i hope they add emerald tools in a later on update.
I hope I can make my spare change into pickaxes too. Unfortunately, it's for buying stuff, not for swords.
i hope they add emerald tools in a later on update.
Quote from Reec3ty
I'm sorry, but I despise this idea of changing names. Sure, I regret my name, and more so down the track because I chose it from what bullies used to call me, but honestly let's look at the pros and cons of this.
Pros:
1. You can have a cool new username.
Cons:
1. Server Owners can't ban you if you change your name.
2. It is morally confusing for people to distinguish you.
3. It's going to cause many problems down the track, whether system overloads at Mojang, or debates of innapropriateness.
This is why I don't condone this new idea Jeb brought to mind, it's just plain horrible and will lead to a new level of griefing.
I think I know why notch got so pissed off at yogscast. It's because they showed off a lot of mods in their presentation and notch notoriously hates mods because he feels like they undermine his work. This is what I think anyway.
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It's a nice skeleton, but it feels very gray. Just put some more details there-bizarre statues in the middle of those open areas, little towers popping up, but not giant flat areas.
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house refers to buildings. But if you're switching out the obsidian, it doesn't matter.
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I don't see horror authors crediting Lovecraft in every book they write. I don't think Vechs should be treated any differently.
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[feedback]
it feels like the houses were just sort of smashed on the obsidian. It doesn't match up too well, but every particular element looks good. Maybe some hills or something along those lines would help improve it?
[/feedback]
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OOH, that sounds fun! ALVAROGUDIS
it's in caps, too.
hate me.
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it's not that there's too much, but there's no flow to it. I feel like for good variation, you need to have a kind of coherency with your blocks.
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excuse me? Your glowstone seems to be colored. Fix it.
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there's going to be more quartz "+" things, then I'm going to put fancy houses hanging at every intersection...
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Windy caves, with just a couple spawners. The aesthetics of those areas are just so damn fun. And a few traps and small details make it interesting. As far as loot, I have to work on that still.
No idea. I started with RFW, but it was just some thing, but it was also really scary and supposed to be stupidly tough. As far as what drew them to me, I wanted to LP something and decided to play Monstrosity on a whim...
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Before I crash my computer with a gigantic worledit replace function, do you guys think this:
block variation replacing the sponge in this:
place with these kinds of things with quartz and a different scheme, but same concept:
would look cool? I want to get negative feedback before my computer explodes, so yeah...
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Oh, and I'm going to keep on working on my map. My updates there have been real consistent.
now to learn about every change in MC that's in those new snapshots...
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But I'm not dead.
I like being not dead.
I'll continue to be functionally dead on this thread now.
Seriously though, I'm not dead.
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To keep the bow from showing up, you could stack a blaze on a skeleton, make the blaze invisible, and make the skeleton unarmed and somehow useless? Not sure if that would work.
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please...have mercy...