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    posted a message on [WIP]Periodic Table of the Elements
    bump this up!

    I am doing silver next, any one have good ideas for features?

    (features for copper and aluminium will be done at a later date)
    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP]Periodic Table of the Elements
    Keep those suggestions coming!

    P.S. sorry psychic, as we live in different time zones, couldn't attend the meeting.

    As suggested,:
    1.Calcium and Sodium are done!
    2. Bronze's recipe is changed to 3 copper and 1 tin (place it anywhere you like, its shapeless =), the amount of copper you can find in each vein is also increased as a result.

    Calcium and sodium exists as blocks near the beachs like clay. They drop dust upon destruction.

    screenies for your glorious souls:




    2 new blocks, calcium and sodium!



    calcium's named calcite in its natural form.



    sodium's halite in its natural form.




    They drop their own dust upon destruction (or by breaking it?)

    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP]Periodic Table of the Elements
    Quote from thekillman »
    Why not add:

    Aluminium. weaker than iron, roughly as plentiful, can be crafted into buckets, tools, armor, blocks and also aluminium wiring.

    aluminium wiring acts just like redstone, with a return ratio of 3.

    like so:
    [] [] []
    :Iron: :RedShroom: :Iron:
    [] [] []

    shroom being Redstone. Iron being aluminium.

    this produces 3 pieces of Wire.


    Titanium is above iron. less plentiful. can be crafted into armor and tools

    Nickel is above Titanium. also rarer. just below Diamond in strenght.

    Inconel is an alloy made of 2 Nickel bars, one titanium and one aluminium bar. this creates Inconel Mixure. this mixture then has to be smelted into proper bars of Inconel.


    Inconel is twice as strong as Diamond. Inconel Buckets can be crafted. these buckets can pick up lava. when used in furnaces, the bucket is returned, unlike the Iron and Aluminium buckets. Aluminium Buckets are weaker and thus should degrade.




    other useful elements: Sulphur.
    Latex. (tapped from trees, used for plastics. Sulphur + Plastic = vulcanized plastic) (not an element BTW)
    Litium. used for Batteries. a battery builds up a Redstone Charge (in seconds). after it reaches it's maximum, say 10 seconds of power, it doesn't charge further. when power is removed, the Capacitor unloads.


    Liking some of your ideas.

    Actually, I browsed through my previous works (projects) about covalent bonding and I intend to stick them all in. Covalent bonding will occur in a new furnace type, called 'The minilab'. There will be 2 inputs and 1 output. Those 2 inputs will be a metal and a non-metal to create a covalent bond between them. These compounds will have better use (for eg titanium with matX) and strength.
    Also, I intend to create another machine called 'ionic lab' where ionic bonds happen. Similarly, there will be 2 input, but a fuel will be required. It is used to make the strongest materials (as ionic compunds are).

    Here are also some screenshots of our development:




    Copper found naturally.



    Copper into ingot



    Tin into ingot



    Creation of bronze!



    a set of bronze tools and sword!

    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP]Periodic Table of the Elements
    well, I find those changes kinda unnecessary and disturbing as it changes how I work. You see, I like to put every block as BlockWhatever no matter what it is, even ores. I also like to place items as CopperItem as that is how I remember stuff. You should had placed a comment asking me to change instead :smile.gif:
    Also, don't change the name for pngs. I saved it as that name to let me remember lol
    Lastly, thanks for the ore spawn code, I'll see if it works.

    Edit: you're publicizing our codes. Are you sure psychicearth wanted the mod to be open source? We wanted that in the first place so only we can put up our codes together right?
    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP]Periodic Table of the Elements
    Quote from iloveportalz0r »
    Who is this "YCPS" guy on the IRC channel, why is he an OP, and why am I not an OP?
    Edit: He said he's the spriter.

    To everybody else, here's a spreadsheet of what we're doing: http://bit.ly/mzPbLW

    I don't know:)
    Yeah, myvoiceisgay helped me make a whole bunch of icons.
    Features and stuff will be thought on later after we make the elements happen.

