Scariest: A cannon unexpectedly malfunctioned and killed me.
Funniest: Shooting a pig in a mine cart out of a cannon and into the stratosphere
Coolest: Learning how cannon physics worked; for SCIENCE.
These may or may not be related.
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Aug 13, 2012A_Blind_Moron posted a message on Scariest, Funnest, Coolest Things You Thought When You First Played MInecraft, GO!Posted in: Survival Mode
Aug 12, 2012Paranoid about griefers? Had a bad experience? Don't worry, there's a way to avoid griefing. And they're surprisingly effective.Posted in: Survival Mode
Method 1: Don't play multiplayer (100% effective)
Now I know what you're thinking; you're thinking that you LIKE multiplayer. And you want to continue playing it for the experience of having lots of people in your world. But more often than not I encounter players who join SMP servers and keep entirely to themselves- they don't interact with anyone. So essentially they're playing Single Player, but with the hazard of being griefed. If this applies to you, stay the hell off of multiplayer. Don't paint a target on your creations and then get mad when someone defaces it.
Method 2: Move far away from spawn (<100% effective)
Griefers always look for easy targets. The easier your structure is to find, the easier it is to be griefed. So which building is easier to find? The elaborate castle built 100 blocks from spawn? Or the cleverly hidden fortress 5,000 blocks Southeast from spawn?
Method 3: Control who plays your server (100% effective)
By 'control' I mean either password your server, host it over Hamachi to only a trusted group of friends, or whitelist it. And by friends I mean personal friends; someone who you actually know. Not some asshole you met on the internet; chances are he'd grief you too. Griefers avoid whitelisted servers like the plague. Why waste their time on a waiting list when they could find some pub server to wreck? The easiest way to control griefing is to control who plays on your server. I've been saying this **** for years; people who listen to me have positive outcomes.
Method 4: Plug-ins (<100% effective)
So you've decided to ignore the previous 3 methods for whatever reason. Your only choice now is to rape the game with a million plugins that disable everything fun. That means no fire, TNT or breaking of certain blocks in certain zones. It might also mean ridiculous plug-ins like McBans- while that might keep griefers away, it bans more innocent players than guilty ones. While I personally would never play on your server if you enabled stupid features like this, I'm certain there's someone who would. However, some plug-ins can be exploited and bypassed. So this method is not only annoying, but also potentially faulty.
Method 5: Be a griefer (100% effective) <- Author's choice
Nobody can grief you if you have nothing to lose. Travel light, build nothing, and destroy everything.
Use the information in this guide responsibly. Or don't. I don't give a ****.
Aug 12, 2012Posted in: Survival ModeQuote from kude42
I played 8 months on a hundred twenty seven slot hardcore pvp server. Lemme tell you, there is no way to build an ungreifable building. There's always a way. Always.
Note the "<100% effective".
Aug 12, 2012GENERAL COMPLAINT THREAD SIMULATOR.Posted in: Recent Updates and Snapshots
IN CASE OF NEW FEATURES BEING RELEASED, READ THREAD.
These new features are ********! Even though I'm not forced to use them and they don't necessarily affect my gameplay experience, I am still generally butthurt that they exist! So much so that I'm NOT UPDATING and I encourage everyone else to join me! Because somehow that makes a ****ing difference to the game developers, whom I have already given money to!
I've soiled my undergarments in PURE FURY at these changes. How does Mojang sleep at night, adding new content to a game that millions of people enjoy? They should be spending all their time adding only the content that I want! And they should focus 99% of their time optimizing the game for my 1995 HP Compaq desktop computer!
Blah blah blah Minecraft is not an RPG blah blah blah go back to 1.7.3 terrain blah blah blah nerf everything because the game is too easy blah blah blah
Comic Sans because **** the police.
Aug 9, 2012Stop ****ing playing it then, OP.Posted in: Discussion
And stop making these ****ing threads. What exactly are you trying to accomplish by burying threads posted by people who actually enjoy and play the game?
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Jun 20, 2011SoggyPickle posted a message on [Linux/Windows] ImageToMap - in-game text and images on map items - experienced Mac c/c++ developer wanted!Posted in: Minecraft ToolsOoh, nice.Quote from lasarus
Download - ImageToMap.7z 12.68 KB
Download - ImageToMap.zip 13.99 KB
ImageToMap is a program you can use to put a bmp png or jpg file into a Minecraft map item as you see below.
