• 1

    posted a message on BuildCraft NextGen 6.0.17 - (Builders, Blueprints, Pipes, Quarry, Auto Crafting, Engines)
    Quote from Mugdi

    Helly Everybody,
    Actually my Problem is that I cant see or build pipes in SMP. When i try to craft it or i try to open a chest with a pipe in my Minecraft crashed. All works fine in SSP and the other one on the server have also no problems with the pipes.
    When someone hold an pipe in her hand the whole world started to get freak out. Like water is in the air and Names are on the wrong positons. Things i have never been saw before.

    Please help me!

    That is very strange. You definitely can craft pipes in SSP?

    Oh, it could be possible that you have the IDs set to different values then theirs. Perhaps get the buildcraft.cfg from one of the people on the server and try it out to see if that works. [save a backup of your old buildcraft.cfg as your SSP worlds will become broken if you try to load them up with a different values in the buildcraft.cfg].
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Anukai

    Yes, I deleted it, just as it said to in the instructions.

    Also, I noticed something that I hadn't noticed before; in my bin folder there are minecraft.jar AND minecraft-1.6.6.jar files. Is there a reason for this? Should I try installing ModLoader and Millenaire in both .jar files? Or has something gone wrong and I need to delete one of them? O.o

    Check your modloader.txt to see if an error came up there. It's possible that it's not finding a file/variable from the .minecraft/millenaire folder. As long as you've placed the millenaire.zip into the .minecraft/mods folder, and the millenaire folder into the .minecraft folder. And have modloader properly installed. It should all work fine. Oh you're installing Millenaire into the .jar? I don't recommend that, it's probably failing to find a .png or something...
    Posted in: Minecraft Mods
  • 1

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from olie1234

    i only installed TMI and Redstone Timers purely to see if it worked and ofc i installed Modloader and deleted Meta file too.

    Hrm, don't know what to tell you then. Except that something there is calling for ModloaderMP (possibly redstone timers). Obviously your modloader is loading properly or you wouldn't even get that far. You could try without TMI or make sure there's nothing else hiding in your .minecraft/mods folder. Or install ModloaderMP which will almost certainly solve the problem. Or download v1.0.1 which doesn't require ModloaderMP.

    Edit:
    Quote from Eloraam »
    Sorry everyone, I screwed up in packaging and sent out a version that required ModLoaderMp by accident. 1.0.1 is the same as 1.0 except it doesn't require ModLoaderMp :smile.gif:
    Ninja'd :tongue.gif:
    Posted in: Minecraft Mods
  • 1

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from olie1234

    09-Jun-2011 21:15:00 ModLoader init
    FINE: ModLoader Beta 1.6.6 Initializing...
    09-Jun-2011 21:15:00 ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Olie\AppData\Roaming\.minecraft\mods\RedstoneTimers_1.0.zip
    09-Jun-2011 21:15:00 ModLoader readFromModFolder
    FINER: Zip found.
    09-Jun-2011 21:15:00 ModLoader addMod
    FINE: Failed to load mod from "mod_Timers.class"
    09-Jun-2011 21:15:00 ModLoader addMod
    FINER: THROW
    java.lang.NoClassDefFoundError: BaseModMp
    	at java.lang.ClassLoader.defineClass1(Native Method)
    	at java.lang.ClassLoader.defineClassCond(Unknown Source)
    	at java.lang.ClassLoader.defineClass(Unknown Source)
    	at java.security.SecureClassLoader.defineClass(Unknown Source)
    	at java.net.URLClassLoader.defineClass(Unknown Source)
    	at java.net.URLClassLoader.access$000(Unknown Source)
    	at java.net.URLClassLoader$1.run(Unknown Source)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:210)
    	at ModLoader.readFromModFolder(ModLoader.java:1102)
    	at ModLoader.init(ModLoader.java:822)
    	at ModLoader.AddAllRenderers(ModLoader.java:124)
    	at tc.<init>(tc.java:60)
    	at tc.<clinit>(tc.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:312)
    	at net.minecraft.client.Minecraft.run(SourceFile:683)
    	at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: BaseModMp
    	at java.net.URLClassLoader$1.run(Unknown Source)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	... 20 more
    09-Jun-2011 21:15:10 ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\Olie\AppData\Roaming\.minecraft\bin\minecraft.jar
    09-Jun-2011 21:15:10 ModLoader readFromClassPath
    FINER: Zip found.
    09-Jun-2011 21:15:10 ModLoader addMod
    FINE: Mod Loaded: "mod_TooManyItems 1.6.5 2011-05-28" from mod_TooManyItems.class
    09-Jun-2011 21:15:10 ModLoader AddAllRenderers
    FINE: Initialized


    hope this is what u asked for?

    java.lang.NoClassDefFoundError: BaseModMp

    Looks like one of your mods requires ModloaderMP (and you don't have it installed.)
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Kinniken

    I believe I fixed that one. Note that it's a 0.7.4 log.

