• 0

    posted a message on (1.6.2) Brass vB2 [5,000+ Downloads, Requires ModLoader]
    Quote from Shadow3146

    nice mod, but brass does not exist as an ore, it is an alloy of copper and tin, or copper and zinc.


    I know that already...


    Quote from PandoraUK

    I can't seam to find any ore, Not below 60 or with TMI and Creative mode.. I installed it correctly as far as I know since all the items apart from the ore show up.


    Trust me; there is brass ore scattered within caves. I even tested it this time and found a couple veins in minutes. Just keep looking you'll find it. :) And I'll have brass ore appear in Creative tabs in the next update.


    Quote from Szotko

    Cool mod, ipodmail created review:



    Thank you for the review and great job!


    Quote from Gormly

    Yes, but this is Minecraft, a game where your hand can break wood and stone, and a wooden pickaxe can break stone.

    ----------------------------------------------------------------------------------------------------------------------------------------

    I love this mod, but could you see if you could possibly add Brass Tools in too, Jazzy? I would immediately download it if you do! *Not that I did not download it already, though, because I really like this mod!*


    This guy understands me. :) And sure, I'll add brass tools in the next update!
    Posted in: Minecraft Mods
  • 0

    posted a message on (1.6.2) Brass vB2 [5,000+ Downloads, Requires ModLoader]
    I've started school, and school > mod development. But don't worry! I'll have a new update by this Sunday!

    Quote from PongoScape

    just finished recording time to edit it :)


    Link? And thanks for the mod review! I'll include your video in my thread if you want.
    Posted in: Minecraft Mods
  • 0

    posted a message on (1.6.2) Brass vB2 [5,000+ Downloads, Requires ModLoader]
    Quote from novengastu

    I make a review of your mod in spanish good mod!


    I don't understand Spanish, but I can tell it was good because of the feedback. Thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on Making Block Textures Appear in Inventory
    public static final BlockMoss moss = (BlockMoss)(new BlockMoss(192,0)).setHardness(0.0F).setStepSound(soundGrassFootstep).setBlockName("moss").setCreativeTab(CreativeTabs.tabDeco);
    public void load()
    {
    
    ModLoader.registerBlock(moss);
    moss.blockIndexInTexture = ModLoader.addOverride("/terrain.png" , "/items/BlockMoss.png");
    ModLoader.addName(moss, "Moss");
    }
    
    public int blockIndexInTexture;


    Here are two methods from the main mod class. I'm not showing all of the code; this is just the important stuff.
    Posted in: Modification Development
  • 0

    posted a message on Making Block Textures Appear in Inventory
    This mod uses ModLoader. When I test my mod in-game, the actual solid block itself is rendering correctly when I place the block down.

    But I can't figure out how to make the texture appear correctly in my inventory. The block just looks like a black-and-white shaded square.

    Will anyone assist me?

    Thank you.
    Posted in: Modification Development
  • 0

    posted a message on Improved Snow Golems [1.3.2] ModLoader Required
    Nice mod! Good work for a first one. :D

    But when I pick up a snowball for myself and throw enough at a monster, it eventually dies. Is that supposed to happen?
    Posted in: Minecraft Mods
  • 0

    posted a message on Risugami's Mods - Updated.
    Quote from Creeperzin_100

    I tried to use the ModLoader,but it always crash :/ WHat could be the problem?I install it as the sama in 1.2.5,and is the right way (at least i think it is).


    ModLoader isn't for 1.2.5 anymore; it's for Minecraft 1.3.2.
    Posted in: Minecraft Mods
  • 0

    posted a message on (1.6.2) Brass vB2 [5,000+ Downloads, Requires ModLoader]
    Update vB3; new version available!

    Quote from dcba41

    Ooh, looks interesting. I should probably point out that brass isn't an element, it is an alloy of copper and tin/zinc, and is intended for machining. Nice mod though.


    And I already knew brass wasn't an element. I just said "element" so I could group it with diamond, emarald, etc.
    Posted in: Minecraft Mods
  • 0

    posted a message on (1.6.2) Brass vB2 [5,000+ Downloads, Requires ModLoader]
    Quote from hockey_boy_87

    so pretty much this mod adds brass knuckles


    Sorry for misleading title. Now go enjoy your brass knuckles while I add some more stuff into the mod. :P
    Posted in: Minecraft Mods
  • 2

    posted a message on (1.6.2) Brass vB2 [5,000+ Downloads, Requires ModLoader]
    Hello, everyone!

    It is Jazzy, and today, I present to you another mod, Brass. This mod adds another "element", brass, into the game. This mod DOES require ModLoader. Hope you all enjoy!


    Frequently Asked Questions:


    Q: Why can't I find any brass ore?

    A: Trust me; it is there, scattered in stone. Just search for a longer while, and you'll eventually find some.

    Q: Oh, and by the way, brass does not naturally occur; it's an alloy of copper and zinc.

    A: This is Minecraft, where a full day is 20 minutes; NOT REAL LIFE! It's all fantasy!

    Q: May I do a mod review about your mod?

    A: Absolutely! But if you plan to upload one to YouTube, will you please put a link to this mod in your YouTube video description? Thank you.

    Q: When is the next update for this mod?

    A: I have mod updates typically once a week. But when the mod is vB2, that means the mod is finished, so don't expect many more updates.

    More FAQ's to come.


    All my mods are free, and I am happy with keeping it that way. But if you would like to support my further mod development or just say thank you with a little donation, you are more than welcome to.



