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    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)
    Quote from Licoifi»

    It seems like it might be a java issue, are you sure your running Java 1.8? *Java 8 that should solve your problem if you haven't updated java yet.


    I tried that, but I get the same error message. I have Java 8 update 45, the only difference is I'm using a MAC, but that shouldn't matter, right?

    Quote from Sir_Hexen»

    First off, You need to use Pastebin instead of posting this wall of text, Second of all relax, Someone will help you :D


    Thank you :), I've just never seen something like this before and am really excited about it! Also: could I have the link to your mudpack? It sounds cool :)

    Posted in: Minecraft Mods
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    posted a message on SAO UI mod (currently for all versions from 1.7.10 to 1.10)

    Somebody Please help!!!! This error keeps popping up when I load the mod:


    Description: There was a severe problem during mod loading that has caused the game to fail

    net.minecraftforge.fml.common.LoaderException: java.lang.ClassNotFoundException: com.bluexin.saoui.SAOMod
    at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
    at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:516)
    at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:211)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:412)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.ClassNotFoundException: com.bluexin.saoui.SAOMod
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at net.minecraftforge.fml.common.ModClassLoader.loadClass(ModClassLoader.java:60)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:249)
    at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:445)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:505)
    ... 10 more
    Caused by: java.lang.UnsupportedClassVersionError: com/bluexin/saoui/SAOMod : Unsupported major.minor version 52.0
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 38 more


    I REEAAALY want to play this mod!!! I'm running Forge 1.8 11.14.1.1419. I've also tried Forge 1.8 11.14.1.1334 and Forge 1.8 11.14.3.1487. I'm sorry to sound needy, but I have o idea what to do :P

    Posted in: Minecraft Mods
  • 0

    posted a message on WorldEdit-Like Plugin?
    Quote from XH192»

    If Voxel Sniper is still active you can try that. Zombe had a modpack that had a build function, I never used it but from what I read it had a lot of features. But I haven't played for a year or so and am not sure if he's updating.

    You can run a local bukkit server easily anyhow and there are multiple plugins for world editing.


    Thank you! VoxelSniper is only for servers, but I have thought about running a local server before. If I run a server on my local host only I and people connected to my internet can get on it, right? Also, I checked on Zombe's Modpack, and it was discontinued at 1.6.2, thanks though! The problem with a local host server is that you can't install plugins... isn't clicking "Open to LAN" considered a local host server? If not could you please tell me how to do it? Thanks!

    Posted in: Java Edition Support
  • 0

    posted a message on WorldEdit-Like Plugin?

    Thank you for the links, but I've already tried both of those... do you know of any that are like WorldEdit but aren't WorldEdit?

    Posted in: Java Edition Support
  • 0

    posted a message on WorldEdit-Like Plugin?

    Hey Guys!


    Does anybody know of a mod that's like WorldEdit? I'm trying to use command blocks to issue commands and am having a hard time using WorldEdit. The mod can work with either Forge or LiteLoader.


    Thanks for your helping me!

    -Adan

    Posted in: Java Edition Support
  • 0

    posted a message on Please Help with Command Blocks using WorldEdit/SPC
    Quote from Mas2801»

    SPC/WorldEdit commands do not work in command blocks, sorry.


    Do you have any idea how I can use WorldEdit on command blocks? I know theres a way other people have done it, it just isn't working for me. How would you suggest that I give it permission to use the command?

    Posted in: Java Edition Support
  • 0

    posted a message on Please Help with Command Blocks using WorldEdit/SPC

    Hey Guys! I'm trying to use "//hsphere gold_block 10" using a command block in single player(I'm using Forge 1.7.10). I've tried using Single Player Commands, and I get this:



    I'm open to ideas other than using Single Player Commands! Thank you SO much for taking time to help me! :D

    Posted in: Java Edition Support
  • 0

    posted a message on [SOLVED] How do I use WorldEdit Commands Using a Command Block?

    Hey Guys! I'm trying to use "//hsphere gold_block 10" using a command block in single player(I'm using Forge 1.7.10). I've tried using Single Player Commands, and I get this:



    I'm open to ideas other than using Single Player Commands! Thank you SO much for taking time to help me! :D

    Posted in: Minecraft Mods
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