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  • ASDFNicholas
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  • Member for 8 years, 10 months, and 8 days
    Last active Mon, Mar, 26 2018 20:21:33
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    Aug 11, 2013
    ASDFNicholas posted a message on Tinkers Construct
    For some reason my Nether is generating gold ore blocks.
    Posted in: Minecraft Mods
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    0

    Aug 11, 2013
    ASDFNicholas posted a message on [1.6.X]Natura
    For some reason there's gold EVERYWHERE in my Nether.
    Is this normal, or is there something wrong?
    Posted in: Minecraft Mods
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    Aug 10, 2013
    ASDFNicholas posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    I'm missing some textures for some of the leaves :c
    Otherwise I have an epic modpack going, with 51 mods total. Running great too.
    Posted in: Minecraft Mods
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    Aug 10, 2013
    ASDFNicholas posted a message on [1.6.X]Natura
    Adoring this, but sadly some of the textures are missing for the trapdoors :c

    I took the experience to the max with Tinker's Construct, this, and Biomes o' Plenty!
    Posted in: Minecraft Mods
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    2

    Aug 5, 2013
    ASDFNicholas posted a message on Thebombzen's Mods
    My god, you people, shut up and stop asking for updates! They'll come out when the mod is ready, not when you bloody want it!

    I think it should be a rule for all mods makers that if someone asks about a release that they should move the release of the mod back a week.
    Posted in: Minecraft Mods
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    Jul 28, 2013
    ASDFNicholas posted a message on Scenter 4.0.1 - Scent Out Hidden Ores
    Quote from MickKay

    Yes, there is. Just add the ID values to the Scenter.targets.cfg file.

    But note, in case of a subtype don't use a colon ":" as the separator char but a slash "/".
    In your case, instead of adding "906:2" you should add "906/2" into Scenter.targets.cfg.

    For more information see the "How to configure" section of this thread's head posting.


    Thank you so much, I had added them but I got the same error as Lol_Stuff where Scenter wouldn't activate because it couldn't read one of the lines.
    I had looked in the "How to Configure" section, but I must've missed that, thank you for the help!
    Posted in: Minecraft Mods
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    Jul 27, 2013
    ASDFNicholas posted a message on Scenter 4.0.1 - Scent Out Hidden Ores
    Quote from MickKay

    This is a bug in minecraft 1.6. We have to wait until Mojang fixed this. See Key Bindings Not Saving.



    Can you give me the block IDs and the mod name these IDs come from?


    Mick, is there any way to have Scenter seek out blocks with id's such as 906:2 or 1049:4?
    I'm using Metallurgy 3 and Biomes o' Plenty, and those blocks have id's such as those.
    I tried adding said block id's into the scenter.config file and it actually broke Scenter.
    Posted in: Minecraft Mods
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    Jul 26, 2013
    ASDFNicholas posted a message on Scenter 4.0.1 - Scent Out Hidden Ores
    Ok, two things;
    One: Would it still work if you ass an ore with a block number like xx:x? By this I mean, is it okay if the colon is in the layout?
    EDIT: It is not, and I wish it was, since mods I am using add 50+ ores and blocks that I want to scent out.
    Posted in: Minecraft Mods
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    Jul 24, 2013
    ASDFNicholas posted a message on [1.7.10] Gizmos v3.3: Nether star flashlights and creative-only tools
    Loving this an extreme amount, but sadly when I use the Deforestator, the texture for the fire is a pink & black checkerbox.
    Posted in: Minecraft Mods
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    Jul 23, 2013
    ASDFNicholas posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Cheesobrine

    Why, :steve_tearful: please make this 1.6.2 please, This is the best mod that man kind could ever possibly think of creating,
    this is not a mod it is more like a MC dlc![insert too many diamonds here]


    Because they are still updating to 1.5.2!
    After they finish that, they will then update to 1.6.2.
    PLEASE, STOP ASKING.
    Posted in: Minecraft Mods
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    Jul 22, 2013
    ASDFNicholas posted a message on [1.1]Experium! an ore that drops XP!
    Sad to see this isn't updated.
    I thought it'd be cool to have, as this time around in 1.6 I'm using mainly generation mods.
    Posted in: Minecraft Mods
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    Jul 22, 2013
    ASDFNicholas posted a message on The Betweenlands ~ A dark, hostile environment...
    My god, this mod is looking to be one of those groundbreaking ones, like Aether, Metallugry, DivineRPG, etc. etc.
    Posted in: Minecraft Mods
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    Jul 22, 2013
    ASDFNicholas posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    I'd like to report that there's a crash when you right click while holding a berry aimed at the ground.
    Edit: Just when right-clicking with the berry there's a crash.

    Quote from Trevis42

    I found a mystic grove today in the new direwolf20 mod pack but after digging out the area and getting ready to build a nice house I noticed some of the grass blocks turning purple... not sure if its from this mod or some other one I have. If it is from this one what is that purple stuff and how can I stop it from spreading? If its from one of my other mods, I guess I'll have to track it down and kill it. Makes the whole area look ugly :(


    Are you using Thaumcraft?
    Posted in: Minecraft Mods
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    Jul 1, 2013
    ASDFNicholas posted a message on Scenter 4.0.1 - Scent Out Hidden Ores
    And now to wait patiently for the 1.6.1 update of this mod.
    Posted in: Minecraft Mods
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    Jun 30, 2013
    ASDFNicholas posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Enjoying this mod, a bit sad that it doesn't work with Interdimensional Doors.
    Posted in: Minecraft Mods
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