    Mod review by: MarmaLab. Thank you and great job!


    Mod review by: JKapGaming. Thank you and great job!


    Installation





    Downloads


    Brass vB2 [Minecraft 1.6.2] {OFFICIAL}

    - Updated to Minecraft 1.6.2

    - Oddly enough, one cannot install this mod with Magic Launcher. Sit tight; I'll resolve this issue soon.




    Older Versions


    Brass vB2 [Minecraft 1.4.2] {OLDER VERSION}:

    -Made brass ore generate more (easier to find brass ore).

    -Updated to Minecraft 1.4.2.

    Brass vA1 [Minecraft 1.3.2] {OLDER VERSION}:

    -Added brass tools (sword, shovel, pickaxe, axe, and hoe).

    -Added block of brass (re-textured block of gold; looks darker).

    -Added block of brass to Creative GUI.

    -Added brass ore to Creative GUI.

    Download(AdFly), Download(Direct)

    Brass vB3 [Minecraft 1.3.2] {OLDER VERSION}:

    -Added brass armor crafting recipes.

    -Added brass armor textures.

    Download(AdFly), Download(Direct)

    Brass vB2 [Minecraft 1.3.2] {OLDER VERSION}:

    Download(AdFly), Download(Direct)
    Posted in: Minecraft Mods
  • 0

    posted a message on I need help with the code for Rendering in a new Mob
    Quote from Bastill

    Yeah it works but the mob wont show in the game


    Maybe you need a method in your mob class that calls for the mob's texture file?

    If you do have one, I honestly don't know what the problem is then. Sorry.
    Posted in: Modification Development
  • 0

    posted a message on Help Updating mods to 1.3.2
    Quote from Phobophobe

    I use forge in most of my mods and to be quite blunt im pretty new to modding, so with so much of minecraft and forge rewritten, I have no idea where to start in updating my mods. Any help?


    Well, you can start by downloading an updated version of Java SDK, Minecraft Coder Pack, and the program you use to make and edit mods (for example: Eclipse).

    EDIT: Every time Mojang releases a new version of Minecraft, that means you need to wait until an updated version of Minecraft Coder Pack is available.
    Posted in: Modification Development
  • 0

    posted a message on I need help with the code for Rendering in a new Mob
    Quote from Bastill

    I need help with the code for my mob, I've got all the essential stuff like the Entity, Render and Model in class file form but when I type in the code:

    public void addRenderer(Map map)

    Is that line unnecessary or is something wrong with that line?


    If you already have the Render "essential stuff", then I think that method is unnecessary.

    But does the mod work if you still have that method in that class or not?
    Posted in: Modification Development
  • 0

    posted a message on Risugami's Mods - Updated.
    Quote from DarthRiddle

    Elemental Arrows crashes MC 1.3

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
    This error has been saved to C:\Users\family game center\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-01_17.29.29-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.



    --- BEGIN ERROR REPORT 22491840 --------
    Generated 9/1/12 5:29 PM

    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.7.0_05, Oracle Corporation
    - Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    - Memory: 392824184 bytes (374 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - ModLoader: Mods loaded: 3
    ModLoader 1.3.2
    mod_Arrows 1.3.2
    mod_Shelf 1.3.2


    java.lang.NoSuchMethodError: pz.<init>(IZ)V
    at mod_Arrows.load(mod_Arrows.java:104)
    at ModLoader.init(ModLoader.java:938)
    at ModLoader.addAllRenderers(ModLoader.java:185)
    at avy.<init>(RenderManager.java:87)
    at avy.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(SourceFile:260)
    at net.minecraft.client.Minecraft.run(SourceFile:516)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT c6245b12 ----------


    -Did you delete your META-INF folder?

    -Try installing ModLoader first, and THEN other mods after that.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Cman900

    I keep getting this error after installing optifine, no other mods.
    (I did delete META-INF BTW)
    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 9/1/12 2:58 PM
    Description: Exception in server tick loop

    java.lang.NullPointerException
    at Reflector.callInt(Reflector.java:214)
    at jw.d(EntityLiving.java:1030)
    at jw.a(EntityLiving.java:882)
    at nu.a(SourceFile:43)
    at jw.z(EntityLiving.java:464)
    at jn.h_(Entity.java:377)
    at jw.h_(EntityLiving.java:671)
    at nu.h_(SourceFile:30)
    at up.a(World.java:2022)
    at gr.a(WorldServer.java:538)
    at up.g(World.java:1986)
    at up.h(World.java:1867)
    at gr.h(WorldServer.java:437)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:616)
    at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
    at axv.p(IntegratedServer.java:102)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
    at ep.run(SourceFile:539)

    Relevant Details:
    - Minecraft Version: 1.3.2
    - Operating System: Windows XP (x86) version 5.1
    - Java Version: 1.6.0_32, Sun Microsystems Inc.
    - Java VM Version: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
    - Memory: 361002024 bytes (344 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - Is Modded: Definitely; 'forge,fml'
    - Profiler Position: N/A (disabled)
    - Player Count: 0 / 8; []
    - World Main Entities: 0 total; []
    - World Main Players: 0 total; []
    - World Main Chunk Stats: ServerChunkCache: 0 Drop: 0
    - Type: Integrated Server


    Try installing Directx 11.

    I know it's not supposed to work for Windows XP, but what can I tell you, it worked for me.
    Posted in: Minecraft Mods
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