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    posted a message on Awesome dessert village leaking into plains near spawn

    That's cool. Neat how the buildings are made of both material sets. However, I was hoping for an awesome village made out of cake. :P

    Posted in: Seeds
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    posted a message on A New Taiga Structure

    If you put an iron or gold tool or sword in a furnace, it provides one nugget of its corresponding material. That actually seems pretty useless. Corollary: why do we have iron nuggets now?

    Anyway, I guess it doesn't apply to jukeboxes.

    Posted in: Suggestions
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    posted a message on A New Taiga Structure

    I like it. However, can you reverse-engineer jukeboxes like you apparently can with tools now? If you can, free diamond for whomever finds it.

    Posted in: Suggestions
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    posted a message on INSANE TRAP ESCAPE

    Couldn't follow it in fastforward. Why are you using a resource pack that isn't completed?

    Posted in: Other Videos
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    posted a message on RARE! Island with NPC village spawn!

    -5514207067707630594 is also an island with a village, a sea temple right offshore, and a mine directly underneath. The village contains a library and a blacksmith.

    Btw, I put that on Large Biomes. I don't know how that effects generation, but I thought it might be worth mentioning.

    Posted in: Seeds
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    posted a message on Bears!!!

    1: What's the point of taming bears?

    2: Pandas are herbivorous

    Posted in: Suggestions
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    posted a message on Nametag on a pig

    That version, and the pig is saddled. Usually I end up riding the pig; sometimes for variety I press shift when I click the nametag so I stay on the ground. I thought the saddle might be part of the problem, but not if it worked for you...


    Dune it is. It's one of those books I end up rereading a bunch, because it speaks to me beyond the way books normally speak to their reader.

    Posted in: Discussion
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    posted a message on Nametag on a pig

    I've been trying to name a pig for several real-life days, and every time I click the nametag on the pig, it sticks for a few seconds and then pops back into my inventory. I successfully named a sheep and some horses. Is there some trick to naming pigs that I'm missing? I even tried logging out of the game in the interval where the pig was still named; when I logged back in, the nametag was right back in my inventory. Sometimes there's a slight overlap during which the nametag is in my inventory, but I can still mouseover the pig and see its name.

    Posted in: Discussion
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    posted a message on Cant find ender portal in my stronghold ps4 help?
    Quote from lorenzen8or»

    This is the PS4 seeds discussion....

    It wasn't when I posted that; the thread was moved afterward.
    Posted in: Minecraft: Editions Seeds
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    posted a message on Bad with commands, request assistance

    Yes, that's where I was looking. Thank you.

    Posted in: Creative Mode
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    posted a message on ISO specific Youtube video

    Found nothing relevant. I did learn how to turn a super-soaker into a flamethrower.

    Posted in: Discussion
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    posted a message on ISO specific Youtube video

    It was at least a year ago, and I've watched hundreds upon hundreds (or more) of videos since then. There doesn't appear to be a way to search through the history tab, so I'm not sure how I would find it if I don't want to scroll through the entire list. Thanks for the suggestion, though :)


    ...That's if it was even this computer I had when I watched it. It's probable, but not guaranteed.

    Posted in: Discussion
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    posted a message on ISO specific Youtube video

    A while ago, I saw a Youtube video in which the guy had created a redstone device consisting of a lightning rod which would attract lightning and then redirect it to any hostile mob in range. I'm trying to find it again, but I can't remember the title and none of the search terms I've tried have yielded anything. Anybody know the video I'm talking about?

    Posted in: Discussion
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    posted a message on Bad with commands, request assistance

    I'm trying to replace one block with another in a structure I built. Research suggests the /fill command is the way to go, so I looked on the wiki. This is the string it lists:


    fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> <dataValue> replace [replaceTileName] [replaceDataValue]


    I think I can figure out the names and values of the blocks; where I'm confused is the coordinate section. Do I put in coordinates for the corners, the way it works with the new Structure block?

    Posted in: Creative Mode
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    posted a message on ~♛ Gielinor, The Fourth Age ♛ - A Massive RuneScape based RPG Open-world Adventure Map ~ (1.10)

    It's John Smith Legacy, with some tweaks. Here

    Posted in: Maps
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