    Ah failed to notice that *blames people for not using up-to-date mods*.
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from jordanskii

    Okay guys, basically this is it...

    I've done EVERYTHING correct, looked at all the read mes and everything.
    I've got the modloader in the right place and it's the right version as a well as the other files.

    But this is my problem; i'll copy and paste you you or print screen...

    06-Jun-2011 22:32:53 ModLoader init
    FINE: ModLoader Beta 1.6.6 Initializing...
    06-Jun-2011 22:32:53 ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Jordan\AppData\Roaming\.minecraft\mods\millenaire0.7.6.zip
    06-Jun-2011 22:32:53 ModLoader readFromModFolder
    FINER: Zip found.
    06-Jun-2011 22:32:53 ModLoader addMod
    FINE: Failed to load mod from "mod_Millenaire.class"
    06-Jun-2011 22:32:53 ModLoader addMod
    FINER: THROW
    java.lang.ExceptionInInitializerError
    	at mod_Millenaire.<clinit>(mod_Millenaire.java:108)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    	at java.lang.reflect.Constructor.newInstance(Unknown Source)
    	at java.lang.Class.newInstance0(Unknown Source)
    	at java.lang.Class.newInstance(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:215)
    	at ModLoader.readFromModFolder(ModLoader.java:1102)
    	at ModLoader.init(ModLoader.java:822)
    	at ModLoader.AddAllRenderers(ModLoader.java:124)
    	at tc.<init>(tc.java:60)
    	at tc.<clinit>(tc.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:312)
    	at net.minecraft.client.Minecraft.run(SourceFile:683)
    	at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.NullPointerException
    	at MLItemParchment.<clinit>(MLItemParchment.java:25)
    	... 16 more
    06-Jun-2011 22:33:03 ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\Jordan\AppData\Roaming\.minecraft\bin\minecraft.jar
    06-Jun-2011 22:33:03 ModLoader readFromClassPath
    FINER: Zip found.
    06-Jun-2011 22:33:03 ModLoader AddAllRenderers
    FINE: Initialized
    
    -------------------------------------------------------
    My minecraft loads perfect, but when i generate a new world, wonder round for couple mins and press v, nothing comes up, nothing even saids its activated, so i have no clue whats going wrong, or where i'm going wrong

    It looks like you have installed Millenaire improperly. The easiest way to install Millenaire is to extract the zip you downloaded. Then copy/paste the [millenaire] folder to .minecraft folder and the extracted millenaire0.7.5.zip to the .minecraft/mods folder.

    If you tried installing the folders/files/zip files to the minecraft.jar you probably did something wrong. [I don't recommend installing Millenaire that way, .zip files are so much easier.] - You may have to start from a fresh jar, or fresh jar w/ modloader pre-loaded.

    *looks at the error harder* Ah, it seems like it can't find the one of the sprites (perhaps all of the sprites, or the sprites folder.. ) [or maybe that's the .class file *shrugs* Modloader is definitely failing to locate pieces of the Millenaire mod]
    Posted in: Minecraft Mods
  • 1

    posted a message on BuildCraft NextGen 6.0.17 - (Builders, Blueprints, Pipes, Quarry, Auto Crafting, Engines)
    Quote from Holmium

    Spacetoad, loving the mod. I've just updated from 1.6.6.1 to 1.6.6.2 and now I'm getting a black screen and the game closes (no error message). If I delete the 6.2 files and place the 6.1 files back, the game loads fine. I have all 4 files, core, builders, factory and transport.

    Just wondering if anyone knows of a location where all error messages are dumped? Might be able to figure it out that way, since minecraft isn't presenting an error to me.

    I believe ModloaderMP is required for Buildcraft now, try installing that and see if it solves the problem of 1.6.6.2 not working.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from syiofkargath

    after following the directions and triple checking them i get a black screen and then a crash into error report, I would post the report but it closes really fast

    Run minecraft from the command prompt to get the error log to stick around more then 0.25 seconds. See here for directions on how.
    Or look in your modloader.txt it might show the error there.
    Did you install ModloaderMP as well?
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from MalenSteptoe

    Hi All,

    I am a bit at a loss here. I have no idea how to fix the below error. Any ideas?



