] (Digimobs(0.9.7a).jar) UC Doca{1.7.4_2.2.7} [DogCatPlus] (Dog-Cat-Plus-Mod-1.7.10.jar) UC doggystyle{1.0.0.70} [Doggy Style] (DoggyStyle-Mod-1.7.10.jar) UC GalacticraftCore{3.0.12} [Galacticraft Core] (GalacticraftCore-1.7-3.0.12.482.jar) UC GalacticraftMars{3.0.12} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.12.482.jar) UC ExtraPlanets{1.0-5.5} [ExtraPlanets] (ExtraPlanets-1.0-Pre 5.5.jar) UC farlanders{1.2b} [The Farlanders] (farlanders-1.7.10-v1.2b.jar) UC McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) UE llibrary{1.5.1} [LLibrary] (llibrary-1.5.1-1.7.10.jar) UC fossil{7.3.2} [Fossils and Archeology Revival] (Fossils_Archeology_Revival-1.7.10_Build-7.3.2.jar) UC GraveStone{2.12.3} [GraveStone] (GraveStone-2.12.4.jar) UC grim3212core{V0.2 - 1.7.10} [Grim3212 Core] (Grim3212-Core-1.7.10.jar) UC iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2.jar) UC Hats{4.0.1} [Hats] (Hats-4.0.1.jar) UC HatStand{4.0.0} [HatStand] (HatStand-4.0.0.jar) UC headcrumbs{1.7.4} [Headcrumbs] (Headcrumbs-1.7.4.jar) UC animationapi{0.0.0} [AnimationAPI] (JurassiCraft-Mod-1.7.10.jar) UC jurassicraft{1.1.2} [JurassiCraft] (JurassiCraft-Mod-1.7.10.jar) UC LIKE1.8{1.0.3} [LIKE1.8] (Like1.8[1.7x].jar) UC lom{1.7.10-3.1.1B} [LotsOMobs] (lom-1.7.10-3.1.1B.jar) UC RadixCore{2.1.1} [RadixCore] (RadixCore-1.7.10-2.1.1-universal.jar) UC MCA{1.7.10-5.1.2} [Minecraft Comes Alive] (MCA-1.7.10-5.1.2-universal.jar) UC mfs{7.1.2} [Minecraft Flight Simulator] (Minecraft Flight Simulator-1.7.10-7.1.2.jar) UC MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.1} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC MineFactoryReloaded|CompatForestry{1.7.10R2.8.1} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.1} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.1} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.1} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.1} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.1} [MFR Compat: Tinkers' Construct] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC MineFactoryReloaded|CompatVanilla{1.7.10R2.8.1} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UC mozombies{2.1.1} [Mo' Zombies] (Mo' Zombies 2.1.1.jar) UC mobbattle{1.0.0[1.7.10]} [Mob Battle Mod] (Mob Battle Mod-1.0.1[1.7.10].jar) UC masks{V0.1 - 1.7.10} [Masks] (Mob-Masks-Mod-1.7.10.jar) UC skinwalker21{Alpha 0.2} [Wild Cryptids And Conspiracies Mod] (modid-0.11-1.7.10.jar) UC moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar) UC NBTEdit{1.7.2.2} [In-game NBTEdit] (NBTEdit_1.7.10.jar) UC nuclearcraft{V0.1 - 1.7.10} [Nuclear Craft] (Nuclear-Craft-Mod-1.7.10.jar) UC OP WOW MOD(1.7.10){1.0} [OP WOW MOD(1.7.10)] (OP WOW MOD(1.7.10)-1.0.jar) UC Paleocraft{1.7.10 Cambrian 1.5} [Paleocraft] (Paleocraft Cambrian 1.5.jar) UC pixelmon{3.5.0} [Pixelmon] (Pixelmon-1.7.10-3.5.1-universal.jar) UC pokecube_adventures{0.1.0} [Pokecube Adventures] (pokecube-1.5.25.2.jar) UC PokecubeCompat{1.0} [Pokecube Compat] (pokecube-1.5.25.2.jar) UC pokecube{1.5.25} [Pokecube] (pokecube-1.5.25.2.jar) UC pokecube_generations{7.0.0} [Pokecube Generations] (pokecube-1.5.25.2.jar) UC pokecube_lineage{0.9} [Pokecube Lineage] (pokecube-1.5.25.2.jar) UC pokecube_ml{0.1.0} [Pokecube Model Loader] (pokecube-1.5.25.2.jar) UC pokecube_origin{1.5.25} [Pokecube Origin] (pokecube-1.5.25.2.jar) UC pokecube_world{0.0.1} [Thut's WorldGen: Pokecube Edition] (pokecube-1.5.25.2.jar) UC primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10.jar) UC wristwatch1_rainbowwater{1.3 for MC 1.7.10} [Rainbow Liquids] (Rainbow Liquids-1.7.10-1.3.jar) UC RubyMod{1.0.0} [RubyMod] (ruby_mod_1.7.10.zip) UC SophisticatedWolves{3.2.0} [SophisticatedWolves] (Sophisticated-Wolves-Mod-1.7.10.jar) UC StuffedAnimals{1.7.10v1} [Stuffed Animals] (Stuffed-Animals-Mod-1.7.10.jar) UC ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar) UD MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.1} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatAtum{1.7.10R2.8.1} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatBackTools{1.7.10R2.8.1} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatChococraft{1.7.10R2.8.1} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.1} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatIC2{1.7.10R2.8.1} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatProjRed{1.7.10R2.8.1} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.1} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) UD MineFactoryReloaded|CompatTwilig
    htForest{1.7.10R2.8.1} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.1-174.jar) GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 372.90' Renderer: 'GeForce GTX 770/PCIe/SSE2' CoFHCore: -[1.7.10]3.1.4-329 ThermalFoundation: -[1.7.10]1.2.6-118 Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine MineFactoryReloaded: -[1.7.10]2.8.1-174 ThermalExpansion: -[1.7.10]4.1.5-248 TConstruct Environment: Environment healthy. OptiFine Version: OptiFine_1.7.10_HD_U_D6 Render Distance Chunks: 12 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false OpenGlVersion: 4.5.0 NVIDIA 372.90 OpenGlRenderer: GeForce GTX 770/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 4


