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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    67,700 downloads. And that is my adf.ly counter alone. This was a profitless project at the beginning.
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    I have five, weighted four classes. I am busy... But I'm not abandoning anything.
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from 2Latee


    Well if that's so, I'd really like to see Nether to be done. The default textures in there are so pixelated that it's damn hard to navigate anywhere :/


    Alright and I'll tell you. Editing the cobblestone and mossy cobblestone was a heartless task. Definitely the worst to HD-imify, next to dirt. But I'll work on it, and it'll get done.
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from RickyTheHedgehog



    I'd say either this, or some of the common resources in the items.png such as coal.


    I like editing the items SO MUCH MORE. But I still have the terrain.png as a whole just eating away at my spirit. Anything there?
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Thanks man! So staying on this good beat, what's next?
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    And thank you everyone. LESS than a month ago [8/8/12], this pack had approximately 55,000 downloads. From that time to this very second, thanks to you, the community, 11,000 additional downloads are able to be added to that previous counter. Updating at the legitimate moment; new content imminent.
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]


    I foresee an update soon...
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Posted in: WIP Resource Pack
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    posted a message on Dogs
    I'd say that they're just fine. If you dislike them, simply ignore them?
    Posted in: Discussion
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Also, mobspawners. Should I smooth them to make them look more like the default? Or is it cool?

    I've fixed various things in this pack that people don't always realize. Like how the mossy cobblestone is the regular cobblestone only with moss on it rather than a totally different texture. For tiling purposes. Other things too.

    It's like the default, only made 64x64 as well as with touch-ups to achieve a higher level of perfection than the true default was able to.
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from kyeshi98

    Well I wasn't a great fan of the 32x faithful pack, for some of the textures did look a little weird on that one. So I clicked the link to this page, a little curious and a little skeptical.
    Guess what I found? Magic!

    Great texture pack! However, I believe you should specify the requirement of the Optifine mod or the HD Texture mcPatcher function, just so new people understand this better. An example of what happened would be Cruxsky, who mentioned his computer wouldn't be able to handle a 32x texture pack.

    Overall though, great job!


    Why have I not thought of this. It is done!

    Oh and here is a random proggie image.

    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from Mangokiller96

    Would you mind making the rest of the tools and items also 64x64 because they still look like the normal default texture packs ones. I love the pickaxe and sword tho


    Thank you for the genuine request. Actually this is at the top of my to do at the moment. When I get re-settled in my electronics course, I'll promptly do this!

    Ah yes and @john4s13,
    Thanks for clearing that up for me. I really hate the over-use of filters, though, in certain cases and techniques, you really can make the best out of them.
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from john4s13

    Well, then. In 'true art' you can't tell coal ore and stone apart.


    What?
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from MooseWolf2000

    please make textures for the commonly found things before the uncommon things. It may please more people for a greater time.


    Bro, I have everything from the ores to leaves. I will make my pack how and when I feel. If people don't like that, I honestly could care less. It's 100% for me to use. Friends at the beginning of it's creation suggested I put it here. So there you go. People like you telling me to do things need to leave me alone.
    Posted in: WIP Resource Pack
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    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from 2Latee


    Yeah, I can't stand people who do not bother to look up the answer for their questions, even from the same page... :/

    And good to get some update information from you :) Maybe rest of the tools after shovels?

    I think I'm going to do all of the tools, excluding bows and fishing poles and the misc tools. But yeah. They even made a search bar so it's not even difficult. Gah.
    Posted in: WIP Resource Pack
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