    MCPatcher version is 2.1.0_01
    OS: Windows Vista 6.0 x86
    JVM: Sun Microsystems Inc. 1.6.0_24 (32 bit)
    Classpath: C:\Users\Emperor\Desktop\6_6 Installed\mcpatcher-2.1.0_01.exe
    Minecraft version is 1.6.6 (md5 5e3e0550f0ae2ca9168a6581f2b1c7e2)
    WARNING: could not determine original md5 sum
    
    Analyzing C:\Users\Emperor\AppData\Roaming\.minecraft\bin\minecraft-1.6.6.jar (831 files)
      au.class matches Compass.class
      av.class matches TextureFX.class
       a matches onTick
      ce.class matches StillLava.class
      ct.class matches RenderBlocks.class
       a matches renderStandardBlockWithAmbientOcclusion
       b matches renderStandardBlockWithColorMultiplier
       AO faces (N S E W) = (17 18 15 16)
       non-AO multipliers (R G :cool.gif: = (14 15 16)
      gc.class matches GLAllocation.class
       c matches createDirectByteBuffer
      h.class matches TexturePackBase.class
       a matches getInputStream
      hq.class matches Portal.class
      hu.class matches ColorizerWater.class
      hx.class matches ColorizerGrass.class
      ic.class matches FlowLava.class
      ih.class matches TexturePackList.class
      je.class matches ColorizerFoliage.class
      jf.class matches RenderEngine.class
      kq.class matches Watch.class
      kr.class matches GameSettings.class
      lj.class matches Material.class
      od.class matches FlowWater.class
      ow.class matches TexturePackDefault.class
      qv.class matches ItemRenderer.class
      ry.class matches Fire.class
      se.class matches FontRenderer.class
      se.class matches FontRenderer.class
       font registers = 5, 6
      un.class matches Block.class
      vk.class matches StillWater.class
      wg.class matches BlockGrass.class
       a matches getBlockTexture
      xg.class matches IBlockAccess.class
       f matches getBlockMaterial
      net/minecraft/client/Minecraft.class matches Minecraft.class
    
    Analyzing C:\Users\Emperor\AppData\Roaming\.minecraft\bin\minecraft-1.6.6.jar (second pass)
      RenderEngine (jf.class)
       field f matches imageData
       field g matches textureList
       method a matches registerTextureFX
       method b matches refreshTextures
       method a matches readTextureImage
       method a matches setupTexture
       method a matches readTextureImageData
      TextureFX (av.class)
       field a matches imageData
       field b matches tileNumber
       field e matches tileSize
       field f matches tileImage
      Compass (au.class)
      Fire (ry.class)
      StillLava (ce.class)
      FlowLava (ic.class)
      StillWater (vk.class)
      FlowWater (od.class)
      ItemRenderer (qv.class)
      Watch (kq.class)
      Portal (hq.class)
      Minecraft (net/minecraft/client/Minecraft.class)
       field D matches texturePackList
       field p matches renderEngine
       field z matches gameSettings
       field q matches fontRenderer
      GLAllocation (gc.class)
      TexturePackList (ih.class)
       field a matches selectedTexturePack
       field c matches defaultTexturePack
       field e matches minecraft
      TexturePackBase (h.class)
       field a matches texturePackFileName
      TexturePackDefault (ow.class)
      FontRenderer (se.class)
      GameSettings (kr.class)
      ColorizerWater (hu.class)
       field a matches colorBuffer
      ColorizerGrass (hx.class)
       field a matches colorBuffer
      ColorizerFoliage (je.class)
       field a matches colorBuffer
      FontRenderer (se.class)
      Material (lj.class)
       field b matches ground
      Block (un.class)
       method a matches getBlockTexture
      BlockGrass (wg.class)
      IBlockAccess (xg.class)
       method f matches getBlockMaterial
       method a matches getBlockId
       method e matches getBlockMetadata
      RenderBlocks (ct.class)
       field b matches blockAccess
    
    3 available mods:
    [YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256.
    [YES] HD Font 1.0 - Provides support for higher resolution fonts.
    [YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
    