If you have any suggestions, complaints or problems don't hesitate to post them below.
I couldn't find any program that did this when I searched on Google so I decided to make my own.
The 7z and zip file contains ImageToMap.exe 31kB and colors.con 753B.
The xCenter of the maps generated by ImageToMap is 13371337 and zCenter -13371337.
To do list:
1. Fix so that black isn't converted to green.
2. Custom zoom level when you load an image.
3. Add save raw bytes again.
4. Change program window icon to the program icon.
5. Changeable window size.
Aug 2, 2012The artistry here touches my soul. The mastery of the arts, the infinite hours it must have taken these gods of creativity, to produce works unfathomable to us mere mortals, who wallow in the disgusting filth, the uncamoflauged walls, the floors not crafted with the utmost precision out of food, the ceiling not of the most useless TNT, we are truly shamed to live. But still, we are truly blessed in the greatest to be able to glimpse, be it for just a moment, the homes of the gods, which we may dream of only in the wildest of our imaginations.Posted in: Survival Mode
Jul 31, 2012Features like this are great because they don't need to be a major part of the game. You can just go along in your Minecraft life doing your own thing until that one time when you need that one thing and it will take forever to go out and get it yourself, and you just say "**** it, I'll buy some off the jews".Posted in: Recent Updates and Snapshots
And there's no denying that they fit the two biggest Jewish stereotypes out there.
Jul 9, 2012Fortune is fine with the current enchanting system. The second someone embraces branch mining is the second the thrill of hunting for diamonds dies. All fortune did is let us keep our branch mines smaller and spend more time doing more interesting things to get our diamond fix. Before the advent of enchanting I even had an old world where I had nearly 1000 diamonds. I was up to the point of spending more time wandering the nether to get farther away from where I had been so I could make new branch mines. Now if you were talking completely scrapping and redoing the enchanting system? I'd be more behind that than just trying to patch parts of the current.Posted in: Survival Mode
Furnaces being fueled by anything logically burnable or that would provide high heat is one of the few things that they embraced from the real world and got completely right. The different time value of each fuel source actually makes sense, and I'd hate to see that go.
Some of the ideas on enchanting or potions I actually do like, being able to buff for specific activities outside of just underwater construction or lava swimming would be nice.
The XP system change...really, 1.3 is a step in the right direction, but the best step would be scrapping it entirely and utilizing the massive increased item space they added for their code and change enchanting to a material based system.
The levitating block...eh, if it was redstone powered it might not be bad, but if you really want scaffolding it's hard to beat dirt. Now as an alternative form of transit, it'd be nice to simplify piston elevators, but ten blocks is too much I think. A double or triple length piston just seems less overwhelming of everything else.
Villagers being a source of unique blocks would be bad, I'd rather not have to rely on them for anything outside of entertainment. Minecraft originally was the player can do everything in the world on their own, shifting away from that would not be a good step. It'd quickly turn into FindTheNPCVillagecraft, and punish anyone that doesn't want to play creative and doesn't want to interact with the squidward knock-offs.
Being able to place blocks that are outside of the one block one space (exception being beds, and I hope they don't add others that do it) would be another major shift away from the base concepts. We're supposed to think in blocks, moving outside of that is a good way to turn this into Roblox 2.0.
Risk vs reward for Minecraft has always been quickly mitigated by knowledge. Learn how to effectively fight a creeper? They're never a threat again if you pay attention. Learn how to effectively mine? Resources are just a time sink. Turning the difficulty up to hard makes very little difference once you know how to get around the differences. The thing that killed the thrill of the early days is playing the game and learning, the only way to get that back is memory loss and I don't recommend that.
And on an aside, if you can "complete" the game that fast and you constantly need something to keep you playing, you might want to either play less or look for another game. I've been playing near daily since early Alpha and I've rarely had boredom issues. It's all about setting goals for yourself and adding new ones as you complete other goals, the only person that decides if you get to enjoy the game is you.