    And, send me the link to the CVN again please :biggrin.gif:

    P.s. Tin and copper is done (with their own custom textures), bronzeis nearly done (ingot and the way to make it is, but bronze weapons and tools aren't)
    Posted in: Requests / Ideas For Mods
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    posted a message on [Art Team] Angry Notch - HELP WANTED!
    I have some requests here, thanks!

    A copper ore and ingot
    Tin ore and ingot
    bronze ingot
    bronze armor, weapons, tools
    calcium (lighter than clay)
    sodium (alot lighter than calcium)
    silver ore, ingot
    silver armor, weapons, tools

    Thank you for the one who did it =)
    Posted in: Mods Discussion
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    posted a message on [WIP]Periodic Table of the Elements
    yay, copper worked!



    Now, I'll add in ingots for copper and then start on tin to make Bronze.

    EDIT:



    ingot for copper done (someone make me a copper ingot icon!), now for tin...
    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP]Periodic Table of the Elements
    I am in the chat, but why is nobody there?
    Posted in: Requests / Ideas For Mods
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    posted a message on MineSmelt - A whole new experience![Modders/Coders required]
    Heres my thought train for this:



    Basically, this is a rough idea of how I am going to implement this. I thought of the 4 ingot idea, but it would require a large number of codes as this will result in a large number of alternatives.

    So, the furnace will check for (matX) in its slot, and see what other material is on another slot. If (matY) is there, they will both smelt to create 2x(matXY) (It didn't make sense to me to only have 1 ingot for output).

    This idea of mine is to incorporate both redstone and diamond into this 'smelting tree' as I call it.
    Posted in: Requests / Ideas For Mods
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    posted a message on MineSmelt - A whole new experience![Modders/Coders required]
    Quote from myvoiceisgay »
    Thanks for all the feedback guys! Really appreciate it.

    Quote from Yushatak »
    Everything you've listed except the "Advanced Furance" (I haven't decided on crucible + normal furnace vs. "Alloying Station" [would need a new name] yet) and much more is in the plans for my extensive mod that will start development once the source is released with the modding signup thing.

    So if you don't manage to get some people together and make this, keep an eye out for my mod once the source is released for modders.


    Okay, thanks!


    I'll volunteer to help, this is a great idea. I had thought of this before.
    But however, do note that this will require me to create a large number of files (can be easily shrunk). Just note that those ingots must have a different texture each and I'm no good artist.
    Posted in: Requests / Ideas For Mods
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    posted a message on [WIP]Periodic Table of the Elements
    The floating ores sound kinda too fishy to me.
    You guys might want to add in some items that 'captures' those air elements or 'purify' air to get them.
    Also, I beleive I can do those ores for you easily.
    Posted in: Requests / Ideas For Mods
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    posted a message on .
    I might really consider doing this as i'm drained of ideas for making mods.

    you might really want to think of new ideas and to elaborate on those ideas. For exapmle, huntable animals? Pigs? Sheep? Cow? Aren't they huntable?
    Posted in: Mods Discussion
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    posted a message on HELP WANTED!!!!!!!
    Quote from dnnytrivela »
    I do know how to use MCP actualy. I've allready made the katana and obsidian rods for handels. I just dont know how to make guns.


    Thank goodness, sorry for doubting your abilities =)

    It would be simple, you would just need a bullet image, a gun image and copy the bow's code and play around with it to make a gun.

    And some bullet sounds for more realism.
    Posted in: Mods Discussion
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    posted a message on [WIP]Redstone powered UV Lamp
    Tricky =)

    Try out metadataChunkBlock, it seems to have those stuff you might need.
    Posted in: WIP Mods
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    posted a message on HELP WANTED!!!!!!!
    Thats what i said, the Op might not even know how to use MCP in the first place, a simple edit for him to learn how to mod would be the best choice for him.
    Posted in: Mods Discussion
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