    Launching C:\Users\Emperor\AppData\Roaming\.minecraft\bin\minecraft.jar
    java -cp C:\Users\Emperor\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Emperor\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Emperor\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Emperor\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\Emperor\AppData\Roaming\.minecraft\bin\natives -Xmx1024M -Xms512M net.minecraft.client.Minecraft
    16 achievements
    148 recipes
    ModLoader Beta 1.6.6 Initializing...
    Mod Loaded: mod_MCExtended 1.5_01
    Mod Loaded: mod_TooManyItems 1.6.5 2011-05-28
    Mod Loaded: mod_Elevator 1.6_05
    Mod Loaded: mod_IDList Beta 1.6.6
    Overriding /terrain.png with /gui/secretswitch_edit.png @ 30. ? left.
    Mod Loaded: mod_SecretSwitches 1.6.4-v1.1
    Overriding /terrain.png with /gui/cbalignment_up.png @ 54. ? left.
    Overriding /terrain.png with /gui/cbalignment_down.png @ 76. ? left.
    Overriding /terrain.png with /gui/cbalignment_left.png @ 77. ? left.
    Overriding /terrain.png with /gui/cbalignment_right.png @ 78. ? left.
    Overriding /terrain.png with /gui/cbalignment_check.png @ 85. ? left.
    Overriding /terrain.png with /gui/cbalignment_x.png @ 100. ? left.
    Mod Loaded: mod_ToggleBlocks 1.6.5-v2.3
    [IndustrialCraft] Trying to open IndustrialCraftConfig.txt in the .minecraft/bin...
    [IndustrialCraft] Found a config file, reading.
    [IndustrialCraft] Enabled Pipe rendering as fence
    Overriding /terrain.png with /IndustrialSprites/spriteIronTop.png @ 101. ? left.
    Overriding /terrain.png with /IndustrialSprites/spriteIronSide.png @ 106. ? left.
    Overriding /terrain.png with /IndustrialSprites/spriteIronBottom.png @ 107. ? left.
    Overriding /terrain.png with /IndustrialSprites/spriteBlueSide.png @ 108. ? left.
    Overriding /terrain.png with /IndustrialSprites/spriteBlueBottom.png @ 109. ? left.
    Overriding /terrain.png with /IndustrialSprites/spriteBlueHole.png @ 110. ? left.
    Overriding /terrain.png with /IndustrialSprites/spriteBatOn.png @ 111. ? left.
    Overriding /terrain.png with /IndustrialSprites/spriteBatOff.png @ 125. ? left.
    Overriding /terrain.png with /IndustrialSprites/Compressor_1.png @ 126. ? left.
    Overriding /terrain.png with /IndustrialSprites/Compressor_2.png @ 127. ? left.
    Overriding /terrain.png with /IndustrialSprites/Extractor_2.png @ 136. ? left.
    Overriding /terrain.png with /IndustrialSprites/Miner_2.png @ 137. ? left.
    Overriding /terrain.png with /IndustrialSprites/mfe.png @ 138. ? left.
    Overriding /terrain.png with /IndustrialSprites/pipe.png @ 139. ? left.
    Overriding /terrain.png with /IndustrialSprites/pipe2.png @ 141. ? left.
    Overriding /terrain.png with /IndustrialSprites/ElecFurnace_2.png @ 142. ? left.
    Overriding /terrain.png with /IndustrialSprites/ElecFurnace_1.png @ 143. ? left.
    Overriding /terrain.png with /IndustrialSprites/AdvancedFurnace_2.png @ 148. ? left.
    Overriding /terrain.png with /IndustrialSprites/AdvancedFurnace_1.png @ 153. ? left.
    Overriding /terrain.png with /IndustrialSprites/Macerator_1.png @ 154. ? left.
    Overriding /terrain.png with /IndustrialSprites/Macerator_2.png @ 155. ? left.
    Overriding /terrain.png with /IndustrialSprites/Macerator_3.png @ 156. ? left.
    Overriding /terrain.png with /IndustrialSprites/Extractor_1.png @ 157. ? left.
    Overriding /terrain.png with /IndustrialSprites/Extractor_3.png @ 158. ? left.
    Overriding /terrain.png with /IndustrialSprites/Extractor_4.png @ 159. ? left.
    Overriding /terrain.png with /IndustrialSprites/Generator_1.png @ 166. ? left.
    Overriding /terrain.png with /IndustrialSprites/Generator_2.png @ 167. ? left.
    Overriding /terrain.png with /IndustrialSprites/WaterGenerator_1.png @ 168. ? left.
    Overriding /terrain.png with /IndustrialSprites/LavaGenerator_1.png @ 169. ? left.
    Overriding /terrain.png with /IndustrialSprites/LavaGenerator_2.png @ 170. ? left.
    Overriding /terrain.png with /IndustrialSprites/SolarGenerator_2.png @ 171. ? left.
    Overriding /terrain.png with /IndustrialSprites/SolarGenerator_3.png @ 172. ? left.
    Overriding /terrain.png with /IndustrialSprites/SolarGenerator_1.png @ 173. ? left.
    Overriding /terrain.png with /IndustrialSprites/Canner_1.png @ 174. ? left.
    Overriding /terrain.png with /IndustrialSprites/Canner_2.png @ 175. ? left.
    Overriding /terrain.png with /IndustrialSprites/Canner_3.png @ 182. ? left.
    Overriding /terrain.png with /IndustrialSprites/Recycler_1.png @ 183. ? left.
