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    posted a message on Gear Utilities

    Version 0,0,17 is now available, the main post will be updated soon with information on the new blocks and items.


    The texture bug is now corrected.

    Posted in: Minecraft Mods
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    posted a message on Gear Utilities

    Version 0.0.17 is not up and running after a long break. Lets get this bug fixing started

    Posted in: Minecraft Mods
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    posted a message on ~Mechanical Titan~ (-(-(-_-)-)-) |Crapnapolis| (-(-(-_-)-)-) Small whitelisted server with a friendly atmosphere!!
    This place is awesome, structure cubes everywhere. I love this place!
    Posted in: PC Servers
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    posted a message on Gear Utilities
    Version 0,0,13 is now available, the main post will be updated soon with information on the new blocks and items.
    Posted in: Minecraft Mods
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    posted a message on Gear Utilities
    Quote from AznaktaX»
    Ok, at first glance, the mod looks pretty self explanatory, except..not!!!

    For starters....


    Huh?What?Who?Why?What?

    What?

    Are my English that bad, or yours is?

    No, I'm sorry, I don't mean to be rude, but what exactly is a Destructor?

    Why do you right click the air?

    You destroy what to do what??

    How exactly you find the ore?

    The Destructor is one of my items, it is creative only, I was going to have you delete every stone block in a certain area using the item. This would expose only the ores. Now though I know that the ore spawn under default conditions. If you cant find any it might be that youre looking in the wrong places(any where but the overworld from level 0 - 100) or another mod is stopping my block's generation.
    Posted in: Minecraft Mods
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    posted a message on Gear Utilities
    Quote from Cheeyev»

    same with me, and I think I could help with the textures.

    Send me some, i could easily make a config option for lower res textures if you make something intresting.
    Posted in: Minecraft Mods
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    posted a message on Gear Utilities
    Quote from Drullkus»
    Those textures make me cringe at how too HD they are.

    The animated texture or the overlayed textures?
    Posted in: Minecraft Mods
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    posted a message on Gear Utilities
    It can be used in crafting in place of Structure Cubes.
    Posted in: Minecraft Mods
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    posted a message on Gear Utilities
    Electis Infused Stone spawns in Electis Catching Stone. It can spawn in nodes up to level 100. It is somewhat rare.

    If you really cant find it, spawn in the Destructor, it should be an item in my creative tab. Right click it in the air without shifting to increase the destruction radius then right click on a block to destroy all blocks in a cube of that size. If you do not hold shift it will destroy a 1 deep hole. If you do hold shift it will destory a complete cube of that size specified.

    It only destorys the block that you click on so by clicking on stone your can destory everything but the ores in the world. If you dont see my ore there then report back to me.
    Posted in: Minecraft Mods
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    posted a message on Gear Utilities

    Gear Utilities

    Downloads:
    Version 0.0.10
    Version 0.0.11
    Version 0.0.12

    Version 0.0.13

    Version 0.0.14(Unavailable)

    Version 0.0.15(Unavailable)

    Version 0.0.16(Unavailable)

    Version 0.0.17

    GitHub: https://github.com/ASB2/GearUtilities

    Bugs: https://github.com/ASB2/GearUtilities/issues

    Lag: Go to my config and decrease "Noise Texture Size" to a smaller number or change "Animate Noise Texture" to false.

    IRC Channel
    Server: irc.esper.net
    Channel: #GearUtilities
    Join to ask question just don't be an idiot.

    Can I use it in my Mod Pack
    Yep, Tell me which Mod Packs and ill promote them

    Mod Packs Using My Mod:
    http://forum.feed-the-beast.com/threads/1-7-10-public-mechanicaltitan-pack.48404/

    Wrenches:

    For most blocks right clicking with and Empty Hand, Advanced Stick, or a Regular Stick Stick will trigger the block. In some special cases such as the Electis Energy Cube you have to use an Advanced Stick or Regular Stick to activate it.

    Ores:

    Electis Catching Stone: Electis Infused Stone spawns in this.







    Electis Infused Stone: Drops one Electis Crystals.



    Garnet Infused Stone: Drops one Garnet.