Jun 18, 2012I woke up to a low growl. Here we go again, I thought as I sat up in my bed. A whimper came from under my bed. I reached my hand under the bed, only to receive a sharp pain in my thumb. I jerked my hand back. “What was that for?” I spat at my pet wolf, Gruff. I had found him abandoned and dehydrated deep in the Aklamoure Mountains while exploring three days ago.Posted in: Fan Art
I had felt sorry for him and brought him back to my house in the Village of Bison to become my hunting companion, but he seemed more interested in sniffing the flowers than helping me get my next meal. He seems to be a peaceful creature. I hear a second whimper from under the bed. I got up off my bed and put on a deerskin vest and leather pants. I made myself some herbal tea and peeked under the bed. There was Gruff, head rested on his paws, wagging his tail.
“It’s okay, Gruff, you can come out.” He just sat there, wagging his tail. He’d discovered only a few days ago the monsters that come out at night in this world. He’d woke me up in the middle of the night every day since I brought him in, because every time he’d hear the moan of a zombie or the hiss of one of the massive spiders that roamed this land, he would get so scared that he’d crawl under my bed and growl at the noises until I woke up to calm him down. I sighed and got up. I’d have to go to work soon. I was the town blacksmith, and today, a ton of iron, gold, and other ores would be dropped off at my blacksmith shop.
I would have a lot of work to do today. I set out some water and a bit of venison for Gruff in case he came out and walked out the door. Conveniently, my blacksmith shop was just next door. Sure enough, as I walked up to the stone building, two large wooden crates were sitting on my doorstep. I hauled them over to my forge and began. Just as I started to place a chunk of iron ore in the furnace, I heard a frantic knock at the door. I set the iron down and walked to the door. As I opened the door, I saw a man I had never seen before. “Hello, sir,” I said, “How can I h-“ “Tyson!,” he shouted at me, “King Barion! He has been assassinated!”
He ran off along with what seemed like the whole town, which was knocking on doors, informing people about the king’s death. Who was that guy, and how did he know my name? I thought. Everybody was running towards the three-story redwood building that is the home of the leader of Bison Village, King Barion.
Bison Village was a very small village. It consisted of a blacksmith, a general store, a tavern, a butcher, a stable, four watch towers in the corners of the village, and about twenty small houses. It had a population of around fifty people, twenty seven men, thirteen women, and ten children. Men were all required to join the Guard at age sixteen due to the low population. Their only protection was a stone wall three feet thick and ten feet high. King Barion ruled with power and dignity, and was loved among the villagers, so when they heard about the King’s death, it was chaos.
I myself had never known the king personally, but he looked like a kind, gentle being. I was shocked that someone had killed Barion. Who was it? Why did they do it? Were they from Bison? A million questions ran through my head as I joined the crowd and bolted down the street at a full sprint. As I came into the building, I saw a sight that will haunt me for the rest of my life. There, in the middle of the floor lay King Barion in a pool of blood, a dagger sunk between his eyes.
On his chest was a rolled up sheet of papyrus. I pushed through the crowd of people who formed a circle around the corpse and gently grabbed the letter. I unrolled it and read aloud: “If you have found this letter, my assassin has succeeded in killing your pathetic king. I’m going to make this brief and to the point. You Bison people have two options: surrender to us and be enslaved, or be annihilated by my army. We will be at your village in one week’s time to either bring you to our village as slaves or slaughter you all. One week’s time. Don’t forget. Signed by ‘King Akari’.”
I looked around. “King Akari is the leader of the Village of Zakad. Their army is at the least one hundred men.” One of the men in the crowd shouted out “We have no choice. We must surrender.” The guy looked to be in his mid-thirties. “No!” I shouted, “I would rather die than be enslaved by those bastards! If you cowards don’t want to protect your village, then leave. NOW.”
About four men walked out of the building. “Now we are down to twenty-three men” I said. “Tomorrow, we will ask the Domascus leader if he will aid us with men. For now, I need miners to get iron for swords for our soldiers, I need farmers to get food for our soldiers, and I need help in the forge. We need to make all kinds of weapons for our soldiers. Woodcutters, fashion bows, herders, we are going to need the leather from a couple of cows for armor. Tamers, we need you to try to get some spiders for us. Riding a spider into war is not something I’ve ever heard of being done before, but if it works, we will have one hell of an advantage over them. I looked around at my fellow villagers, my friends, my brothers. “We have a chance at winning this. This victory is within reach.”
The next five days were spent preparing for the war. The Domascus leader gave to the Bison military twenty-nine men. That meant throughout the whole army, there were forty-two soldiers. We were outnumbered two to one, at the very least.