    Overriding /terrain.png with /IndustrialSprites/Reactor_1.png @ 184. ? left.
    Overriding /terrain.png with /IndustrialSprites/Reactor_2.png @ 185. ? left.
    Overriding /terrain.png with /IndustrialSprites/Reactor_3.png @ 186. ? left.
    Overriding /terrain.png with /IndustrialSprites/Miner_1.png @ 187. ? left.
    Overriding /terrain.png with /IndustrialSprites/CryGen_1.png @ 188. ? left.
    Overriding /terrain.png with /IndustrialSprites/CryGen_2.png @ 189. ? left.
    Overriding /terrain.png with /IndustrialSprites/terra_1.png @ 190. ? left.
    Overriding /terrain.png with /IndustrialSprites/WindGenerator_1.png @ 191. ? left.
    Overriding /terrain.png with /IndustrialSprites/transformer.png @ 196. ? left.
    Overriding /terrain.png with /IndustrialSprites/blockDoorStone_1.png @ 197. ? left.
    Overriding /terrain.png with /IndustrialSprites/blockDoorStone_2.png @ 198. ? left.
    Overriding /terrain.png with /IndustrialSprites/teslacoil.png @ 199. ? left.
    Overriding /terrain.png with /IndustrialSprites/blockStorage.png @ 200. ? left.
    Overriding /terrain.png with /IndustrialSprites/Itemomat.png @ 201. ? left.
    Overriding /terrain.png with /IndustrialSprites/Sellomat.png @ 202. ? left.
    Overriding /terrain.png with /IndustrialSprites/Energyomat.png @ 203. ? left.
    [IndustrialCraft] New ID assigned to object blockAdvFurnaceOff: 750
    [IndustrialCraft] New ID assigned to object blockAdvFurnaceOn: 749
    [IndustrialCraft] New ID assigned to object blockElecFurnaceOff: 748
    [IndustrialCraft] New ID assigned to object blockElecFurnaceOn: 747
    Overriding /gui/items.png with /IndustrialSprites/ingotAdvIron.png @ 38. 131 left.
    Overriding /gui/items.png with /IndustrialSprites/akkuon.png @ 46. 130 left.
    Overriding /gui/items.png with /IndustrialSprites/akkuoff.png @ 61. 129 left.
    [IndustrialCraft] New ID assigned to object oreTin: 729
    Overriding /terrain.png with /IndustrialSprites/oreTin.png @ 204. ? left.
    [IndustrialCraft] New ID assigned to object oreCopper: 746
    Overriding /terrain.png with /IndustrialSprites/oreCopper.png @ 211. ? left.
    [IndustrialCraft] New ID assigned to object oreUran: 722
    Overriding /terrain.png with /IndustrialSprites/oreUran.png @ 212. ? left.
    Overriding /gui/items.png with /IndustrialSprites/ingotTin.png @ 62. 128 left.
    Overriding /gui/items.png with /IndustrialSprites/ingotCopper.png @ 85. 127 left.
    [IndustrialCraft] New ID assigned to object blockCompressorOff: 745
    [IndustrialCraft] New ID assigned to object blockCompressorOn: 744
    [IndustrialCraft] New ID assigned to object blockMaceratorOff: 743
    [IndustrialCraft] New ID assigned to object blockMaceratorOn: 742
    Overriding /gui/items.png with /IndustrialSprites/dustTin.png @ 91. 126 left.
    Overriding /gui/items.png with /IndustrialSprites/dustCopper.png @ 93. 125 left.
    Overriding /gui/items.png with /IndustrialSprites/dustIron.png @ 101. 124 left.
    Overriding /gui/items.png with /IndustrialSprites/dustGold.png @ 102. 123 left.
    Overriding /gui/items.png with /IndustrialSprites/dustCoal.png @ 105. 122 left.
    [IndustrialCraft] New ID assigned to object blockMachine: 741
    Overriding /terrain.png with /IndustrialSprites/machine.png @ 213. ? left.
    Overriding /gui/items.png with /IndustrialSprites/circuit.png @ 106. 121 left.
    [IndustrialCraft] New ID assigned to object copperWire: 740
    Overriding /terrain.png with /IndustrialSprites/cableblock.png @ 214. ? left.
    Overriding /gui/items.png with /IndustrialSprites/cable.png @ 107. 120 left.
    [IndustrialCraft] New ID assigned to object blockExtractorOff: 739
    [IndustrialCraft] New ID assigned to object blockExtractorOn: 738
    Overriding /gui/items.png with /IndustrialSprites/rubberball.png @ 108. 119 left.
    Overriding /gui/items.png with /IndustrialSprites/treetap.png @ 109. 118 left.
    [IndustrialCraft] New ID assigned to object blockGenOff: 737
    [IndustrialCraft] New ID assigned to object blockGenOn: 736
    [IndustrialCraft] New ID assigned to object blockWaterGenOff: 735
    [IndustrialCraft] New ID assigned to object blockWaterGenOn: 734
    [IndustrialCraft] New ID assigned to object blockLavaGenOff: 733
    [IndustrialCraft] New ID assigned to object blockLavaGenOn: 732
    [IndustrialCraft] New ID assigned to object blockSolarGenOff: 731
    [IndustrialCraft] New ID assigned to object blockSolarGenOn: 730
    Overriding /gui/items.png with /IndustrialSprites/plantball.png @ 117. 117 left.