    Items:

    Electis Crystal: Used to craft all the blocks and items.
    Garnet: Used for crafting powered items and blocks
    Advanced Stick: The wrench of this mod. Used for crafting and for toggling blocks.

    Handheld Teleporter: Right click to set the position and right click again to teleport. It works across dimensions.

    Blocks:

    Structure Cubes: Structure Cubes have 7 forms currently, they each require 1 Electis Crystal and 8 of a material dependent on the specific type of cube. Each cube can be colored using any oredictionary dye. If given a redstone signal it can be used as a marker for multiblock size.

    Teleport Altar: Right click on the block with a handheld teleporter to set the location on the teleport altar. Then right click on the block to teleport to that location.
    Standard Spatial Provider: Used as the base crafting for other Spatial Providers. It can be used to connect multiblocks that are not the exact same.

    Chest Spatial Provider: Used to create the chest multiblock.

    Furnace Spatial Provider: Used to create the furnace multiblock.




    Tank Spatial Provider: Used to create the tank multiblock.

    Item Interface: Allows items to be input and output from a multiblock. Right clicking with a compatible wrench will change the state of the side of the interface. Blue = Importing. Orange == Exporting.

    Fluid Interface: Allows Fluids to be input and output from a multiblock.

    Power Interface: Allows Gear Utilities power to be input and output from a multiblock.

    MultiBlocks:

    Basics: Multiblocks are make using at least one spatial provider. To initialize the multiblock you much right click on the spatial provider with a empty hand and it will try to create it self. The spatial provider will check in all 6 directions for 17 blocks for markers which can be either structure cubes with a redstone signal, a standard spatial provider or a spatial provider that is the same as the multiblock.

    To input or export items fluids or anything else, use the appropriate interface. They are utilized by placing the desired interface where glass will be placed. They must be in position before the multiblock is formed.

    Chest Multiblock: Min size 3x3x3, it does not have a gui currently and item interfaces are the only way to input or output from the multiblock.

    Furnace Multiblock: Min size 3x7x3. Serves as a furnace, processes items instantly at half the cost of an operation in a standard furnace. Each level of the multiblock requires one a item interface. The bottom is the fuel input, the middle is the unprocessed goods, the top is the output.

    Tank Multiblock: Min size 3x3x3, Stores fluids, to input and output create with a fluid interface. By having two tank multiblocks share a wall with a fluid interface, they will balance their fluids until they a equal.


    This mod (plugin, patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://minecraft.net/terms is the sole property of the Mod author (ASB2, henceforth "Owner" or "The Owner"). By default it may only be distributed on its own from links distributed by the author It may not be distributed on its own from any other source. It may be included in any modpack with other mods, as long as it does not attempt to make money off The Owner's Mods. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission. Attempts to modify the Mod, and distribute modified versions are Strictly Prohibited, regardless of the modifications in question.

    Posted in: Minecraft Mods
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    posted a message on [WIP] [TEXTURES] [PICS] Refinerycraft - The solution to all your oil-ish needs!
    If you can get a synopsis of the things you want to accomplish with this mod ill be glad to help. I've been modding for a year and will be glad to help.
    Posted in: WIP Mods
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    posted a message on Is there a way to track a players position relative to a block?
    If you havent answered the question already. Try increasing the momentum. What you are trying might not be high enough to cause a noticeable change.
    Posted in: Modification Development
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    posted a message on How do I make a new GUI like a crafting bench or a furnace for attaching armor for a power suit?
    Those are two different questions.

    1. How to make a gui + container class
    http://www.minecraft...s-gui-tutorial/

    2. How to render based on what in your gui's slots.
    The getItem() method in the itemstack class will help you as will the instanceof keywork in java
    Posted in: Modification Development
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    posted a message on System.out.println prints out two times... and the values are different?!?!
    Do a !world.isRemote check before printing the variable. Also do player.sendChatToPlayer("String"); to send chat so the person right clicking
    Posted in: Modification Development
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    posted a message on CREATING AN EPIC MOD TEAM
    I probably cant work on the group mod as much as you probably want because i am working on my own but if you come across any coding problems i can probably help.
    Posted in: Mods Discussion
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