We had a suit of iron-studded leather armor for every soldier from the herders, a stone sword for every soldier from the miners, a bow and twenty arrows for the archers from the crafters, and fourteen soldiers would be colliding with the attackers on spiders, thanks to the tamers.
I had been given armor to put on Gruff, as he would be fighting by my side. Some crafters sharpened all of his teeth to points to make it easier to kill. I had been appointed commander of the army and would lead them into war. As commander, I had a suit of iron armor, two iron swords on either side of my belt, and a bow and thirty arrows.
We had one more afternoon before the Zakara people came to us. I could not fall asleep that night, thinking of all my people that will die, the possibility that I might be killed, God forbid that Gruff might be killed. It was going to be a big day tomorrow.-----
Sorry that it wasn't true =/
Apr 23, 20122weirdy posted a message on Making underwater piston bridge with pressure platesYou need a T Flip-Flop. Attach both pressure plates to that, to make it work.Posted in: Survival Mode
here are a couple of designs:
Apr 12, 2012Posted in: Survival ModeQuote from MrVerandus
They aren't anything super entertaining he does do really cool stuff but his commentary isn't anything crazy and so is his videos not even 720p and very little editing so why does he have such a huge following? I tried answering that question but couldn't do it. Could someone help?
1. they are very entertaining if you like watching people make awesome stuff in minecraft (i.e not watching 2 British people run around screaming like in the yogscast)
2. His cometary is also very entertaining; he includes lots of subtle jokes; many of which exclude stupid people on purpose.
3. Minecraft recording doesn't need to be in HD, The video ad sound quality are fine how he uploads it. anyway, he has very slow internet.
4. You don't need flashy editing, he just has cuts when he need to think or build, anyway he uses virtualdub; which is painfully complicated and limited on effects.
on the contrary i don't understand why the yogscast has so many followers; they run around making shrill noises, don't know how to do anything and then at the end blow everything up.
Apr 10, 2012Any strange, extraordinary, or just plain out of the ordinary land(/chunk) formations? Creepy outings while on your adventure? I'd love to know about them, and share my own stories/incidinces when I can.Posted in: Survival Mode
All stories are welcome, long or short, tales true or tall, full text or image assisted. I just ask falsehoods are kept to a sparsity, it's also up to you how many grains of salt you want your readers to take your story with though, and I would prefer to see your findings, so please keep text stories to a low as well (they're fine if you don't screencap often), I'm sure there's a more fitting sub-forum for that content.
I'll start us off with a recent discovery of mine:
Having fully completed my barn I decided it was high time to begin filling in my first map (for my new jungle world of course), after strolling around my perimeter I found a nice little forest to start at, I carve a path into the trees until I come to a small lake, I decide to build a lake hut here for convenience. This is where the real story begins.
After settling into my little above water bungalows, I move on. Very much to my delight there was an ocean nearby that was in need of exploration. I really do love the ocean in this game, just the feeling of getting away from the mob infested land to the serenity of the boundless sea, completely unbothered by anything but the occasional squid. Except of course, this strange anomalie I sailed across...
I was definitely taken back by it at first. But upon closer inspection it was just a strange dip in the ocean.
Not satisfied with leaving my finding as it was, I went back to my new encampment to store my goods from any mishaps my strange endeavor might bring. I started by jumping into it with intentions to explore the bottom of it to see if it was effected with strange physics, it was not. It was but an air pocket caused by yet another chunk deformity, as I like to call them.
But, as I dove in, I caught a strange glimpse of something in the abyss... I had to sink to deep to see what it could be...
What I saw horrified me.
My first sighting I couldn't really tell what they were, I had thought they looked like odd structures of which I had no idea what to expect of. I know I had said I have a spot in my heart for the open ocean, but I didn't say anything about what's beneath it. For I also hold interest in the tellings of H.P. Lovecraft and Cthulu mythos. Sinking to the depths and seeing that, I honestly feared an entity(ies) larger than my self was gonna come up and nab me. I got back to my huts as fast as I could after the experience. After getting to camp I sat for quite a time, frantically wondering what it was I saw. Not liking what I saw, I decided to put off going back to it for now and continuing my small quest of filling in my map.
Some good portions of the map later I return to my huts and set my boat back off to the location. Mustering all the courage I had, I dove into the strange relics. Hoping that when I make contact I wouldn't just be standing on them, that they would just be air pockets like the one above.