    Overriding /gui/items.png with /IndustrialSprites/ufuel.png @ 118. 116 left.
    Overriding /gui/items.png with /IndustrialSprites/fuel.png @ 119. 115 left.
    Overriding /gui/items.png with /IndustrialSprites/plantfuel.png @ 120. 114 left.
    Overriding /gui/items.png with /IndustrialSprites/uplantfuel.png @ 121. 113 left.
    Overriding /gui/items.png with /IndustrialSprites/wetdustCoal.png @ 122. 112 left.
    Overriding /gui/items.png with /IndustrialSprites/compressedplantball.png @ 123. 111 left.
    Overriding /gui/items.png with /IndustrialSprites/compressedcoal.png @ 124. 110 left.
    Overriding /gui/items.png with /IndustrialSprites/drill.png @ 125. 109 left.
    Overriding /gui/items.png with /IndustrialSprites/charger.png @ 133. 108 left.
    Overriding /gui/items.png with /IndustrialSprites/ddrill.png @ 134. 107 left.
    Overriding /gui/items.png with /IndustrialSprites/chainsaw.png @ 137. 106 left.
    Overriding /gui/items.png with /IndustrialSprites/superfuel.png @ 138. 105 left.
    Overriding /gui/items.png with /IndustrialSprites/dustBronze.png @ 139. 104 left.
    Overriding /gui/items.png with /IndustrialSprites/ingotBronze.png @ 140. 103 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeShovel.png @ 141. 102 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzePickaxe.png @ 144. 101 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeAxe.png @ 145. 100 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeSword.png @ 146. 99 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeHoe.png @ 147. 98 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeHelmet.png @ 148. 97 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeArmor.png @ 149. 96 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeLegs.png @ 150. 95 left.
    Overriding /gui/items.png with /IndustrialSprites/bronzeShoes.png @ 152. 94 left.
    Overriding /gui/items.png with /IndustrialSprites/tincan.png @ 153. 93 left.
    Overriding /gui/items.png with /IndustrialSprites/tincanMeal.png @ 154. 92 left.
    Overriding /gui/items.png with /IndustrialSprites/tincanNew.png @ 155. 91 left.
    [IndustrialCraft] New ID assigned to object blockCannerOff: 728
    [IndustrialCraft] New ID assigned to object blockCannerOn: 727
    Overriding /gui/items.png with /IndustrialSprites/coalball.png @ 156. 90 left.
    Overriding /gui/items.png with /IndustrialSprites/coalblock.png @ 157. 89 left.
    Overriding /gui/items.png with /IndustrialSprites/coaldiamond.png @ 160. 88 left.
    Overriding /gui/items.png with /IndustrialSprites/fakediamond.png @ 161. 87 left.
    Overriding /gui/items.png with /IndustrialSprites/partCarbonForm.png @ 162. 86 left.
    Overriding /gui/items.png with /IndustrialSprites/partCarbon.png @ 163. 85 left.
    Overriding /gui/items.png with /IndustrialSprites/partMixPlate.png @ 164. 84 left.
    Overriding /gui/items.png with /IndustrialSprites/partAlloy.png @ 165. 83 left.
    [IndustrialCraft] New ID assigned to object blockAlloy: 726
    Overriding /terrain.png with /IndustrialSprites/blockAlloy.png @ 215. ? left.
    [IndustrialCraft] New ID assigned to object glassAlloy: 725
    Overriding /terrain.png with /IndustrialSprites/glassAlloy.png @ 216. ? left.
    Overriding /gui/items.png with /IndustrialSprites/armorAlloy.png @ 166. 82 left.
    Overriding /gui/items.png with /IndustrialSprites/itemBatteryBox.png @ 168. 81 left.
    Overriding /gui/items.png with /IndustrialSprites/itemOneBattery.png @ 169. 80 left.
    [IndustrialCraft] New ID assigned to object blockRecyclerOff: 724
    [IndustrialCraft] New ID assigned to object blockRecyclerOn: 723
    Overriding /gui/items.png with /IndustrialSprites/partScrap.png @ 170. 79 left.
    Overriding /gui/items.png with /IndustrialSprites/itemScrapBox.png @ 171. 78 left.
    Overriding /gui/items.png with /IndustrialSprites/armorJetpack.png @ 172. 77 left.
    Overriding /gui/items.png with /IndustrialSprites/itemUran.png @ 173. 76 left.
    Overriding /gui/items.png with /IndustrialSprites/ingotUran.png @ 176. 75 left.
    [IndustrialCraft] New ID assigned to object blockReactorOff: 721
    [IndustrialCraft] New ID assigned to object blockReactorOn: 720
    [IndustrialCraft] New ID assigned to object blockItnt: 719
    Overriding /terrain.png with /IndustrialSprites/itnt.png @ 217. ? left.
    [IndustrialCraft] New ID assigned to object blockNtnt: 718
    Overriding /terrain.png with /IndustrialSprites/nuketnt.png @ 218. ? left.
    Overriding /gui/items.png with /IndustrialSprites/itemMiningLaser.png @ 177. 74 left.
