• 2

    posted a message on Potions DON'T stack
    Each potion has different metadata, therefor they do not stack.

    Besides it adds balance to the game. People won't be able to fill there inventory with stacks of 64 healing potions.
    Posted in: 1.0 Update Discussion
  • 2

    posted a message on Baby Animals
    I hope he makes the eyes bigger.
    Posted in: 1.0 Update Discussion
  • 5

    posted a message on STOP RUINING MINECRAFT!!!!!
    Notch might as well revert to 1.2.6 Alpha, people have bitched about every update since.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on What the 1.8 and 1.9 update feel like to me
    As much as I love the recent updates I have to agree. The update feels kind of half-done, features are getting added without any point or meaning... an exp system with no purpose, villagers with no interaction. It all feels very different, and it seems Minecraft's development lacks any direction.

    However Mojang is trying to squeeze as many features into the game as possible, whether they are well-done or not. The game is still very much in development. Like drawing a picture or writing a novel one must make a sketch or a rough draft. Notch needs to establish an official theme in Minecraft, along with generalizing what direction the development needs to head in. The finer details will need to wait, everything will become more refined.

    While these pointless features seem annoying at first, Mojang is trying to introduce them in a way that is neither too immediate or too slow. They are trying to get everyone prepared for the big changes, give them a view of things to come. The game is still in beta, it goes without saying that drastic changes will be made.

    The recent updates have no-doubt been-game changing an sporadic, but once these features have all been implemented in some form we can anticipate updates which refine this content, as well as add basic content, like new tools, ores, blocks. Right now Mojang's goal is to release Minecraft by November 11th, launching it with as many features as possible.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on why is dey border of swamp so fed up
    Everyone calm the **** down. The biome color gradient for swamps is inverted, therfore it acctualy gets more dark/desaturated by the edges, rather than lighter.

    It will be fixed.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Crazy Crackpot 1.9 theory thread
    NPC villagers reproduce asexually, their "noses" aren't noses at all, but rather buds which will develop into their offspring.

    This explains why their "noses" are grossly misshapen and why they are all identicle in appearance.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on The grammar in this forum is appalling
    You think that's bad? Take a look at ShannillaJackson's posts.

    No offense. *cough*


    Oh, and this post is WAY off-topic.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Nuclear Winter
    Quote from Gorgenzola1

    A snow biome THAT HUGE? I went out for 1000's of blocks and it was still snowing. Should I make a video of it? I mean...that desert that generated in my world is epic in size already, and the snow blanket was orders of magnitute larger than that giant desert.


    Currently snow biomes are MASSIVE, I think it is a bug.

    I have run into Snow biomes which took over 30 minutes to fly across.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on 1.9 PRE-RELEASE!
    Yes this thread was completely necessary . Thank you for this glorious post.
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Why do people care if it is 1.9 or 1.8.2
    Quote from Proloe

    May not matter to you, but it matters to me. Why?

    Modding.

    If 1.9 is released, it means a lot more work for the modders to re-construct all our code for the new obfuscation/source code. If 1.8.2 is released, it will take much less time, and is more a case of just porting over 1.8.1 mods.


    That depends on how much code is actually changed.

    As of now, relatively little changes from 1.x to 1.x.1, 1.x.2, etc. That because there are patches, which contain a few bugfixes, therefore they do not conflict with mods too often. Simply giving something a number doesn't mean anything, it depends on what is actually changed.

    Regardless of what number the update will be, mods will need to be updated accordingly. There is enough content in the update to justify a 1.9 release, as it is more than a few bug fixes.

    The entire numerical system to to prevent confusion, and keep track of/separate updates from bug fixes.
    Posted in: 1.0 Update Discussion
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