Much to my relief, they were. [img here when I go back for one]
I probably shouldn't have stressed this so much seeing as there was another identical air pocket nearby, it was just the formation that unnerved me... :\
I can't remember what I was going to say, so I'll come back and edit in any ending notes. :v
Feb 24, 2012Caiobrz posted a message on Cityscape - Survival legit city in the works (SSP)I won't be updating the text below, I am posting new images/data on my Blog to make it easier to organize: http://www.daisuki.c..._cityscape.htmlPosted in: Survival Mode
Youtube video of March 11th version:
Download the map (version of March 25): http://www.daisuki.c...c/cityscape.zip
Last Update: March 25
I have been always astonished by amazing creations in creative mode, but seldom on survival alone, lest alone playing on HARD (no, hardcore is a no-no =p). After starting a couple of designs for either a city or a large building (see my self-sufficient building later), I decided I would focus on only one map from now on, and would just grow it with more buildings as required.
The map was created on 12w06, updated to 12w08 and then 1.2.x.
I plan to update this as the town grows. A Village is quite near the town and soon will be "engulfed" by my city ... nice
Here comes the building list, and then pictures with some explanations. Note: I call "Piston Barrier" when the Piston blocks the entrance but still leave it open (thus mobs can see me, skeletons can shoot me, etc), and "Piston Door" when it totally closes the door.
B01 - My First House. Made of Wood, Cobblestone, Glass and a 1x1 Piston barrier
B02 - Furnace Factory. Made of Cobblestone
B03 - Gate Research. Made of Stone, Glass and a 2x3 Piston door inside the building to "protect" the gate room
B04 - City Hall. Made of Wood, Glass and a 3x1 Piston Barrier
B05 - Library + Gazebo. Made of Brick, Cobblestone, Stone, Glass and Wood
B06-15 - Village House Project (10 houses in a grid). Made of coloured Wool, Wood and Glass.
B16 - "The Arch Farm", a pumpkin/melon farm under a 2 "rings" of cobblestone.
B17 - Village Fort and Walls, all around the village. Cobblestone and some iron doors
B18 - Business Tower (28m) - Stone Brick, Wood Plank, Glass, Blue Wool, Cobblestone, Stone
B19 - Temple of Calm - White Wool, Wood, Cobblestone
B20 - Chicken Coop and Shooting Range - Dirt, Cobblestone and Wood (fences)
B21 - Sheep Farm - Wood (fences)
B22 - Cocoon Twin towers (34m tower 1, 28m tower 2). Red and White Wool, Stone and Glass.
B23 - Water and Lava Towers
B24 - Sky Tower (59m). Blue Wool, Red Wool, Glass, Cobblestone, Stone
B25 - Museum - Wood, Paintings, Glass, 3x1 Piston barrier
B26 - Warehouse - Cobblestone, Stone, Glass
B27 - Monolith Tower - Made of Black Wool, Blue Wool, Glass, Stone, 3x2 Piston door
B28 - Pharmaceutics R&D - Made of Blue Wool, Red Wool, Stone, Cobblestone, Stone Brick, Glass, Iron Fence and other "decorations"
- last update starts here -
B29 - Volleyball Stadium - Made of Cobblestone, Glass and lots of Wool
B30 - City Farm - A big farm between the village and the city, almost connencting both
B31 - Cathedral of the Holy Fire - A Cathedral made of netherrack (yes, I'm funny)
B32 - Villager's Apartment - Cobblestone, Wood, Wood Plank and some other stuff, for the villagers in my town center (I spawned villagers at B06~B16 and it became a functioning village)
(for more, see http://www.daisuki.c..._cityscape.html)
B33 - Fishing Hole - Just trees and a lake
B34 - Mob Spawner - a huge 30m+ towering building off the coast (east) as a mob spawner/trainer
B35 - Burjcraft Kalifa - A 174m high skyscraper made of stone and glass. Not an easy task I tell you. 10 days to complete
B36 - Jebba Housing - A simple multi-coloured residential building, some 20m high only
B37 - Creeper Sculpture - Name tells it all!