    Overriding /gui/items.png with /IndustrialSprites/itemMiningLaserE.png @ 178. 73 left.
    Overriding /gui/items.png with /IndustrialSprites/crystal.png @ 179. 72 left.
    Overriding /gui/items.png with /IndustrialSprites/crystalcharged.png @ 180. 71 left.
    [IndustrialCraft] New ID assigned to object blockMinerOff: 717
    [IndustrialCraft] New ID assigned to object blockMinerOn: 716
    [IndustrialCraft] New ID assigned to object blockPipe: 715
    Overriding /gui/items.png with /IndustrialSprites/scanner.png @ 181. 70 left.
    [IndustrialCraft] New ID assigned to object blockCryGenOff: 714
    [IndustrialCraft] New ID assigned to object blockCryGenOn: 713
    [IndustrialCraft] New ID assigned to object blockTerraOff: 712
    [IndustrialCraft] New ID assigned to object blockTerraOn: 711
    Overriding /gui/items.png with /IndustrialSprites/print.png @ 182. 69 left.
    Overriding /gui/items.png with /IndustrialSprites/printPlant.png @ 183. 68 left.
    Overriding /gui/items.png with /IndustrialSprites/printDry.png @ 184. 67 left.
    Overriding /gui/items.png with /IndustrialSprites/printHumid.png @ 185. 66 left.
    Overriding /gui/items.png with /IndustrialSprites/printSnow.png @ 186. 65 left.
    Overriding /gui/items.png with /IndustrialSprites/printCompress.png @ 187. 64 left.
    Overriding /gui/items.png with /IndustrialSprites/printHollow.png @ 188. 63 left.
    [IndustrialCraft] New ID assigned to object blockAdvMachine: 710
    Overriding /terrain.png with /IndustrialSprites/advmachine.png @ 219. ? left.
    Overriding /gui/items.png with /IndustrialSprites/advcircuit.png @ 189. 62 left.
    Overriding /gui/items.png with /IndustrialSprites/partCarbonForm2.png @ 192. 61 left.
    [IndustrialCraft] New ID assigned to object blockTransmitOff: 709
    [IndustrialCraft] New ID assigned to object blockTransmitOn: 708
    Overriding /gui/items.png with /IndustrialSprites/counter.png @ 193. 60 left.
    Overriding /gui/items.png with /IndustrialSprites/dustIronsmall.png @ 194. 59 left.
    [IndustrialCraft] New ID assigned to object copperWireRed: 707
    Overriding /terrain.png with /IndustrialSprites/cableblockred.png @ 220. ? left.
    [IndustrialCraft] New ID assigned to object blockWindGenOff: 706
    [IndustrialCraft] New ID assigned to object blockWindGenOn: 705
    Overriding /gui/items.png with /IndustrialSprites/printFlat.png @ 195. 58 left.
    Overriding /terrain.png with /IndustrialSprites/blockLight.png @ 221. ? left.
    [IndustrialCraft] New ID assigned to object blockLight0: 704
    [IndustrialCraft] New ID assigned to object blockLight1: 703
    [IndustrialCraft] New ID assigned to object blockLight2: 702
    [IndustrialCraft] New ID assigned to object blockLight3: 701
    Overriding /gui/items.png with /IndustrialSprites/doorStone.png @ 196. 57 left.
    [IndustrialCraft] New ID assigned to object blockdoorStone: 700
    Overriding /gui/items.png with /IndustrialSprites/itemWrench.png @ 197. 56 left.
    [IndustrialCraft] New ID assigned to object blockTransformer: 699
    Overriding /gui/items.png with /IndustrialSprites/armorBatPack.png @ 198. 55 left.
    Overriding /gui/items.png with /IndustrialSprites/armorBatPackE.png @ 199. 54 left.
    [IndustrialCraft] New ID assigned to object blockTesla: 698
    [IndustrialCraft] New ID assigned to object blockBoomPipe: 697
    [IndustrialCraft] New ID assigned to object blockDPipe: 696
    [IndustrialCraft] New ID assigned to object blockWaterPipe: 695
    [IndustrialCraft] New ID assigned to object blockStorage: 694
    Overriding /gui/items.png with /IndustrialSprites/itemElectroCart.png @ 200. 53 left.
    [IndustrialCraft] New ID assigned to object blockKeyChest: 693
    Overriding /gui/items.png with /IndustrialSprites/adminWrench.png @ 201. 52 left.
    [IndustrialCraft] New ID assigned to object blockItemomat: 692
    Overriding /gui/items.png with /IndustrialSprites/coin.png @ 202. 51 left.
    Overriding /gui/items.png with /IndustrialSprites/coinstack.png @ 203. 50 left.
    [IndustrialCraft] New ID assigned to object blockSellomat: 691
    [IndustrialCraft] New ID assigned to object blockEnergyomat: 690
    [IndustrialCraft] New ID assigned to object blockEnergyomatR: 689
    [IndustrialCraft] New ID assigned to object blockMatterGen: 688
    Overriding /gui/items.png with /IndustrialSprites/matter.png @ 204. 49 left.
    Mod Loaded: mod_IndustrialCraft 7.16
    Done.
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    OpenAL initialized.
    
