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    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    That ship... I think the sheer awesomeness of it broke my thought noodle. :blink:
    Posted in: Suggestions
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    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    All I can say to this is yes, yes and yes.
    Posted in: Suggestions
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    posted a message on Phenome II x6 1100T or AMD FX-6100 Zambezi
    The 2600K has hyper-threading, which will help with rendering and such, but not so much for games. You're probability better off over clocking a 2500K.
    Posted in: Computer Science and Technology
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    posted a message on PC vs Console. (Which is better?) STATE VALID ARGUMENTS.
    I prefer PC as well. But here are my two cents

    Consoles
    Pros - Cheap, easy to use
    Cons - Cheap parts, little or or no customization even for basic settings, controllers are terrible for FPS titles, pretty much all games run at 1280x720 (or less for some of the more pretty titles) at 30FPS at lower settings. Xbox live requires a paid subscription for full functionality, one year warranties, around 50-60USD from what I've seen for repairs out side the warranty, modding your system is illegal and can get you banned from online services, no game mods.

    Custom Built PC
    Pros - Full control and nigh infinite tweak-ability of your system and most games, game mods, you get to choose what parts and cooling you put in your system (RRoD anyone?), most good companies offer a three year to lifetime warranty, did a part fail? just get a RMA and send the part back and get a shinny new one without the need of sending your entire system back and paying for repairs, PC hardware will outpace consoles in about two to three years after a new generation, a good sytem can easily last you three to four years(hell, my system is a WinXP, Opteron [email protected], 2 gigs DDR3200, and a GTS450(was a 8800GTS that died) and it will play most titles just fine with good settings and framerates, even when I was on my 8800GTS).
    Cons - Complexity and price. It takes far more effort and time to maintain a PC, but with practice, patience and endless online tech help forums this is not such a big problem.

    Whew... I think that covers it.
    Posted in: Computer Science and Technology
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    posted a message on Phenome II x6 1100T or AMD FX-6100 Zambezi
    FX-6100 - $189.99
    i5-2500K - $214.99
    I like AMD as well, but Bulldozer is a complete and unmitigated failure, that in some cases, performs worse then its predecessor. You can go AMD, but you'll be, quite frankly, wasting your money.
    Posted in: Computer Science and Technology
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    posted a message on Phenome II x6 1100T or AMD FX-6100 Zambezi
    http://www.anandtech.com/show/4955/the-bulldozer-review-amd-fx8150-tested/1
    http://techreport.com/articles.x/21813/1
    Bulldozer is a steaming pile of crap. Just spend the 20-30 extra dollars on a i5-2500K and slap this on it (http://www.newegg.com/Product/Product.aspx?Item=N82E16835103065) and overclock the snot out of it. Or wait for Ivy Bridge which is coming out Q1 2012.
    Posted in: Computer Science and Technology
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    posted a message on Creeper-proof window
    This is most wonderful!
    Posted in: Survival Mode
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    posted a message on The End
    I'm afraid we can't let you do that, Dave.
    Posted in: 1.0 Update Discussion
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    posted a message on [16x][1.3.1] Humble Textures [Enjoy!]
    So far I like what I am seeing!
    Posted in: Resource Packs
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    posted a message on Why do Endermen have to move blocks?
    They should only move blocks to get at the player after you aggro them. They keep their unique ability and they don't hen peck the world to death.
    Posted in: 1.8 Update Discussion
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    posted a message on Endermen need a fix
    Heh, I like the idea of them dragging you off into the night and sapping the light around them.

    Of course the major problem with Endermen at the moment is the fact they move any block, even when your not around. It's not just screwing up player buildings, but marring up the landscape as well. People have brought up simple solutions that would make their block moving much less annoying, and far more threatening.

    First, they can only move blocks when they are actively attacking you. While attacking they would only move blocks that are in-between you and them, (i.e. walls) and/or throw blocks at you.
    Posted in: 1.0 Update Discussion
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    posted a message on Enderman Is Sabotage!
    Quote from razar51

    I wish people would at least read the first few pages of the thread before posting...

    We didn't generate 33 pages of discussion on changing the ceiling of a mob trap to 2 blocks high.....

    I feel that random uncontrollable picking up and moving of blocks by enderman should be removed. They should only move blocks when you aggro them/**** them off as random block moving has no purpose but to mess up the look of everything.

    Their behavior should be changed so that when pissed off, they will move blocks that are blocking their path to you away at a somewhat significant speed.
    This way their core functionality of moving blocks is maintained, but that functionality will actually serve a purpose and make the mob somewhat challenging.

    Hide behind a wall or in your house? Not anymore because the enderman will rip a hole through it if you aggro them.

    They should also get a health buff, they are REALLY easy to kill right now.



    This way the builders cannot complain because if an enderman destroys their creations it is entirely their fault and the survivalists/fighters can be happy that the enderman are more powerful and will chase them down relentlessly, breaking through their walls. (adding a CHALLANGE)

    just my $0.02


    I also vote for this times a million. Or how about (as I believe mentioned by others) they only pick up blocks to throw them at you when they become aggressive? Both of these would keep their unique ability and prevent them from hen pecking the world and player structures to death.
    Posted in: 1.8 Update Discussion
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    posted a message on Sprinting, double tap is annoying.
    Another vote for "Shift = Sprint."
    Posted in: 1.8 Update Discussion
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    posted a message on What's Going On: Lawsuits, Creeper Cars
    Great idea, Mojang! But I would have liked to see them rename Scrolls to something like "The Antiquity Parchments: Colosseum".
    Posted in: Minecraft News
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    posted a message on [16x][1.8] Fez Community Texture Pack (V1.0)
    Quote from DCraftT »
    Updated for 1.5 :smile.gif:

    Have Fun!


    Huzzah!
    Posted in: Resource Packs
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