N01 - Nether Fort made of Cobblestone, houses the gate and a wart farm
N02 - Nether Bridge - Made of Cobblestone, Netherrack and glass, built using the piston Technic over lava
U01-06 - Rail/Metro stations
Then some 16+ small structures
Building #1 - My First Home - build on the first day/night cycle I'm usually fast on that cycle lol, and furnished later, it features 2 floors. Outside, a small pond, a farm, and a big Sheep farm (most of them colored dark grey for the streets xD) To the northeast, my forest (my big trees) farm.
Building #2 - Furnace Factory, basically my "Furnace" farm, housing 6 Furnaces (Roleplaying, they are 3x3x3 big, with a Netherrack fire behind the furnace simulating it on fire =p). Outside, a Snow Golem watchtower (with a cat underneath) and a "Truck". Originally the "door" was a piston lava door, but it was slow and it put on fire a big tree that spawned on the front garden, and then the road (made of wool) ... ya, replaced for conventional iron door
Building #3 - Gate research. First floor have a 2x3 piston door with XOR levers to open/close, protecting the gate room made of glass (before the piston door was there, a creeper got in the gate room and blew up half the glass globe -_-). Second floor is just for decoration.
Building #4 - City hall. Just a fancy building of cobblestone and lots (LOTS) of wood. The front door has a redstone circuit that raises the floor, so mobs can't get in (the grond before it is a half-slab from the stair). I can still get out. If I'm locked out, there is an emergency iron door on the back of the building. Has two useful floors, then a third floor inside the ceiling with an observatory.
Building #5 - Library and Gazebo, inside a "Japanese style" garden with fountain, lake, wood bridge over the lake, all varieties of trees, flowers etc ... became nice ^^ Needless to say, my enchanting table is in the middle of the library.
Buildings #6-15 - The village housing project, 10 houses exactly the same in a 5x2 grid, each made of a different wool color (yeah, took me a while). Each house is furnished with a bed, 2 "chairs" and a "table".
Building #16 - "The Arch Farm", a pumpkin/melon farm below 2 arches of cobblestone with netherrack fire on top. Simple structure but I ended up adding in the "building" list because it takes up space.
Building #17 - Village fort and walls - as soon it became evident that 12w06 snapshot was killing my villagers, I rushed to surround it by a 4~5 block high wall, lots of torches and netherrack fires all around to prevent spawning inside the fort, and some stronghold areas with door/sniping positions. Surprise, by the time I finished, all villagers where gone, and I had to use a inventory editor to get villagers eggs and repopulate it. With 12w08 and the iron golens (and the walls), the village is now safe.
Building #18 - Business Tower (28m from floor to ceiling, +3m underground with a huge lava/water artificial fall all the way down some 30m to a huge cave. The tower have the first 3 floors furnished. Made of stone brick, and wood/wool decorations in the floors, it took some time to finish. Redstone blinking a glowstone lamp at the tower top. Weird enough, this is the ONLY redstone blink that does not bug (stops until I reset a repeater) every now and then.
Building #19 - Temple of Calm - Right behind the Japanese Garden of the Library, a Japanese style temple.
Building #20 - Chicken Coop and Shooting Range - a *very* small spawner, which I can open with a redstone switch (lots and lots of pistons). Usually there is a mob inside, but not guaranteed. The Chicken Coop is there to give me feathers.
Building #21 - Sheep farm - where I get all the wool I need. Separated in 3 sectors to facilitate controlling the "color" production.
Building #22 - The Coccon towers, the most interesting towers I ever built. They are round, and get "fat" around floor #4 and then thinner until the last floor. Was fun to build. One tower is 34m high, the other 28m. Redstone lamp blinker on top of the higher tower, but it bugs like every day and I quit going there to reset the repeaters.
Building #23 - The Lava and Water towers - made of lava and water, there towers are fun: they are beside a natural lake, which I carved and made a ladder up to the center of each tower, so yes, you can actually enter the towers from below (very dangerous on the lava one, though there is so much water around...).
Building #24 - Sky Tower - got the idea from the news that Tokyo's Sky Tree Tower were complete. Loosely based on it. The top observatory (which houses the repeater blink system which also keeps bugging) is 59m high, but you can still go 3m up to the ceiling. The Spire is a 4m high blinking glowstone lamp (when not bugged). The top is above the old height limit, was fun because when I was finishing it, it was a night and clouds kept passing right on the lever I was and the fog was annoying =p
Building #25 - Museum - houses paintings and, on a very prominent chest on the center, maps of the level.