    - 1. dont rename any files from the mod at all
    - 2. you have 106 mods loaded. Remove ALL of them except LLibrary and Fossils and then if the game continues to crash; post the log with just those 2 mods.
    - 3. if you dont get a crash when removing all 106 mods, add them back slowly and isolate the conflicting mod
    - 4. try redownloading Llibrary and Fossils from curseforge, the official website.
    Posted in: Minecraft Mods
  • 0

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from colejagdtiger»


    Thank you for the help, it defiantly felt like something you would find in Recurrent Complex. I found the image that made me think it was from ice and fire that I found on the ice and fire curseforge image page. What I found look very almost the same, however it was made out of stone and underground.


    Me and raptorfarian built that ourselves in a hill biome.
    Posted in: Minecraft Mods
  • 0

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Raptorrocka»

    Is there a way for me to turn down the spawn rate of Ice Villages and Dragon Roosts on the surface. I want the Ice villages to be more in line with the spawn rate of normal villages and finding a dragon to be more special. Any help would be awesome!


    Change the config options
    Posted in: Minecraft Mods
  • 0

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Sean_Amor»

    Are we allowed to use this on a server, also can we post our server on here? I have a great huge server being made with a few amazing plugins, one being made by me, and a few friends its from fantastic beasts and where to find them. The map uses rtg so it looks amazing with i&f


    Please do! We appreciate all the servers!
    Posted in: Minecraft Mods
  • 0

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    Hello there! I have a few issues to report for this mod.


    But, before anything else, I'd like to thank all of you for creating such an amazing and awe-inspiring mod. I really do commend you for your efforts and I greatly enjoy playing it.


    First, I'd like to point out that for some reason, minecraft isn't allowing me to access the Config file for this mod: Neither the in-game mod options file, or the one in the .minecraft file under %appdata%/minecraft/mods.


    Second, for some reason while I am mounted on my dragons, no mater if they are level 3, 4, or 5- nothing happens when I press the button for them to breathe fire/ice. It simply makes sounds, and their mouths open, but nothing actually occurs. I've checked the control options and ensured that the key 'r' for 'breathing fire' isn't taken by any other commands, but for some reason, it refuses to work. Even while encountering wild dragons, they always use melee attacks.


    Third, while flying dragons they seem to make a variety of glitchy flips and turns even if my mouse is staying completely still. Not a major issue, granted, but still worthy or addressing in my opinion.


    And finally, for some reason certain ice dragon eggs as well as grey fire dragon eggs take unnecessarily long amounts of time, while others take only seconds, and some don't even bother hatching at all. Instead, they disappear completely.


    I understand that modding takes a lot of hard work, however if you can either address this issue or contact me with a way of fixing it, it would be greatly appreciated. I'd really love to get the full experience out of your wonderful mod. Thank you so much for your time, and I hope you have a nice day!


    This is a rare issue with only a few people where the mod is only downloading half of its interior code. We have no idea what causes it to but it does strange errors like this and we are looking into it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from Pharis»

    Hey everyone! Awesome mod got me back into Minecraft (finally). I have to ask one simple question, "HOW?" I've looted all the chests that I could get my greedy mitts on that happened to have a Dragon around it at one point in time, and killed one Stage Five Dragon, and 3 stage four dragons and haven't seen even a single Egg Shell let alone dragon egg.


    Stage 4 or 5 female dragon
    Posted in: Minecraft Mods
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