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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    I'm having trouble downloading the mod. When I download it is a folder. The compressed file does work. When I read the text it says to download the zip. Where is the zip.

    Posted in: Minecraft Mods
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    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!

    Hello, I'm having a problem. So I have mobapoiba (insane fear of hostile mobs). Im doing a series with my brother for YouTube. We do lucky block battles. We started filming, but then a giant and Bob spawned in. It said Peaceful on difficulty. I did /difficulty Peaceful and then Bob spawned. HELP ME.

    Posted in: Minecraft Mods
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    posted a message on Looking for Pixelmon Server Host

    Hello, I'm looking for a host for my application only Pixelmon Server. It will only use the Pixelmon Mod and a few plugins. Your computer doesn't have to be super fast, it should work on an average computer. I would do it myself if I wasn't using the family computer.


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    All you have to do is to whitelist it, allow AbsolXY, and op AbsolXY. After that I will take over the server and contact you only when I need an update added.


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    Pixelmon 1.3.4


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    Chest Shop


    Vault


    CraftConomy

    Posted in: Hosting Requests
  • 0

    posted a message on Count to 12 before Crimson_Kid posts

    2. Well it depend on his time zone if we can win.

    Posted in: Forum Games
  • 0

    posted a message on [1.6.4] [RPG/ADV] TES Tales - Highrock [PLAYED BY TCNTGaming!] (REQUIRES CUSTOM NPCs!)
    Quote from undefined »


    how do you use rar?

    My question too. How do I open it or do I just stick it in my saves folder. I want to do a lets play for this.
    Posted in: Maps
  • 0

    posted a message on Atum 2: Return to the Sands
    Um, how do you clean the idols and other trophies into their other forms?
    Posted in: Minecraft Mods
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    posted a message on Helpful Villagers v1.4.0 BETA - Builders and more on the way...
    I got a crash report too. I was trying to give a archer (Zoe) an Infinity 1 bow. Also she was an archer since my last save. Oh, I moved the world onto a different computer, but I was playing the same account.

    ---- Minecraft Crash Report ----
    // You're mean.

    Time: 12/18/14 4:30 PM
    Description: Ticking memory connection

    java.lang.IndexOutOfBoundsException: Index: 61, Size: 45
    at java.util.ArrayList.RangeCheck(ArrayList.java:547)
    at java.util.ArrayList.get(ArrayList.java:322)
    at net.minecraft.inventory.Container.func_75144_a(SourceFile:206)
    at net.minecraft.network.NetHandlerPlayServer.func_147351_a(NetHandlerPlayServer.java:883)
    at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:32)
    at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:10)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.util.ArrayList.RangeCheck(ArrayList.java:547)
    at java.util.ArrayList.get(ArrayList.java:322)
    at net.minecraft.inventory.Container.func_75144_a(SourceFile:206)
    at net.minecraft.network.NetHandlerPlayServer.func_147351_a(NetHandlerPlayServer.java:883)
    at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:32)
    at net.minecraft.network.play.client.C0EPacketClickWindow.func_148833_a(SourceFile:10)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Ticking connection --
    Details:
    Connection: [email protected]
    Stacktrace:
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.9.5
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 127189720 bytes (121 MB) / 332853248 bytes (317 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.85.1235 Minecraft Forge 10.13.2.1235 5 mods loaded, 5 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1235} [Forge Mod Loader] (forge-1.7.10-10.13.2.1235.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1235} [Minecraft Forge] (forge-1.7.10-10.13.2.1235.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    helpfulvillagers{1.1.8} [Helpful Villagers] (helpfulvillagers-1.7.10-1.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cfm{3.3.6} [ß6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.6-build1(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['AbsolXY'/265, l='Warr aready', x=-357.14, y=6.49, z=-346.44]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Posted in: Minecraft Mods
  • 0

    posted a message on Helpful Villagers v1.4.0 BETA - Builders and more on the way...
    This is a great mod. I'm using it for an RPG single player world.
    Posted in: Minecraft Mods
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    posted a message on [1.0] Big Mac Modeler! The MCAnimator!
    Amazing! I have a mac and I really want to start modding before I get my PC laptop. Now if someone could recommend a modding software I could use that would be great.....
    Posted in: Minecraft Tools
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    posted a message on I don't have a resource pack/texture pack folder after 1.8 download (Mac)
    Macs to that sometimes because they suck.
    Posted in: Resource Pack Help
  • 0

    posted a message on ► PLAY.IONCRAFT.ORG ◄ || CREATIVE ★ SURVIVAL ★ MINIGAMES ★ AWESOME COMMUNITY ★ NO WHITELIST ★ JOIN TODAY!!
    Can you make me a citizen. My username is AbsolXY.
    Posted in: PC Servers
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    posted a message on Trapped under water. Help.
    No, you must kill the Elder Gaudiness to do any thing in a ocean monument. Here is how to get out;

    Menu-> Open To LAN-.> Survival Cheats On-> /gamerule keepInventory true -> /kill

    You will respawn at your spawn point with all your items. Once you are done do /gamerule keepInventory false. Then close Minecraft. If you are playing in hardcore you are stuck there.
    Posted in: Discussion
  • 0

    posted a message on Helpful Villagers v1.4.0 BETA - Builders and more on the way...
    This sounds like a great mod. I can't wait for my dad to get home so I can download forge for 1.7.10 and play it. Here are some ideas for new villagers;

    Butcher; Lead a Butcher to a house with a back yard. Give him a sword, shears, and breeding items. He will breed all the animals in his yard until he runs out of breeding items. Then he will kill or shear all the grown-up animals until only 2 of each type are left. He then gives you the items.

    Blacksmith; Give him ores (or raw food) and coal (or some type of fuel). He will then cook it using furnaces place in the blacksmith shop.
    Posted in: Minecraft Mods
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    posted a message on [1.7.2/1.7.10] The Sabotage Mod 1.0 (Poison Foodstuffs, Explosive Crafting Tables/Furnaces and More!)
    I got an idea make invisible items. You could make an item called Invisibility Gem. When you put one on the crafting table with an item it turns invisible. The Invisibility Gems could also be used for the armor as the item.
    Posted in: Minecraft Mods
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    posted a message on [1.7.2/1.7.10] The Sabotage Mod 1.0 (Poison Foodstuffs, Explosive Crafting Tables/Furnaces and More!)
    The armor could make it so if the person gets a lucky hit you are killed. Either mobs wouldn't also see you or it wouldn't count with mobs. The armor should also hide your name tag and held item or else it is useless.
    Posted in: Minecraft Mods
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