Building #26 - Warehouse - I got tired of having items on each "role playing building", like stones on the furnace house, wood and some other stuff at my house, mining stuff on the main cave entrance bla bla bla. The warehouse have 10 double chests and I moved everything here, with signs telling me what's inside each. MUCH easier - and it was build right on the other side of the street of the Furnace factory, Sheep farm, and at the side of the main rail station.
Building #27 (at this time under construction) - Monolith Tower, a tower made of glass and black wool. My supply of black wool keeps getting low so I go and build some other stuff while going back and forth to get the wool from the sheeps. The harder past is the half-slab upside-down floors, since I have to make a mock-up floor (dirt) one block up, then glue the half-slabs from below, and remove the mock-up floor ... too much trouble, never more. Planning to get it as high as some 40m.
Building #28 - Pharmaceutical R&D - a pretty glass L-shaped structure with 2 floors, blue wool on the outside. The building was made with only one purpose: house my brewing stand. All the rooms simulate a chemical/pharmaceutical building, some have caldrons and chests to help me out with the brewing. One of the first buildings to use mostly glowstone as light sources inside and on the outside.
Building #29 - Volleyball Stadium - a huge stadium with actually realistic court measures. 5 levels of stands, Glass dome, and all lightning done with Glowstone lamps (all connected to the same switch!). As an bonus, 6 water gates at the stands which, when open, "clean up" the court (alas, fills the stadium with water). It was actually build with the purpose of being a spawn/experience farm, but it doesn't work that well (still too small, when lights are off it doesn't spawn much, and due to the glass dome, it won't spawn a thing in the day.
Building #30 - City Farm - a big "*" (asterisk) shaped farm, with all possible vegetables the game currently has. Also have a small cow pen. Connected to the village to the east, it is almost connecting to the city as well.
Building #31 - Cathedral of the Holy Fire - I thought it would be funny to make a cathedral of netherrack - a simple absurd idea lol. It came out nice, and actually looks like a cathedral, if it where not for the fact there is fire everywhere. My wife wanted me to be extra sarcastic and make a dungeon below it as if it where an inquisition Cathedral... nah, already forced my hand by using netherrack (didn't get it? netherrack = dirt from hell)
Building #32 - Villager's Apartments - I spawned villagers at B06~B15 and it worked fine, so I switched all iron doors from nearby buildings and the villagers started using them as well! I added an Iron Golen and it pretty much linked with this village, since it won't get too far away. So, a working village? let's spread the joy! Build this 8 apartment building in front of the Sky Tower (which is just on the other side of the street for B06-B15) and after some tweaking, got it to work as well! (It was closed, so the villagers didn't use it. After I read how villagers choose which buildings they can use, removed the "roof" from the corridors of the building, making it officially "outside", and the villagers started using it. Worked SO MUCH I finally got children and a new Iron Gollen spawned!
Nether Building #1 - My fortress, made of cobblestone and glass. Note the Glass globe on the corner to watch the far lava cave ^^ Houses the gate, and a wart farm. Has 2 high watchtowers (in the screen, you can see them kind of behind the building) to look out for danger.
Nether Building #2 - The Nether Bridge was build using the piston Technic, where one uses a piston to push 16 blocks over the lava, then build the bridge below it, remove the stones, repeat until reaches the other side. Made of cobblestone and other local items, is basically a fortified bridge against ghasts.
There are several minor buildings both overworls and on the nether (in the nether, mostly small safe-houses so I can get health back when fighting ghasts, each with a towers signaling which way back to the gate fortress)
There are 6 rail/metro stations. I plan to make the rail go all around the visible map (1200m diameter), and a north-south and east-west connection to the town center. Only the east-west rail stations are done so far (still not reaching the far west).
Here some images of the city overall (at the time it had 28 buildings):
Far image from south, when I was out exploring to fill up the map for the museum. You can see the village walls on the left, the sky tower at the center, all major buildings in sight, and the pharmaceutical (B27) and Monolith tower (B26) under construction in the foreground.
A image from the top of the under-construction monolith tower, some time after the above screen, since the Pharmaceutical building (B27) is done. Note the streets lining up ^^ oh my that's a lot of wool.
For more buildings, visit my site/blog at www.daisuki.com.br/minecraft_cityscape.html
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