    Commands: 114
    java.lang.NoSuchFieldError: b
    	at fb.n(Unknown Source)
    	at fb.l(Unknown Source)
    	at net.minecraft.client.Minecraft.k(SourceFile:1399)
    	at net.minecraft.client.Minecraft.run(SourceFile:720)
    	at java.lang.Thread.run(Unknown Source)
    Stopping!
    
    SoundSystem shutting down...
        Author: Paul Lamb, www.paulscode.com

    1) Spoiler tags, man! :tongue.gif:
    2) java.lang.NoSuchFieldError: b
    at fb.n(Unknown Source)
    at fb.l(Unknown Source)
    I think that is caused by not installing MC Extended after IC. (I assume ModSaver uses fb.class now) so, you can just copy in the fb.class from MC Extended to your minecraft.jar and you should be alright. [I know MC Extended incorporated ModSaver in 1.5_01 so I assume it did again in 1.6.6]
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.3] IndustrialCraft [v8.55]
    Quote from OneTrueMaster

    This may have already been said before, but are there any inventory edits that are compatible with Industrialcraft items?

    I'm late-game and I can't get my hands on certain materials like Uranium ore. Are there other wayt to get these materials?

    Thanks.

    invedit should work, I know a lot of people use TooManyItems (though make sure you get the latest version or it may not be compatible).

    Obviously if it's a world that you created before installing IndustrialCraft you'd need to get new chunks to load to find natural Uranium.... or you could just set up a bunch of automated miners :wink.gif: [I know I'm always tempted to run Miners off Nuclear Reactors because they -should- dig up enough of it to keep themselves going. But solar is so OP that I don't have to... I probably have enough uranium that I could make a city-sized crater if I chose to :tongue.gif:]
    Posted in: Minecraft Mods
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