This mod has been officially handed over to the new development team. At the time of this edit (April 2017), the team consists of Rivkiin, Amuxix, and Lvletei. They're doing an excellent job with my old mod and I'm amazed that it's still alive after all these years, I encourage anyone still reading this to check it out and support them!
This topic is older than dirt, and aside from this message, has not been updated in probably more than a year. Obviously you can still use it, but don't expect the original post to be up-to-date. I've removed the version information from the title-- for any actual progress reports, check the bukkit page: http://dev.bukkit.or...gins/runecraft/ -- the current devs don't have access to this post because it's through my forum account, and I rarely do anything with the project anymore though I do still have an interest in its welfare. Therefore, please go to that page and pretend it's this post or something... it's guaranteed to be more accurate.
Before you ask, this does not work with Single Player! I hope to support it one day (when the real API comes out) but it's not really worth the trouble to support two different versions of the code, especially when notch keeps changing his obfuscation on both, and we've been stuck with just Bukkit lately anyway.
Attention Donators: I've started keeping a list of donators on the website, and it will soon be added to the download page which will be replacing the direct zip links. If you've donated in the past, please send me a PM with your minecraft username, the email you used for paypal, and the amount you donated, so I can check my transaction history to verify the donation. If you've already come up with a rune, you might as well include that so I can add it to my list of things to do after 3.0. Thanks
Ctri has been making some amazing videos showcasing both the basics (Runecraft 101) and advanced techniques possible with Runecraft. Some of the stuff he talks about in the advanced tutorials are things that I didn't even know about myself-- so whether you're a novice or an expert, Ctri has some great videos for you! http://www.youtube.c...therunecrafter/
2.15:
True Names: The ability to cast runes onto other players
Lightning Trap: You're no longer restricted to fire when it comes to traps
Babel curse: A hilariously annoying curse to level upon your enemies.
Engraver: You can now engrave onto any anvil-renamed item.
True Name ward: Prevents players casting on to you whilst you're in range.
Soft pegasus/ FTP: blocks that don't attach to other blocks no longer cause physics updates on movement.
Tier rebalance: every block has had it's tier re-examined mathematically, and runes give EXPONENTIALLY more power per tier than before. More details in
2.14 b-e: fixed a bugs with 2.14.
2.14: Several new 'ward' runes that prevent activation of certain kinds of magic within their influence, see patterns links. New variant of phase/spleef blocks, see patterns links. Vertical waypoints. Here are the new templates, try them all!
http://i.imgur.com/Me9wj.png
http://i.imgur.com/Ek8zu.png
http://i.imgur.com/Lukzy.png
If you want more details, be sure to check out Ctri's videos, especially the Runecraft Through the Ages for 2.14.
2.13: Too many things to mention. Check out Ctri's videos, they explain it far better than I could in this post.
2.12:
New runes -- see wiki as they are added, as well as c'tri's upcoming update video.
Runecraft now fully supports the new height limit.
Topsy Turvey now works vertically.
2.11:
New rune:
= endstone, torches are redstone torches, and the water has a lillypad on it. World rune.
You can now add "tier X Y" in disabled-runes.txt to change a block's tier. For instance, "tier 55 6" makes redstone tier 6, and "tier 57 0" makes diamond blocks tier 0. You cannot go past tier 6.
2.10:
* Bottomless cauldron
* Identifier
* Engraver
* Power drill
2.9.1:
* Fix for Waypoints (vanilla)
* Fix for Power Pick (bukkit)
* Twinshot: Renamed to Multishot
* Bow Of Light: Added redstone version; also ignores snow now
2.8 is a really epic update! See the forum post!
RUNECRAFT DOWNLOAD/WEBSITE
http://llama.cerberu....net/runecraft/ - Official Download Page.
there was a link here but it crossed over to the dark side some time in the past two years
Description:
This is a thread for my magic mod, currently known as "Runecraft," for SMP based on the concept of pattern building and enchantable tools. Since it's in ongoing development, there might be some bugs, and I'm still open to your ideas.
There are two kinds of "spells:" World spells and Tool spells. All spells are created as structures, or Runes. Basically, you arrange a pattern of blocks, then you activate the rune by right-clicking the center. Smooth stone, Dirt, Grass, Snow Covering, and Signs are treated like air in the rune pattern. The dimensions of a rune must be odd, so that a clear center is defined. If the center is made of air, right-click the ground directly under it.
FrostyWolf has made some videos of the runes in this mod, but they're old and he hasn't done it for a while. Some of the early runes are covered though. Check out his youtube channel here: http://www.youtube.c...lf?feature=mhum
Some dedicated people from the Kingdom of Lacertus are hosting an awesome server which features a Runecraft Academy for beginners. If you're looking to try out the mod, you might want to give this one a try! http://www.minecraft...?f=1014&t=41752
If it looks like I'm not working on it, don't despair. Zeerix sends me patches to include every now and then when I don't feel like doing anything myself.
Support Runecraft:
If you decide you want to show your gratitude beyond a simple thankyou, my days (and zeerix's, he gets 50%) are made ever-so-much better when I see "notification of donation recieved" in my email inbox. :3
I also have a bitcoin wallet: 13SC8WFS8ukDTU3UVNCicmo7Cw1x1QqVT6 -- if you donate btc, leave a PM with your wallet address so I know who to credit.
Any amount is greatly appreciated though obviously more makes me happier, and makes me want to work harder!
After 3.0 is out, anyone who donated will be allowed to suggest a special rune for me to add in their name. It can't be too imbalanced, and it will be placed at the far end of the tech tree. However, as a benefit for coming up with the idea and a thankyou for the donation, these donators will be given access to their own rune without having to advance the tech tree. If you donated while the old system was in place, you can decide whether or not to wait until 3.0 to have your rune implemented. If you donated to get the rune subscription (this is over now too), then you will continue to receive information about any secret runes added until 3.0. Thank you for your time and interest.
Now that the formalities are out of the way... template/tutorial time! (or rather, a link to it, silly forum post size >_>)
RUNE TEMPLATES / TUTORIALS
NOTE: The rune template list above is VERY outdated due to post restrictions stopping me from updating it. For newer runes, please read the Runecraft wiki or watch Ctri's videos on his youtube channel (linked at the top of the post).
RUNECRAFT ADMINISTRATION (disabled-runes.txt, etc)
The Future
Between 2.0 and 3.0 will be many small releases with new runes and bug fixes. Enough runes will be released during this phase that 3.0 will be plausible.
3.0 will be the first version with the (optional) Magic School system. Players will start with only the basics and will have to complete rituals to climb the ranks of magic, unlocking new schools along the way and eventually mastering the School of Aether. There might even be a few very well hidden schools made for major clans or very specific gameplay types. Shortly afterward there will be an Affinity system, where players can perform a ritual to become more apt at certain schools of magic. Donators will have access to their own rune and affinity from the beginning of the game, while other players will have to work to acquire these same abilities.
- APhilosopher
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Aug 28, 2010SuperLlama posted a message on [Software][Plugin][Bukkit] Runecraft [use bukkit page for download]Posted in: Minecraft Tools
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