Quote from SuperArthurBros»
"Observer blocks: new blocks that can detect changes in neighboring blocks"
"dyeable horse armor!"
"Skeleton horse traps!"
These features aren't in the computer edition(yet), are they?
The horse traps are. Just added in 1.9. And technically a BUD switch will accomplish the same thing as the observer block (albeit not as compactly). But yeah, Pocket/W10 edition is getting a lot of features now that simply aren't present in the regular version.
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I chop him up into tiny pieces with an axe and spread the remains across the Earth.
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I let him die of old age.
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I bolt his hands and arms to the ground and shove a live grenade down his throat.
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Banned for looking at the camera
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I kill him in a way that I keep secret so that you can't counter it.
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I locate the air supply to his underground house and pump in nerve gas.
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And there are popular games with slower paces as well. RPGs being the prime example, and also of particular note since many of Minecraft's themes and mechanics are staples of this genre (eg. XP/modifiers, armor points, loot, potions, dungeons, mobs like skellies and zombies).
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Build a sea wall? I mean technically there was always the chance that a mob could wander in from another biome.
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I posted a thread on the strangest thing I've seen a couple years ago (still haven't run into anything that tops this madness): https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/2703942-how-on-earth-does-the-natural-terran-generation
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I fire a bunker buster at his house.
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Oh, another enchantment could be "dodge". This would be for boots, and would increase the odds of your opponent missing.
There is skill in post-1.9 in that you can't just run in wailing your sword. You have to try to make each swing count. Also it gives players time to explore other tactics, like lava.
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Personally I think your own dogs, and other pets, should just be immune to “friendly fire”. Even before the days of sweeping edge you could still end up hitting your dog by mistake and watching it burn to death from fire aspect. The darn pooches are suicidal!
(If you really need to kill your own pets, there are other methods that would still work...)
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Grant. The world is obliterated in a meta-human war.
I wish for more time in the day.
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Personally I thought spam clicking was the dumbest thing ever. That said, I believe an accuracy meter would make more sense. Basically each time you swing your sword or tool, this meter drains by 20%. The lower the percentage, the more likely you are to “miss” your target (ie cause no damage at all). This bar would gradually charge back up as the cool down does now.
Another thing i would do is add a “charge” enchantment. This enchantment would change the behavior of swords so that they charge up the longer you hold down your mouse button, similar to the bow. Releasing the mouse button at the peak would triple the total damage of your strike, though drains your meter by half. (In other words the power of three strikes at once, without having to worry about each one becoming less accurate, with a charge time being the tradeoff)
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I use a clip from this song (starting at 1:15):